public static void createDisplay() throws LWJGLException { ImageIO.setUseCache( false); // Disable on-disc stream cache should speed up texture pack reloading. PixelFormat format = new PixelFormat().withDepthBits(24); try { // TODO: Figure out how to determine the max bits. Display.create(format.withStencilBits(8)); stencilBits = 8; } catch (LWJGLException e) { Display.create(format); stencilBits = 0; } }
public static PixelFormat setupPixelFormat(PixelFormat var0) { if (aaSamples > 1) { return var0.withSamples(aaSamples); } else { return var0; } }