@Override public void createLayers() { mMap.setMapPosition(53.08, 8.83, 1 << 14); // TileSource tileSource = new OSciMap4TileSource(); MapFileTileSource tileSource = new MapFileTileSource(); // tileSource.setMapFile("/home/jeff/src/vtm/Freizeitkarte_DEU_NW.map"); tileSource.setMapFile("/home/jeff/germany.map"); VectorTileLayer l = mMap.setBaseMap(tileSource); mapLayer = l; // mMap.getLayers().add(new BuildingLayer(mMap, l.getTileLayer())); mMap.layers().add(new LabelLayer(mMap, l)); try { IRenderTheme theme = ThemeLoader.load("themes/freizeitkarte/theme.xml"); // IRenderTheme theme = // ThemeLoader.load("themes/elevate/theme.xml"); // IRenderTheme theme = ThemeLoader.load("themes/vmap/theme.xml"); l.setRenderTheme(theme); MapRenderer.setBackgroundColor(theme.getMapBackground()); } catch (FileNotFoundException e) { e.printStackTrace(); } // mMap.getLayers().add(new GenericLayer(mMap, new MeshRenderer())); // mMap.getLayers().add(new GenericLayer(mMap, new GridRenderer())); }
@Override public void createLayers() { MapRenderer.setBackgroundColor(0xf0f0f0); TileSource ts = new OSciMap4TileSource(); VectorTileLayer l = mMap.setBaseMap(ts); mMap.setTheme(VtmThemes.DEFAULT); RenderTheme t = (RenderTheme) l.getTheme(); mTheme = t; // t.traverseRules(new DesaturateAreaStyles()); // t.traverseRules(new DesaturateLineStyles()); t.traverseRules(new SaturateLineStyles(0.5, true, true, true)); t.updateStyles(); // mMap.setMapPosition(7.707, 81.689, 1 << 16); mMap.setMapPosition(53.08, 8.82, 1 << 16); }
@Override protected boolean onKeyDown(int keycode) { String name = null; if (keycode == Input.Keys.NUM_1) name = "themes/freizeitkarte/theme.xml"; if (keycode == Input.Keys.NUM_2) name = "themes/elevate/theme.xml"; if (keycode == Input.Keys.NUM_3) name = "themes/vmap/theme.xml"; if (name == null) return false; try { IRenderTheme theme = ThemeLoader.load(name); mapLayer.setRenderTheme(theme); MapRenderer.setBackgroundColor(theme.getMapBackground()); } catch (FileNotFoundException e) { e.printStackTrace(); } mMap.clearMap(); mMap.updateMap(true); return true; }
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_map); mMapView = (MapView) findViewById(R.id.mapView); registerMapView(mMapView); MapRenderer.setBackgroundColor(0xff777777); mMap.layers().add(new TileGridLayer(mMap, Color.GRAY, 1.8f, 8)); if (USE_CACHE) { mCache = new TileCache(this, null, mTileSource.getClass().getSimpleName()); mCache.setCacheSize(512 * (1 << 10)); mTileSource.setCache(mCache); } mBitmapLayer = new BitmapTileLayer(mMap, mTileSource); mMap.layers().add(mBitmapLayer); // loooop(1); }
public void setTheme(MapzenStyle.Theme theme) { IRenderTheme t = ThemeLoader.load(theme); baseLayer.setRenderTheme(t); MapRenderer.setBackgroundColor(t.getMapBackground()); getMap().clearMap(); }
@Override public void onDrawFrame(GL10 gl) { super.onDrawFrame(); }
@Override public void onSurfaceChanged(GL10 gl, int width, int height) { super.onSurfaceChanged(width, height); }
@Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { super.onSurfaceCreated(); }
public void onSurfaceChanged(int width, int height) { // log.debug("onSurfaceChanged: new={}, {}x{}", mNewSurface, width, height); if (width <= 0 || height <= 0) return; gl.viewport(0, 0, width, height); // GL.scissor(0, 0, width, height); // GL.enable(GL20.SCISSOR_TEST); gl.clearStencil(0x00); gl.disable(GL.CULL_FACE); gl.blendFunc(GL.ONE, GL.ONE_MINUS_SRC_ALPHA); gl.frontFace(GL.CW); gl.cullFace(GL.BACK); if (!mNewSurface) { mMap.updateMap(false); return; } mNewSurface = false; /** initialize quad indices used by Texture- and LineTexRenderer */ int[] vboIds = GLUtils.glGenBuffers(2); mQuadIndicesID = vboIds[0]; short[] indices = new short[MAX_INDICES]; for (int i = 0, j = 0; i < MAX_INDICES; i += 6, j += 4) { indices[i + 0] = (short) (j + 0); indices[i + 1] = (short) (j + 1); indices[i + 2] = (short) (j + 2); indices[i + 3] = (short) (j + 2); indices[i + 4] = (short) (j + 1); indices[i + 5] = (short) (j + 3); } ShortBuffer buf = MapRenderer.getShortBuffer(indices.length); buf.put(indices); buf.flip(); GLState.bindElementBuffer(mQuadIndicesID); gl.bufferData(GL.ELEMENT_ARRAY_BUFFER, indices.length * 2, buf, GL.STATIC_DRAW); GLState.bindElementBuffer(0); /** initialize default quad */ FloatBuffer floatBuffer = MapRenderer.getFloatBuffer(8); float[] quad = new float[] {-1, -1, -1, 1, 1, -1, 1, 1}; floatBuffer.put(quad); floatBuffer.flip(); mQuadVerticesID = vboIds[1]; GLState.bindVertexBuffer(mQuadVerticesID); gl.bufferData(GL.ARRAY_BUFFER, quad.length * 4, floatBuffer, GL.STATIC_DRAW); GLState.bindVertexBuffer(0); GLState.init(); mMap.updateMap(true); }