protected byte getShadowDesertMeta(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present()) && ConfigRTG.enableUBCDesertShadowing) { return (byte) 0; } else { return (byte) ConfigRTG.shadowDesertBlockByte; } }
protected Block getShadowDesertBlock(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present()) && ConfigRTG.enableUBCDesertShadowing) { return Blocks.stone; } else { return GameData.getBlockRegistry().getObject(ConfigRTG.shadowDesertBlockId); } }
protected byte hcCobbleMeta(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present())) { int worldX = i; int worldY = k; int worldZ = j; BlockCodes cobble = ubColumnCache.column(worldX, worldZ).cobblestone(worldY); return (byte) cobble.metadata; } else { return (byte) 0; } }
protected Block hcCobble(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present())) { int worldX = i; int worldY = k; int worldZ = j; BlockCodes cobble = ubColumnCache.column(worldX, worldZ).cobblestone(worldY); return cobble.block; } else { return Blocks.cobblestone; } }
public class SurfaceBase { protected Block topBlock; protected byte topBlockMeta; protected Block fillerBlock; protected byte fillerBlockMeta; protected BiomeConfig biomeConfig; private static final ModPresenceTester undergroundBiomesMod = new ModPresenceTester("UndergroundBiomes"); // create UBColumnCache only if UB is present private static UBColumnCache ubColumnCache = undergroundBiomesMod.present() ? new UBColumnCache() : null; public SurfaceBase(BiomeConfig config, Block top, byte topByte, Block fill, byte fillByte) { if (config == null) throw new RuntimeException("Biome config in SurfaceBase is NULL."); biomeConfig = config; topBlock = top; topBlockMeta = topByte; fillerBlock = fill; fillerBlockMeta = fillByte; this.assignUserConfigs(config, top, topByte, fill, fillByte); } public void paintTerrain( Block[] blocks, byte[] metadata, int i, int j, int x, int y, int depth, World world, Random rand, OpenSimplexNoise simplex, CellNoise cell, float[] noise, float river, BiomeGenBase[] base) {} protected Block getShadowStoneBlock(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present()) && ConfigRTG.enableUBCStoneShadowing) { return Blocks.stone; } else { return GameData.getBlockRegistry().getObject(ConfigRTG.shadowStoneBlockId); } } protected byte getShadowStoneMeta(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present()) && ConfigRTG.enableUBCStoneShadowing) { return (byte) 0; } else { return (byte) ConfigRTG.shadowStoneBlockByte; } } protected Block getShadowDesertBlock(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present()) && ConfigRTG.enableUBCDesertShadowing) { return Blocks.stone; } else { return GameData.getBlockRegistry().getObject(ConfigRTG.shadowDesertBlockId); } } protected byte getShadowDesertMeta(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present()) && ConfigRTG.enableUBCDesertShadowing) { return (byte) 0; } else { return (byte) ConfigRTG.shadowDesertBlockByte; } } protected Block hcStone(World world, int i, int j, int x, int y, int k) { int worldX = i; int worldY = k; int worldZ = j; return Blocks.stone; } protected byte hcStoneMeta(World world, int i, int j, int x, int y, int k) { int worldX = i; int worldY = k; int worldZ = j; return (byte) 0; } protected Block hcCobble(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present())) { int worldX = i; int worldY = k; int worldZ = j; BlockCodes cobble = ubColumnCache.column(worldX, worldZ).cobblestone(worldY); return cobble.block; } else { return Blocks.cobblestone; } } protected byte hcCobbleMeta(World world, int i, int j, int x, int y, int k) { if ((undergroundBiomesMod.present())) { int worldX = i; int worldY = k; int worldZ = j; BlockCodes cobble = ubColumnCache.column(worldX, worldZ).cobblestone(worldY); return (byte) cobble.metadata; } else { return (byte) 0; } } public Block getTopBlock() { return this.topBlock; } public Block getFillerBlock() { return this.fillerBlock; } private void assignUserConfigs( BiomeConfig config, Block top, byte topByte, Block fill, byte fillByte) { String userTopBlock = config._string(BiomeConfig.surfaceTopBlockId); try { if (GameData.getBlockRegistry().containsKey(userTopBlock)) { topBlock = GameData.getBlockRegistry().getObject(userTopBlock); } else { topBlock = top; } } catch (Exception e) { topBlock = top; } String userTopBlockMeta = config._string(BiomeConfig.surfaceTopBlockMetaId); try { this.topBlockMeta = Byte.valueOf(userTopBlockMeta); } catch (Exception e) { this.topBlockMeta = topByte; } String userFillerBlock = config._string(BiomeConfig.surfaceFillerBlockId); try { if (GameData.getBlockRegistry().containsKey(userFillerBlock)) { fillerBlock = GameData.getBlockRegistry().getObject(userFillerBlock); } else { fillerBlock = fill; } } catch (Exception e) { fillerBlock = fill; } String userFillerBlockMeta = config._string(BiomeConfig.surfaceFillerBlockMetaId); try { this.fillerBlockMeta = Byte.valueOf(userFillerBlockMeta); } catch (Exception e) { this.fillerBlockMeta = fillByte; } } protected Block getConfigBlock(BiomeConfig config, String propertyId, Block blockDefault) { Block blockReturn = blockDefault; String userBlockId = config._string(propertyId); try { if (GameData.getBlockRegistry().containsKey(userBlockId)) { blockReturn = GameData.getBlockRegistry().getObject(userBlockId); } else { blockReturn = blockDefault; } } catch (Exception e) { blockReturn = blockDefault; } return blockReturn; } protected byte getConfigBlockMeta(BiomeConfig config, String propertyId, byte metaDefault) { byte metaReturn = metaDefault; String userMeta = config._string(propertyId); try { metaReturn = Byte.valueOf(userMeta); } catch (Exception e) { metaReturn = metaDefault; } return metaReturn; } }