Пример #1
0
 public GameWorld(MainGame _game) {
   initPreferences();
   Gdx.app.setLogLevel(Application.LOG_DEBUG);
   game = _game;
   registerKryo();
   otherPlayers = new ArrayList<CharacterInstance>();
   mobs = new ArrayList<MobInstance>();
   initMusic();
   game.setScreen(new LoginScreen(this));
   startNetworkClient();
   timer = new Timer();
   selectedMaterial = new Material(ColorAttribute.createDiffuse(new Color(0.7f, 0.7f, 0.7f, 1)));
 }
Пример #2
0
 private GameScreen getCurrentScreen() {
   GameScreen current = (GameScreen) game.getScreen();
   return current;
 }