Пример #1
0
  /**
   * Blocks and reads into a <tt>Buffer</tt> from this <tt>PullBufferStream</tt>.
   *
   * @param buffer the <tt>Buffer</tt> this <tt>PullBufferStream</tt> is to read into
   * @throws IOException if an I/O error occurs while this <tt>PullBufferStream</tt> reads into the
   *     specified <tt>Buffer</tt>
   * @see AbstractVideoPullBufferStream#doRead(Buffer)
   */
  @Override
  protected void doRead(Buffer buffer) throws IOException {
    /*
     * Determine the Format in which we're expected to output. We cannot
     * rely on the Format always being specified in the Buffer because it is
     * not its responsibility, the DataSource of this ImageStream knows the
     * output Format.
     */
    Format format = buffer.getFormat();

    if (format == null) {
      format = getFormat();
      if (format != null) buffer.setFormat(format);
    }

    if (format instanceof AVFrameFormat) {
      Object o = buffer.getData();
      AVFrame frame;

      if (o instanceof AVFrame) frame = (AVFrame) o;
      else {
        frame = new AVFrame();
        buffer.setData(frame);
      }

      AVFrameFormat avFrameFormat = (AVFrameFormat) format;
      Dimension size = avFrameFormat.getSize();
      ByteBuffer data = readScreenNative(size);

      if (data != null) {
        if (frame.avpicture_fill(data, avFrameFormat) < 0) {
          data.free();
          throw new IOException("avpicture_fill");
        }
      } else {
        /*
         * This can happen when we disconnect a monitor from computer
         * before or during grabbing.
         */
        throw new IOException("Failed to grab screen.");
      }
    } else {
      byte[] bytes = (byte[]) buffer.getData();
      Dimension size = ((VideoFormat) format).getSize();

      bytes = readScreen(bytes, size);

      buffer.setData(bytes);
      buffer.setOffset(0);
      buffer.setLength(bytes.length);
    }

    buffer.setHeader(null);
    buffer.setTimeStamp(System.nanoTime());
    buffer.setSequenceNumber(seqNo);
    buffer.setFlags(Buffer.FLAG_SYSTEM_TIME | Buffer.FLAG_LIVE_DATA);
    seqNo++;
  }