@Override
 public void handleFairyUpgrade(EntityItem item, EntityPlayer player, TileEntityDungeonCore core) {
   if (PlayerUtils.hasItem(player, ZSSItems.swordMasterTrue)) {
     item.setDead();
     player.triggerAchievement(ZSSAchievements.shieldMirror);
     WorldUtils.spawnItemWithRandom(
         core.getWorldObj(),
         new ItemStack(ZSSItems.shieldMirror),
         core.xCoord,
         core.yCoord + 2,
         core.zCoord);
     core.getWorldObj()
         .playSoundEffect(
             core.xCoord + 0.5D,
             core.yCoord + 1,
             core.zCoord + 0.5D,
             Sounds.SECRET_MEDLEY,
             1.0F,
             1.0F);
   } else {
     core.getWorldObj()
         .playSoundEffect(
             core.xCoord + 0.5D,
             core.yCoord + 1,
             core.zCoord + 0.5D,
             Sounds.FAIRY_LAUGH,
             1.0F,
             1.0F);
     PlayerUtils.sendTranslatedChat(player, "chat.zss.fairy.laugh.sword");
   }
 }
Пример #2
0
 /**
  * Returns the nearest fairy spawner dungeon core to the position, or null if none exists
  *
  * @param requiresFairy if true, only returns a spawner with at least one fairy nearby
  */
 public static TileEntityDungeonCore getNearbyFairySpawner(
     World world, double x, double y, double z, boolean requiresFairy) {
   List<TileEntityDungeonCore> list =
       WorldUtils.getTileEntitiesWithinAABB(
           world,
           TileEntityDungeonCore.class,
           AxisAlignedBB.getBoundingBox(
               x - 3.0D, y - 2.0D, z - 3.0D, x + 3.0D, y + 2.0D, z + 3.0D));
   for (TileEntityDungeonCore core : list) {
     if (core.isSpawner()
         && (!requiresFairy
             || world
                     .getEntitiesWithinAABB(
                         EntityFairy.class,
                         AxisAlignedBB.getBoundingBox(
                             (double) core.xCoord - 5D,
                             (double) core.yCoord - 1,
                             (double) core.zCoord - 5D,
                             (double) core.xCoord + 5D,
                             (double) core.yCoord + 5.0D,
                             (double) core.zCoord + 5D))
                     .size()
                 > 0)) {
       return core;
     }
   }
   return null;
 }