Пример #1
0
  @Override
  public Point[] generatePoints(Point center, int number) {

    float angle = 0;
    float distance = 1;

    Point[] points = new Point[number];

    points[0] = center;

    for (int i = 1; i < number; i++) {
      distance = (float) Math.sqrt(i);

      Vector3 offset = Point.FORWARD.transform(MathHelper.rotateY(angle));
      offset = offset.multiply(distance).multiply(scaleRadius);

      points[i] = center.add(offset);

      angle += scaleCircumference * 360.0 / (Math.PI * distance);
    }

    return points;
  }