Пример #1
0
 /** Explicit size alternative version of: {@link #glMapBuffer MapBuffer} */
 public static ByteBuffer glMapBuffer(int target, int access, long length, ByteBuffer old_buffer) {
   long __result = nglMapBuffer(target, access);
   return old_buffer != null
           && __result == memAddress0(old_buffer)
           && old_buffer.capacity() == length
       ? old_buffer
       : memByteBuffer(__result, (int) length);
 }
Пример #2
0
 /** Alternative version of: {@link #glMapBuffer MapBuffer} */
 public static ByteBuffer glMapBuffer(int target, int access, ByteBuffer old_buffer) {
   long __result = nglMapBuffer(target, access);
   int length = glGetBufferParameteri(target, GL_BUFFER_SIZE);
   return old_buffer != null
           && __result == memAddress0(old_buffer)
           && old_buffer.capacity() == length
       ? old_buffer
       : memByteBuffer(__result, length);
 }