Пример #1
0
 public String getAbout() {
   if (about == null) {
     String filename = getClass().getCanonicalName().replace('.', File.separatorChar);
     StringBuffer sb = null;
     try {
       sb = FileUtils.readContentAsText(filename, "html", true);
     } catch (IOException ex) {
       about = "File " + filename + ".html not found.";
       return about;
     }
     /* read it */
     about = sb.toString();
   }
   return "<html>\n"
       + PlmHtmlEditorKit.getCSS()
       + "<body>\n"
       + PlmHtmlEditorKit.filterHTML(about, Game.getInstance().isDebugEnabled())
       + "</body>\n</html>\n";
 }
Пример #2
0
  public void runEntities(List<Thread> runnerVect, final ExecutionProgress progress) {
    final ProgrammingLanguage pl = Game.getProgrammingLanguage();
    if (Game.getInstance().isDebugEnabled())
      Logger.log("World:runEntities", "Programming language: " + pl);

    for (final Entity b : entities) {
      Thread runner =
          new Thread(
              new Runnable() {
                public void run() {
                  Game.getInstance().statusArgAdd(getName());
                  pl.runEntity(b, progress);
                  Game.getInstance().statusArgRemove(getName());
                }
              });

      Thread.UncaughtExceptionHandler h =
          new Thread.UncaughtExceptionHandler() {
            public void uncaughtException(Thread th, Throwable ex) {

              if (ex instanceof ThreadDeath) {
                String msg =
                    "You interrupted the execution, did you fall into an infinite loop ?\n"
                        + "Your program must stop by itself to successfully pass the exercise.\n";
                progress.setExecutionError(Game.i18n.tr(msg));
                progress.outcome = ExecutionProgress.outcomeKind.FAIL;
              }
            }
          };

      // So that we can still stop it from the AWT Thread, even if an infinite loop occurs
      runner.setPriority(Thread.MIN_PRIORITY);
      runner.setUncaughtExceptionHandler(h);
      runner.start();
      runnerVect.add(runner);
    }
  }
Пример #3
0
 /** Constructor of SortingButtonPanel It initializes the command panel */
 public SortingButtonPanel() {
   super();
   SortingEntity se = (SortingEntity) Game.getInstance().getSelectedEntity();
   Game.getInstance().addHumanLangListener(this);
   this.add(this.createCommandPanel(se));
 }
Пример #4
0
public abstract class World {
  private boolean isDelayed = false; // whether we display interactively or not
  private boolean isAnswer = false;
  private int delay = 100; // delay between two instruction executions of an entity.

  protected List<Entity> entities = new ArrayList<Entity>();

  private String name;

  public I18n i18n =
      I18nFactory.getI18n(
          getClass(),
          "org.plm.i18n.Messages",
          Game.getInstance().getLocale(),
          I18nFactory.FALLBACK);

  public World(String name) {
    this.name = name;
  }

  public World(World w2) {
    this(w2.getName());
    reset(w2);
  }

  public World copy() {
    World res = null;
    try {
      res = this.getClass().getConstructor(this.getClass()).newInstance(this);
    } catch (Exception e) {
      e.printStackTrace();
      throw new RuntimeException(e);
    }
    return res;
  }

  public String getDebugInfo() {
    return "";
  }

  /**
   * Reset the content of a world to be the same than the one passed as argument
   *
   * @param initialWorld
   */
  public void reset(World initialWorld) {
    entities = new ArrayList<Entity>();
    for (Entity oldEntity : initialWorld.entities) {
      try {
        Entity newEntity = oldEntity.getClass().newInstance();
        newEntity.copy(oldEntity);
        addEntity(newEntity);
      } catch (Exception e) {
        throw new RuntimeException(
            "Cannot copy entity of class " + oldEntity.getClass().getName(), e);
      }
    }
    this.isDelayed = initialWorld.isDelayed;
    this.delay = initialWorld.delay;
    this.parameters = (initialWorld.parameters != null ? initialWorld.parameters.clone() : null);
    notifyEntityUpdateListeners();
    notifyWorldUpdatesListeners();
  }

  public String getName() {
    return this.name;
  }

  public void setName(String n) {
    name = n;
  }

  public boolean isDelayed() {
    return isDelayed;
  }
  /** returns the delay to apply */
  public int getDelay() {
    return this.delay;
  }
  /**
   * set the value of the UI delay which will be used on doDelay()
   *
   * <p>Default value: 100ms
   */
  public void setDelay(int d) {
    this.delay = d;
    notifyWorldUpdatesListeners(); // notify the speed slider model
  }
  /** set current UI delay to what was defined as max UI delay with setDelayUI() */
  public void doDelay() {
    isDelayed = true;
  }
  /** set current UI delay to 0 */
  public void doneDelay() {
    isDelayed = false;
  }

  public void setAnswerWorld() {
    isAnswer = true;
  }

  public boolean isAnswerWorld() {
    return isAnswer;
  }

  public void addEntity(Entity b) {
    if (b.getWorld() != this) b.setWorld(this);
    entities.add(b);
    notifyEntityUpdateListeners();
  }

  public void removeEntity(Entity b) {
    if (!entities.remove(b)) System.out.println("Ignoring a request to remove an unknown entity");
    notifyEntityUpdateListeners();
  }

  public void emptyEntities() {
    entities = new ArrayList<Entity>();
    notifyEntityUpdateListeners();
  }

  public void setEntities(List<Entity> l) {
    entities = l;
    notifyEntityUpdateListeners();
  }

  public int getEntityCount() {
    return entities.size();
  }

  public Entity getEntity(int i) {
    return entities.get(i);
  }

  public List<Entity> getEntities() {
    return entities;
  }

  public void runEntities(List<Thread> runnerVect, final ExecutionProgress progress) {
    final ProgrammingLanguage pl = Game.getProgrammingLanguage();
    if (Game.getInstance().isDebugEnabled())
      Logger.log("World:runEntities", "Programming language: " + pl);

    for (final Entity b : entities) {
      Thread runner =
          new Thread(
              new Runnable() {
                public void run() {
                  Game.getInstance().statusArgAdd(getName());
                  pl.runEntity(b, progress);
                  Game.getInstance().statusArgRemove(getName());
                }
              });

      Thread.UncaughtExceptionHandler h =
          new Thread.UncaughtExceptionHandler() {
            public void uncaughtException(Thread th, Throwable ex) {

              if (ex instanceof ThreadDeath) {
                String msg =
                    "You interrupted the execution, did you fall into an infinite loop ?\n"
                        + "Your program must stop by itself to successfully pass the exercise.\n";
                progress.setExecutionError(Game.i18n.tr(msg));
                progress.outcome = ExecutionProgress.outcomeKind.FAIL;
              }
            }
          };

      // So that we can still stop it from the AWT Thread, even if an infinite loop occurs
      runner.setPriority(Thread.MIN_PRIORITY);
      runner.setUncaughtExceptionHandler(h);
      runner.start();
      runnerVect.add(runner);
    }
  }

  /* who's interested in every details of the world changes */
  private ArrayList<IWorldView> worldUpdatesListeners = new ArrayList<IWorldView>();

  /* who's only interested in entities creation and destructions */
  private ArrayList<IWorldView> entitiesUpdateListeners = new ArrayList<IWorldView>();

  public void addWorldUpdatesListener(IWorldView v) {
    synchronized (this.worldUpdatesListeners) {
      this.worldUpdatesListeners.add(v);
    }
  }

  public void removeWorldUpdatesListener(IWorldView v) {
    synchronized (this.worldUpdatesListeners) {
      this.worldUpdatesListeners.remove(v);
    }
  }

  public void notifyWorldUpdatesListeners() {
    if (worldUpdatesListeners.isEmpty()) return;
    synchronized (this.worldUpdatesListeners) {
      for (IWorldView v : this.worldUpdatesListeners) {
        v.worldHasMoved();
      }
    }
  }

  public void addEntityUpdateListener(IWorldView v) {
    synchronized (this.entitiesUpdateListeners) {
      this.entitiesUpdateListeners.add(v);
    }
  }

  public void removeEntityUpdateListener(IWorldView v) {
    synchronized (this.entitiesUpdateListeners) {
      this.entitiesUpdateListeners.remove(v);
    }
  }

  public void notifyEntityUpdateListeners() {
    synchronized (this.entitiesUpdateListeners) {
      for (IWorldView v : this.entitiesUpdateListeners) {
        v.worldHasChanged();
      }
    }
  }

  /* IO related */
  /** Returns whether this universe implements world I/O */
  public boolean haveIO() {
    return false;
  }

  public World readFromFile(String path) throws IOException, BrokenWorldFileException {
    throw new RuntimeException("This universe does not implement world I/O");
  }

  public void writeToFile(BufferedWriter f) throws IOException {}

  public void writeToFile(File outputFile) throws IOException {
    BufferedWriter bw = null;
    FileWriter fw = null;
    try {
      fw = new FileWriter(outputFile);
      bw = new BufferedWriter(fw);
      this.writeToFile(bw);
    } catch (IOException e) {
      throw e;
    } finally {
      if (bw != null) bw.close();
    }
  }

  /* Find my UI */
  public WorldView getView() {
    return new WorldView(this) {
      private static final long serialVersionUID = 1L;

      @Override
      public boolean isWorldCompatible(World world) {
        return false;
      }
    };
  }

  public EntityControlPanel getEntityControlPanel() {
    return new EntityControlPanel() {
      private static final long serialVersionUID = 1L;

      @Override
      public void setEnabledControl(boolean enabled) {}
    };
  }

  public abstract ImageIcon getIcon();

  @Override
  public int hashCode() {
    final int prime = 31;
    int result = 1;
    result = prime * result + ((entities == null) ? 0 : entities.hashCode());
    result = prime * result + ((name == null) ? 0 : name.hashCode());
    return result;
  }

  /**
   * Checks whether the receiver world wins the exercise
   *
   * <p>https://www.youtube.com/watch?v=9QS0q3mGPGg
   *
   * @param standard a correction world that should be used to compare the receiver state
   */
  public boolean winning(World standard) {
    return this.equals(standard);
  }

  @Override
  public boolean equals(Object obj) {
    if (this == obj) return true;
    if (obj == null) return false;
    if (!(obj instanceof World)) return false;
    World other = (World) obj;
    if (entities == null) {
      if (other.entities != null) return false;
    } else if (!entities.equals(other.entities)) return false;
    if (name == null) {
      if (other.name != null) return false;
    } else if (!name.equals(other.name)) return false;
    return true;
  }

  String about = null;

  public String getAbout() {
    if (about == null) {
      String filename = getClass().getCanonicalName().replace('.', File.separatorChar);
      StringBuffer sb = null;
      try {
        sb = FileUtils.readContentAsText(filename, "html", true);
      } catch (IOException ex) {
        about = "File " + filename + ".html not found.";
        return about;
      }
      /* read it */
      about = sb.toString();
    }
    return "<html>\n"
        + PlmHtmlEditorKit.getCSS()
        + "<body>\n"
        + PlmHtmlEditorKit.filterHTML(about, Game.getInstance().isDebugEnabled())
        + "</body>\n</html>\n";
  }

  /** Set about to null in order to allows it to be reloaded in the right language */
  public void resetAbout() {
    this.about = null;
  }

  protected Object[] parameters = null;

  public void setParameter(Object[] parameters) {
    this.parameters = parameters;
  }

  public Object[] getParameters() {
    return parameters;
  }

  public Object getParameter(int i) {
    return parameters[i];
  }

  public void setSelectedEntity(Entity e) {
    notifyWorldUpdatesListeners(); // EntityUpdateListeners();
  }
  /**
   * Returns the script except that must be injected within the environment before running user code
   *
   * <p>It should pass all order to the java entity, which were injected independently
   *
   * @throws ScriptException
   */
  public abstract void setupBindings(ProgrammingLanguage lang, ScriptEngine engine)
      throws ScriptException;

  /**
   * Returns a textual representation of the differences from the receiver world to the one in
   * parameter
   */
  public abstract String diffTo(World world);
}