private void showCharacterInfo() { character.println( "{cls}{text:bold}{text:magenta}Character{text}: {text:bold}%s{text}", character.getName()); // start = 5, min = 3, max = 7 character.println( "{text:bold}{text:magenta}Health{text}: {text:bold}%d{text} (min 3, max 7)", character.getHealth()); // start = 5, min = 3, max = 7 character.println( "{text:bold}{text:magenta}Sanity{text}: {text:bold}%d{text} (min 3, max 7)", character.getSanity()); // start = 1, min = 1, max = 3> character.println( "{text:bold}{text:magenta}Focus{text}: {text:bold}%d{text} (min 1, max 3)", character.getFocus()); character.println( "{text:bold}{text:magenta}Items{text}: {text:bold}%s{text}", character.getItemSummary()); character.println( "{text:bold}{text:magenta}Spells{text}: {text:bold}%s{text}", character.getSpellSummary()); character.println( "{text:bold}{text:magenta}Skills{text}: {text:bold}%s{text}", character.getSkillsSummary()); character.println( "{text:bold}{text:magenta}Money{text}: {text:bold}$%d{text}", character.getMoney()); }
private void moreHealth() { if (character.getHealth() < 7) { character.incHealth(); character.decSanity(); } }