Пример #1
0
 private void sendEntities(NetData.NetMessage.Builder message) {
   TIntIterator dirtyIterator = netDirty.iterator();
   while (dirtyIterator.hasNext()) {
     int netId = dirtyIterator.next();
     EntityRef entity = networkSystem.getEntity(netId);
     if (isOwned(entity)) {
       Set<Class<? extends Component>> emptyComponentClassSet = Collections.emptySet();
       EntityData.PackedEntity entityData =
           entitySerializer.serialize(
               entity,
               emptyComponentClassSet,
               changedComponents.get(netId),
               emptyComponentClassSet,
               new ClientComponentFieldCheck());
       if (entityData != null) {
         message.addUpdateEntity(
             NetData.UpdateEntityMessage.newBuilder().setEntity(entityData).setNetId(netId));
       }
     }
   }
   netDirty.clear();
 }
Пример #2
0
  @Override
  public void update(boolean netTick) {
    processReceivedChunks();
    if (entityManager != null) {
      if (netTick) {
        NetData.NetMessage.Builder message = NetData.NetMessage.newBuilder();
        message.setTime(time.getGameTimeInMs());
        sendEntities(message);
        sendEvents(message);
        send(message.build());
      } else if (!queuedOutgoingEvents.isEmpty()) {
        NetData.NetMessage.Builder message = NetData.NetMessage.newBuilder();
        message.setTime(time.getGameTimeInMs());
        sendEvents(message);
        send(message.build());
      }

      processMessages();
    }
  }
Пример #3
0
 private void sendEvents(NetData.NetMessage.Builder message) {
   for (NetData.EventMessage event : queuedOutgoingEvents) {
     message.addEvent(event);
   }
   queuedOutgoingEvents.clear();
 }