Пример #1
0
 @Override
 public void staticRender() {
   drawMessages(
       UIhandler.messages, Renderhandler.getScreenX(), -Renderhandler.getScreenY(), false);
   drawLevel(Worldhandler.getLevel());
   if (RPWorld.sharedPaused) {
     drawMenu(UIhandler.getMenu());
   }
 }
Пример #2
0
 @Override
 public void create() {
   Renderinghandler.setup();
   Worldhandler.load();
   Editorhandler.setup();
   Inputhandler inputhandler = new Inputhandler();
   UIhandler.setup();
   Scripthandler.setup();
   input.setInputProcessor(inputhandler);
 }
Пример #3
0
 public void updateSpecific() {
   switch (state) {
     case DEFAULT:
       break;
     case MENU:
       break;
     case EDITOR:
       Editorhandler.update();
       break;
     case GAME:
       Worldhandler.update();
       break;
   }
 }