Пример #1
0
 @EventHandler
 public void onInventoryClose(InventoryCloseEvent e) {
   if (recipeWindows.containsKey(e.getPlayer().getName())) {
     int id = recipeWindows.remove(e.getPlayer().getName());
     RPGItem item = ItemManager.getItemById(id);
     if (item.recipe == null) {
       item.recipe = new ArrayList<ItemStack>();
     }
     item.recipe.clear();
     for (int y = 0; y < 3; y++) {
       for (int x = 0; x < 3; x++) {
         int i = x + y * 9;
         ItemStack it = e.getInventory().getItem(i);
         item.recipe.add(it);
       }
     }
     item.hasRecipe = true;
     item.resetRecipe(true);
     ItemManager.save(Plugin.plugin);
     ((Player) e.getPlayer()).sendMessage(ChatColor.AQUA + "Recipe set for " + item.getName());
   } else if (useLocaleInv && e.getView() instanceof LocaleInventory) {
     localeInventories.remove(e.getView());
     ((LocaleInventory) e.getView()).getView().close();
   }
 }
Пример #2
0
 public void onItemDamage(PlayerItemConsumeEvent e) {
   if (ItemManager.toRPGItem(e.getItem()) != null) {
     RPGItem rpgitem = ItemManager.toRPGItem(e.getItem());
     if (rpgitem.getMaxDurability() > 0) {
       e.getItem().setDurability((short) -1);
     }
   }
 }
Пример #3
0
 @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
 public void onItemCraft(PrepareItemCraftEvent e) {
   if (ItemManager.toRPGItem(e.getInventory().getResult()) != null) {
     Random random = new Random();
     if (random.nextInt(ItemManager.toRPGItem(e.getInventory().getResult()).recipechance) != 0) {
       ItemStack baseitem = new ItemStack(e.getInventory().getResult().getType());
       e.getInventory().setResult(baseitem);
     }
   }
 }
Пример #4
0
 @EventHandler
 public void onPlayerJoin(PlayerJoinEvent e) {
   Player player = e.getPlayer();
   PlayerInventory in = player.getInventory();
   String locale = Locale.getPlayerLocale(player);
   for (int i = 0; i < in.getSize(); i++) {
     ItemStack item = in.getItem(i);
     if (ItemManager.toRPGItem(item) != null) RPGItem.updateItem(item, locale);
   }
   for (ItemStack item : player.getInventory().getArmorContents()) {
     if (ItemManager.toRPGItem(item) != null) RPGItem.updateItem(item, locale);
   }
 }
Пример #5
0
  @EventHandler
  public void onPlayerAction(PlayerInteractEvent e) {
    Player player = e.getPlayer();
    if ((e.getAction() == Action.RIGHT_CLICK_AIR
        || (e.getAction() == Action.RIGHT_CLICK_BLOCK) && !e.isCancelled())) {
      ItemStack item = player.getItemInHand();
      if (item.getType() == Material.BOW
          || item.getType() == Material.SNOW_BALL
          || item.getType() == Material.EGG
          || item.getType() == Material.POTION) return;

      RPGItem rItem = ItemManager.toRPGItem(item);
      if (rItem == null) return;
      if (!WorldGuard.canPvP(player.getLocation()) && !rItem.ignoreWorldGuard) return;
      if (rItem.getHasPermission() == true
          && player.hasPermission(rItem.getPermission()) == false) {
        e.setCancelled(true);
        player.sendMessage(
            ChatColor.RED
                + String.format(
                    Locale.get("message.error.permission", Locale.getPlayerLocale(player))));
      }
      rItem.rightClick(player);
      if (player.getItemInHand().getTypeId() != 0) {
        RPGItem.updateItem(item, Locale.getPlayerLocale(player));
      } else player.setItemInHand(null);
      player.updateInventory();
    } else if (e.getAction() == Action.LEFT_CLICK_AIR || e.getAction() == Action.LEFT_CLICK_BLOCK) {
      ItemStack item = player.getItemInHand();
      if (item.getType() == Material.BOW
          || item.getType() == Material.SNOW_BALL
          || item.getType() == Material.EGG
          || item.getType() == Material.POTION) return;

      RPGItem rItem = ItemManager.toRPGItem(item);
      if (rItem == null) return;
      if (!WorldGuard.canPvP(player.getLocation()) && !rItem.ignoreWorldGuard) return;
      if (rItem.getHasPermission() == true
          && player.hasPermission(rItem.getPermission()) == false) {
        e.setCancelled(true);
        player.sendMessage(
            ChatColor.RED
                + String.format(
                    Locale.get("message.error.permission", Locale.getPlayerLocale(player))));
      }
      rItem.leftClick(player);
      RPGItem.updateItem(item, Locale.getPlayerLocale(player));
    }
  }
Пример #6
0
 @SuppressWarnings("deprecation")
 @EventHandler
 public void onProjectileFire(ProjectileLaunchEvent e) {
   ProjectileSource shooter = e.getEntity().getShooter();
   if (shooter instanceof Player) {
     Player player = (Player) shooter;
     ItemStack item = player.getItemInHand();
     RPGItem rItem = ItemManager.toRPGItem(item);
     if (rItem == null) return;
     if (!WorldGuard.canPvP(player.getLocation()) && !rItem.ignoreWorldGuard) return;
     if (rItem.getHasPermission() == true
         && player.hasPermission(rItem.getPermission()) == false) {
       e.setCancelled(true);
       player.sendMessage(
           ChatColor.RED
               + String.format(
                   Locale.get("message.error.permission", Locale.getPlayerLocale(player))));
     }
     RPGMetadata meta = RPGItem.getMetadata(item);
     if (rItem.getMaxDurability() != -1) {
       int durability =
           meta.containsKey(RPGMetadata.DURABILITY)
               ? ((Number) meta.get(RPGMetadata.DURABILITY)).intValue()
               : rItem.getMaxDurability();
       durability--;
       if (durability <= 0) {
         player.setItemInHand(null);
       }
       meta.put(RPGMetadata.DURABILITY, Integer.valueOf(durability));
     }
     RPGItem.updateItem(item, Locale.getPlayerLocale(player), meta);
     player.updateInventory();
     rpgProjectiles.put(e.getEntity().getEntityId(), rItem.getID());
   }
 }
Пример #7
0
 @EventHandler
 public void onPlayerPickup(PlayerPickupItemEvent e) {
   ItemStack item = e.getItem().getItemStack();
   String locale = Locale.getPlayerLocale(e.getPlayer());
   if (ItemManager.toRPGItem(item) != null) {
     RPGItem.updateItem(item, locale);
     e.getItem().setItemStack(item);
   }
 }
Пример #8
0
  @EventHandler
  public void onBlockPlace(BlockPlaceEvent e) {
    ItemStack item = e.getPlayer().getItemInHand();
    if (item == null) return;

    RPGItem rItem = ItemManager.toRPGItem(item);
    if (rItem == null) return;
    e.setCancelled(true);
  }
Пример #9
0
 private double projectileDamager(EntityDamageByEntityEvent e, double damage) {
   Projectile entity = (Projectile) e.getDamager();
   if (rpgProjectiles.contains(entity.getEntityId())) {
     RPGItem rItem = ItemManager.getItemById(rpgProjectiles.get(entity.getEntityId()));
     if (rItem == null) return damage;
     damage =
         rItem.getDamageMin() != rItem.getDamageMax()
             ? (rItem.getDamageMin() + random.nextInt(rItem.getDamageMax() - rItem.getDamageMin()))
             : rItem.getDamageMin();
     if (e.getEntity() instanceof LivingEntity) {
       LivingEntity le = (LivingEntity) e.getEntity();
       rItem.hit((Player) entity.getShooter(), le, e.getDamage());
     }
   }
   return damage;
 }
Пример #10
0
  @EventHandler
  public void onProjectileHit(ProjectileHitEvent e) {
    final Entity entity = e.getEntity();
    if (removeArrows.contains(entity.getEntityId())) {
      entity.remove();
      removeArrows.remove(entity.getEntityId());
    } else if (rpgProjectiles.contains(entity.getEntityId())) {
      RPGItem item = ItemManager.getItemById(rpgProjectiles.get(entity.getEntityId()));
      new BukkitRunnable() {

        public void run() {
          rpgProjectiles.remove(entity.getEntityId());
        }
      }.runTask(Plugin.plugin);
      if (item == null) return;
      item.projectileHit((Player) ((Projectile) entity).getShooter(), (Projectile) entity);
    }
  }
Пример #11
0
  @SuppressWarnings("deprecation")
  private double playerDamager(EntityDamageByEntityEvent e, double damage) {
    Player player = (Player) e.getDamager();
    ItemStack item = player.getItemInHand();
    if (item.getType() == Material.BOW
        || item.getType() == Material.SNOW_BALL
        || item.getType() == Material.EGG
        || item.getType() == Material.POTION) return damage;

    RPGItem rItem = ItemManager.toRPGItem(item);
    if (rItem == null) return damage;
    if (!WorldGuard.canPvP(player.getLocation()) && !rItem.ignoreWorldGuard) return damage;
    if (rItem.getHasPermission() == true && player.hasPermission(rItem.getPermission()) == false) {
      damage = 0;
      e.setCancelled(true);
      player.sendMessage(
          ChatColor.RED
              + String.format(
                  Locale.get("message.error.permission", Locale.getPlayerLocale(player))));
    }
    damage =
        rItem.getDamageMin() != rItem.getDamageMax()
            ? (rItem.getDamageMin() + random.nextInt(rItem.getDamageMax() - rItem.getDamageMin()))
            : rItem.getDamageMin();
    if (e.getEntity() instanceof LivingEntity) {
      LivingEntity le = (LivingEntity) e.getEntity();
      rItem.hit(player, le, e.getDamage());
    }
    RPGMetadata meta = RPGItem.getMetadata(item);
    if (rItem.getMaxDurability() != -1) {
      int durability =
          meta.containsKey(RPGMetadata.DURABILITY)
              ? ((Number) meta.get(RPGMetadata.DURABILITY)).intValue()
              : rItem.getMaxDurability();
      durability--;
      if (durability <= 0) {
        player.setItemInHand(null);
      }
      meta.put(RPGMetadata.DURABILITY, Integer.valueOf(durability));
    }
    RPGItem.updateItem(item, Locale.getPlayerLocale(player), meta);
    player.updateInventory();
    return damage;
  }
Пример #12
0
 @EventHandler
 public void onEntityDeath(EntityDeathEvent e) {
   String type = e.getEntity().getType().toString();
   Random random = new Random();
   if (drops.containsKey(type)) {
     Set<Integer> items = drops.get(type);
     Iterator<Integer> it = items.iterator();
     while (it.hasNext()) {
       int id = it.next();
       RPGItem item = ItemManager.getItemById(id);
       if (item == null) {
         it.remove();
         continue;
       }
       double chance = item.dropChances.get(type);
       if (random.nextDouble() < chance / 100d) {
         e.getDrops().add(item.toItemStack("en_GB"));
       }
     }
   }
 }
Пример #13
0
 @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
 public void onInventoryOpen(final InventoryOpenEvent e) {
   if (e.getView() instanceof LocaleInventory) return;
   if (e.getInventory().getType() != InventoryType.CHEST || !useLocaleInv) {
     Inventory in = e.getInventory();
     Iterator<ItemStack> it = in.iterator();
     String locale = Locale.getPlayerLocale((Player) e.getPlayer());
     try {
       while (it.hasNext()) {
         ItemStack item = it.next();
         if (ItemManager.toRPGItem(item) != null) RPGItem.updateItem(item, locale);
       }
     } catch (ArrayIndexOutOfBoundsException ex) {
       // Fix for the bug with anvils in craftbukkit
     }
   } else if (useLocaleInv) {
     LocaleInventory localeInv = new LocaleInventory((Player) e.getPlayer(), e.getView());
     e.setCancelled(true);
     e.getPlayer().openInventory(localeInv);
     localeInventories.add(localeInv);
   }
 }
Пример #14
0
 private double playerHit(EntityDamageByEntityEvent e, double damage) {
   Player p = (Player) e.getEntity();
   if (e.isCancelled() || !WorldGuard.canPvP(p.getLocation())) return damage;
   String locale = Locale.getPlayerLocale(p);
   ItemStack[] armour = p.getInventory().getArmorContents();
   for (int i = 0; i < armour.length; i++) {
     ItemStack pArmour = armour[i];
     RPGItem pRItem = ItemManager.toRPGItem(pArmour);
     if (pRItem == null) continue;
     if (!WorldGuard.canPvP(p.getLocation()) && !pRItem.ignoreWorldGuard) return damage;
     if (pRItem.getHasPermission() == true && p.hasPermission(pRItem.getPermission()) == false) {
       damage = 0;
       e.setCancelled(true);
       p.sendMessage(
           ChatColor.RED
               + String.format(Locale.get("message.error.permission", Locale.getPlayerLocale(p))));
     }
     if (pRItem.getArmour() > 0) {
       damage -= Math.round(((double) damage) * (((double) pRItem.getArmour()) / 100d));
     }
     RPGMetadata meta = RPGItem.getMetadata(pArmour);
     if (pRItem.getMaxDurability() != -1) {
       int durability =
           meta.containsKey(RPGMetadata.DURABILITY)
               ? ((Number) meta.get(RPGMetadata.DURABILITY)).intValue()
               : pRItem.getMaxDurability();
       durability--;
       if (durability <= 0) {
         armour[i] = null;
       }
       meta.put(RPGMetadata.DURABILITY, Integer.valueOf(durability));
     }
     RPGItem.updateItem(pArmour, locale, meta);
   }
   p.getInventory().setArmorContents(armour);
   p.updateInventory();
   return damage;
 }
Пример #15
0
 @SuppressWarnings("deprecation")
 @EventHandler(ignoreCancelled = true)
 public void onBlockBreak(BlockBreakEvent e) {
   Player player = e.getPlayer();
   ItemStack item = player.getItemInHand();
   RPGItem rItem;
   if ((rItem = ItemManager.toRPGItem(item)) != null) {
     RPGMetadata meta = RPGItem.getMetadata(item);
     if (rItem.getMaxDurability() != -1) {
       int durability =
           meta.containsKey(RPGMetadata.DURABILITY)
               ? ((Number) meta.get(RPGMetadata.DURABILITY)).intValue()
               : rItem.getMaxDurability();
       durability--;
       if (durability <= 0) {
         player.setItemInHand(null);
       }
       meta.put(RPGMetadata.DURABILITY, Integer.valueOf(durability));
     }
     RPGItem.updateItem(item, Locale.getPlayerLocale(player), meta);
     player.updateInventory();
   }
 }