private void disposeGameScene() { gameScene.setIgnoreUpdate(true); ResourceManager.getInstance().unloadGameTextures(); ResourceManager.getInstance().unloadGamePause(); gameScene.disposeScene(); gameScene = null; }
private void createGameScene() { ResourceManager.getInstance().loadGameTextures(); ResourceManager.getInstance().loadGamePause(); gameScene = new GameScene(); ((GameScene) gameScene).setGameScene(); SceneManager.getInstance().setScene(gameScene); }
public void createMenuScene() { ResourceManager.getInstance().loadMenu(); ResourceManager.getInstance().loadFonts(); menuScene = new MainMenuScene(); SceneManager.getInstance().setScene(menuScene); if (!GameActivity.getIniciado()) disposeIntroScene(); }
public void createSelectorScene() { ResourceManager.getInstance().loadSelector(); selectorScene = new SelectorScene(); ((SelectorScene) selectorScene).initScene(); SceneManager.getInstance().setScene(selectorScene); disposeMenuScene(); }
public void disposeSelectorScene() { ResourceManager.getInstance().unloadSelector(); selectorScene.disposeScene(); selectorScene = null; }
public void disposeSettingsScene() { ResourceManager.getInstance().unloadSettings(); settingsScene.disposeScene(); settingsScene = null; }
public void createSettingsScene() { ResourceManager.getInstance().loadSettings(); settingsScene = new SettingsScene(); SceneManager.getInstance().setScene(settingsScene); disposeMenuScene(); }
private void disposeLoadScene() { ResourceManager.getInstance().unloadFonts(); loadScene.disposeScene(); loadScene = null; }
public void createLoadScene() { ResourceManager.getInstance().loadFonts(); loadScene = new LoadScene(); SceneManager.getInstance().setScene(loadScene); }
private void disposeMenuScene() { menuScene.setIgnoreUpdate(true); ResourceManager.getInstance().unloadMenu(); menuScene.disposeScene(); menuScene = null; }
private void disposeIntroScene() { ResourceManager.getInstance().unloadIntro(); introScene.disposeScene(); introScene = null; }