public void render(GameContainer container, Graphics g) { map.getTmap().render(0, 0); // Renders the random landscape objects,which were generated in map. ArrayList<Item> objects = map.getObjects(); for (int i = 0; i < objects.size(); i++) { container .getGraphics() .drawImage(objects.get(i).getImage(), objects.get(i).getX(), objects.get(i).getY()); } if (!finished) { ArrayList<Landmark> landmarks = map.getLandmarks(); for (Landmark landmark : landmarks) { g.drawImage(landmark.getImage(), landmark.getTileX(), landmark.getTileY()); } ArrayList<Avatar> avatars = map.getAvatars(); for (int i = 0; i < avatars.size(); i++) { g.drawAnimation( avatars.get(i).getImage(), avatars.get(i).getPosX(), avatars.get(i).getPosY()); if (avatars.get(i).getPosX() / 16 >= 33.0 && avatars.get(i).getPosX() / 16 <= 36.0 && avatars.get(i).getPosY() / 16 >= 10.0 && avatars.get(i).getPosY() / 16 <= 12.0) { finished = true; winner = avatars.get(i).getName(); } } for (int i = 0; i < map.getTmap().getWidth(); i++) { g.drawString(String.valueOf(i), i * 16, 0 * 16); g.drawString(String.valueOf(i), i * 16, 29 * 16); } for (int j = 0; j < map.getTmap().getHeight(); j++) { g.drawString(String.valueOf(j), 0 * 16, j * 16); g.drawString(String.valueOf(j), 39 * 16, j * 16); } } else { map.setFinished(true); container.getGraphics().drawString("Game over in " + map.getSteps() + " steps!", 150, 50); g.drawString("Winner is " + winner + "!", 150, 60); } }