Пример #1
0
  public static BaseCreature create(ActorType actorType, Point2 position) {
    BaseEnemy result;
    if (actorType.is(Sps.Actors.Player)) {
      result = new Player(activePlayers++);
    } else {
      result = generateCreature(actorType);
    }

    result.setup(position);
    EntityManager.get().addEntity(result);

    if (AigilasConfig.get().debugInventory) {
      for (int ii = 0; ii < 1000; ii++) {
        result.pickupItem(ItemFactory.createRandomPlain());
      }
    }

    return result;
  }
Пример #2
0
  private static BaseEnemy generateCreature(ActorType actorType) {
    if (actorType.is(Aigilas.Actors.Wrath)) {
      return new Wrath();
    }
    if (actorType.is(Aigilas.Actors.Hand)) {
      return new Hand();
    }
    if (actorType.is(Aigilas.Actors.Pride)) {
      return new Pride();
    }
    if (actorType.is(Aigilas.Actors.Envy)) {
      return new Envy();
    }
    if (actorType.is(Aigilas.Actors.Gluttony)) {
      return new Gluttony();
    }
    if (actorType.is(Aigilas.Actors.Lust)) {
      return new Lust();
    }
    if (actorType.is(Aigilas.Actors.Sloth)) {
      return new Sloth();
    }
    if (actorType.is(Aigilas.Actors.Greed)) {
      return new Greed();
    }
    if (actorType.is(Aigilas.Actors.Serpent)) {
      return new Serpent();
    }
    if (actorType.is(Aigilas.Actors.Breaking_Wheel)) {
      return new BreakingWheel();
    }
    if (actorType.is(Aigilas.Actors.Wrath_Acolyte)) {
      return new WrathEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Pride_Acolyte)) {
      return new PrideEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Envy_Acolyte)) {
      return new EnvyEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Gluttony_Acolyte)) {
      return new GluttonyEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Lust_Acolyte)) {
      return new LustEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Sloth_Acolyte)) {
      return new SlothEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Greed_Acolyte)) {
      return new GreedEnemyAcolyte();
    }
    if (actorType.is(Aigilas.Actors.Dummy)) {
      return new Dummy();
    }

    Logger.error("Unknown actorType passed into CreatureFactory: " + actorType.Name);
    return null;
  }