/**
   * Initialize Zildo inventory and so on, with start values.
   *
   * @param p_zildo
   */
  public static void setUpZildo(PersoZildo p_zildo) {
    // p_zildo.addInventory(new Item(ItemKind.BOW));
    // p_zildo.addInventory(new Item(ItemKind.BOOMERANG));
    // p_zildo.addInventory(new Item(ItemKind.BOMB));
    p_zildo.setPv(p_zildo.getMaxpv());
    // p_zildo.setMoney(0);

    // p_zildo.setCountArrow(0);
    // p_zildo.setCountBomb(20);

  }