Пример #1
0
  /**
   * Fired when a control is clicked. This is the equivalent of
   * ActionListener.actionPerformed(ActionEvent e).
   */
  protected void actionPerformed(GuiButton par1GuiButton) {
    if (par1GuiButton.enabled) {
      if (par1GuiButton.id == 5) {
        if (Minecraft.getOs() == EnumOS.MACOS) {
          try {
            this.mc.getLogAgent().logInfo(this.fileLocation);
            Runtime.getRuntime().exec(new String[] {"/usr/bin/open", this.fileLocation});
            return;
          } catch (IOException var7) {
            var7.printStackTrace();
          }
        } else if (Minecraft.getOs() == EnumOS.WINDOWS) {
          String var2 =
              String.format(
                  "cmd.exe /C start \"Open file\" \"%s\"", new Object[] {this.fileLocation});

          try {
            Runtime.getRuntime().exec(var2);
            return;
          } catch (IOException var6) {
            var6.printStackTrace();
          }
        }

        boolean var8 = false;

        try {
          Class var3 = Class.forName("java.awt.Desktop");
          Object var4 =
              var3.getMethod("getDesktop", new Class[0]).invoke((Object) null, new Object[0]);
          var3.getMethod("browse", new Class[] {URI.class})
              .invoke(
                  var4,
                  new Object[] {(new File(Minecraft.getMinecraftDir(), "texturepacks")).toURI()});
        } catch (Throwable var5) {
          var5.printStackTrace();
          var8 = true;
        }

        if (var8) {
          this.mc.getLogAgent().logInfo("Opening via system class!");
          Sys.openURL("file://" + this.fileLocation);
        }
      } else if (par1GuiButton.id == 6) {
        this.mc.displayGuiScreen(this.guiScreen);
      } else {
        this.guiTexturePackSlot.actionPerformed(par1GuiButton);
      }
    }
  }
Пример #2
0
 /** Adds the buttons (and other controls) to the screen in question. */
 public void initGui() {
   StringTranslate var1 = StringTranslate.getInstance();
   this.buttonList.add(
       new GuiFancyButton(
           5,
           this.width / 2 - 74,
           this.height - 48,
           var1.translateKey("texturePack.openFolder"),
           3));
   this.buttonList.add(
       new GuiFancyButton(
           6, this.width / 2 + 74, this.height - 48, var1.translateKey("gui.done"), 3));
   this.mc.texturePackList.updateAvaliableTexturePacks();
   this.fileLocation = (new File(Minecraft.getMinecraftDir(), "texturepacks")).getAbsolutePath();
   this.guiTexturePackSlot = new GuiFancyTexturePackSlot(this);
   this.guiTexturePackSlot.registerScrollButtons(this.buttonList, 7, 8);
   bg = new GuiFancyRotatingBackground(mc, width, height, zLevel);
 }