Пример #1
0
  public static void sellProperty(Player player) {
    Property[] properties;
    Property property;
    int propertyCount, response, sellValue;
    String message;
    propertyCount = displayProperties(player);

    if (propertyCount == 0) {
      System.out.println("You don't own any properties");
      handlePlayerInput(player);
      return;
    }

    message =
        String.format(
            "Pick a number between 1 and %s " + "to sell the associated property", propertyCount);

    System.out.println(message);

    response = Util.getOptionNum(propertyCount);
    if (response == 0) {
      handlePlayerInput(player);
      return;
    }

    properties = new Property[] {};
    properties = player.getProperties().toArray(properties);

    property = properties[response - 1];

    sellValue = property.getSellValue();

    System.out.println(
        "Are you sure you want to sell " + property.getName() + " for " + sellValue + " bits? Y/N");

    if (Util.getResponse()) {
      property.sell();
      System.out.println(
          "*" + player.getName() + " sold " + property.getName() + " for " + sellValue + " bits*");
    } else {
      System.out.println("Transaction cancelled");
    }

    handlePlayerInput(player);
  }
Пример #2
0
  public static void listProperties(Player player) {
    Property[] properties;
    properties = new Property[] {};

    properties = player.getProperties().toArray(properties);

    if (properties.length == 0) {
      System.out.println("You don't own any properties");
      handlePlayerInput(player);
      return;
    }

    System.out.println("\nProperties you own:");
    for (Property property : properties) {
      System.out.println(property);
      board.getPropertyCard(property.getName()).display();
    }

    handlePlayerInput(player);
  }
Пример #3
0
  public static void buyStable(Player player) {
    Property[] properties;
    Property property;
    int propertyCount, response, stablePrice;
    String message;

    propertyCount = displayProperties(player);

    if (propertyCount == 0) {
      System.out.println("You don't own any properties");
      handlePlayerInput(player);
      return;
    }

    message =
        String.format(
            "Pick a number between 1 and %s "
                + "to buy stables for the associated property "
                + "or press Enter to cancel",
            propertyCount);

    System.out.println(message);

    response = Util.getOptionNum(propertyCount);
    if (response == 0) {
      handlePlayerInput(player);
      return;
    }

    properties = new Property[] {};
    properties = player.getProperties().toArray(properties);

    property = properties[response - 1];

    if (property.getNumStables() == Property.MAXSTABLES) {
      System.out.println(property.getName() + " already has the " + "maximum number of stables");
      handlePlayerInput(player);
      return;
    }

    if (property.getType() != PropertyType.NORMAL) {
      System.out.println(property.getName() + " can not " + "support stables");
      handlePlayerInput(player);
      return;
    }

    stablePrice = board.findPropertyIndex(property.getName()) / (Board.BOARDSPACES / 4) + 1;

    stablePrice *= 50;

    Property[] groupProperties;
    groupProperties = board.getGroupProperties(property);

    for (Property groupProperty : groupProperties) {
      if (!groupProperty.getOwner().equals(player)) {
        System.out.println(
            "You can not buy stables on this "
                + "property until you own every property in "
                + property.getGroup()
                + " group");
        handlePlayerInput(player);
        return;
      }
    }

    if (player.getCash() < stablePrice) {
      System.out.println("You cannot afford to place a stable " + "on this property");
      handlePlayerInput(player);
      return;
    }

    System.out.println(
        "Are you sure you want to put an additional "
            + "stable on "
            + property.getName()
            + " for "
            + stablePrice
            + " bits? Y/N");

    if (Util.getResponse()) {
      property.purchase(player);
      System.out.println(
          "*"
              + player.getName()
              + " purchased an "
              + "additional stable on "
              + property.getName()
              + "*");
    } else {
      System.out.println("Transaction cancelled");
    }

    handlePlayerInput(player);
  }