Пример #1
0
  private boolean checkGameStatus(Position pos) {

    Piece[][] grid = board.getCurrentBoard();
    int row = 0, column = 0, diagonal = 0, antiDiagonal = 0;
    int size = board.getSize();
    int x = pos.getX();
    int y = pos.getY();
    for (int i = 0; i < size; i++) {
      if (!board.isEmptyPosition(new Position(x, i))
          && board.getPiece(new Position(x, i)).getType() == turn) column++;
      if (!board.isEmptyPosition(new Position(i, y))
          && board.getPiece(new Position(i, y)).getType() == turn) row++;
      if (!board.isEmptyPosition(new Position(i, i))
          && board.getPiece(new Position(i, i)).getType() == turn) diagonal++;
      if (!board.isEmptyPosition(new Position(i, size - 1 - i))
          && board.getPiece(new Position(i, size - 1 - i)).getType() == turn) antiDiagonal++;
    }
    System.out.print(row + " " + column + " " + diagonal + " " + antiDiagonal + "\n");
    if (column == size || row == size || diagonal == size || antiDiagonal == size) {
      if (turn == X) {
        System.out.println("Player X has won!");
      } else if (turn == O) {
        System.out.println("Player O has won!");
      }
      return false;
    }
    return true;
  }
Пример #2
0
 public boolean validMove(Position pos) {
   if (!board.withinBounds(pos)) {
     return false;
   }
   if (!board.isEmptyPosition(pos)) {
     return false;
   }
   return true;
 }