Пример #1
0
 /**
  * Creates and returns a new Quaternion that represnets this quaternion rotated by the given Axis
  * and Angle
  *
  * @param angle
  * @param x axis
  * @param y axis
  * @param z axis
  * @return rotated Quaternion
  */
 public Quaternion rotate(float angle, float x, float y, float z) {
   return Quaternion.rotate(this, angle, x, y, z);
 }
Пример #2
0
 /**
  * Creates and returns a new Quaternion that represnets this quaternion rotated by the given Axis
  * and Angle
  *
  * @param angle
  * @param axis
  * @return rotated Quaternion
  */
 public Quaternion rotate(float angle, Vector3 axis) {
   return Quaternion.rotate(this, angle, axis);
 }