@Override public void itemStateChanged(ItemEvent e) { if (e.getItem() == "Free") { model.setChoiceFree(); } if (e.getItem() == "Together") { model.setChoiceTogether(); } if (e.getItem() == "Against") { model.setChoiceAganist(); } }
@Override public void actionPerformed(ActionEvent e) { String command = e.getActionCommand(); switch (command) { case "Go": stop = !stop; start(); break; case "New": model.startwerte(); break; case "Spring +": model.setDPlus(); stop = false; step = 0; model.startwerte(); model.repaint(); break; case "Spring -": model.setDMinus(); stop = false; step = 0; model.startwerte(); model.repaint(); break; case "Friction ++": model.plusFriction(); stop = false; step = 0; model.startwerte(); model.repaint(); break; case "Friction --": model.minusFriction(); stop = false; step = 0; model.startwerte(); model.repaint(); break; } }