Пример #1
0
    @Override
    public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) {
      ChannelBuffer buf;
      PaxosMessage msg;

      buf = (ChannelBuffer) e.getMessage();

      // Read in the message string.
      msg = new PaxosMessage();
      msg.unSerialize(buf.array());

      // Send the message upstream to the server handler.
      Channels.fireMessageReceived(ctx, msg);
    }
Пример #2
0
    @Override
    public void writeRequested(ChannelHandlerContext ctx, MessageEvent e) {
      PaxosMessage msg;
      ChannelBuffer sendBuf;
      byte[] data;

      msg = (PaxosMessage) e.getMessage(); // The original message.

      // Serialize the message.
      data = msg.serialize();
      sendBuf = ChannelBuffers.buffer(data.length);
      sendBuf.writeBytes(data); // Write the actual msg.

      // Send the message upstream.
      Channels.write(ctx, e.getFuture(), sendBuf);
    }
Пример #3
0
    /** The server has received a message. */
    @Override
    public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) {
      PaxosMessage msg;

      // Get our consensus message and hand it back to the parent.
      msg = (PaxosMessage) e.getMessage();
      if (msg != null) {
        // Try to get remote connection information.
        // This is used if we need to update the network
        // information later.
        Channel channel = ctx.getChannel();
        InetSocketAddress remote = (InetSocketAddress) channel.getRemoteAddress();

        // Update the message with the remote address.
        msg.setRemoteAddress(remote.getAddress().getHostAddress());

        // Update the client.
        updateCallback(msg);

        // Close the channel so that we don't leak descriptors.
        channel.close();
      }
    }