public void balanceValues() { float value2Balance = 0; if ((-1 * minValue) > maxValue) value2Balance = -1 * minValue; else value2Balance = -1 * maxValue; // set zero as base value bases.add(0, new Integer(1)); values.add(0, new Float(0)); // any negative values? Don't set unless so. if (minValue < 0) { bases.add(0, new Integer(0)); values.add(0, new Float(value2Balance)); } }
/** Adds a gr line to the global ArrayLists for later burning to bar. */ public void add(int base, float value) { bases.add(new Integer(base)); values.add(new Float(value)); }