Пример #1
0
  /**
   * Updates this EntityData with another EntityData via bitmask
   *
   * @param changes Bitmasked EntityData with changes.
   */
  @SuppressWarnings("restriction")
  public void updateFrom(EntityData changes) {
    if (changes.getId() != this.id) {
      Glydar.getServer()
          .getLogger()
          .warning(
              "Tried to update entity ID "
                  + this.id
                  + " with changes from ID "
                  + changes.getId()
                  + "!");
      return;
    }

    BitArray bitArray =
        new BitArray(
            8 * changes.getBitmask().length,
            Bitops.flipBits(changes.getBitmask())); // Size in bits, byte[]

    if (bitArray.get(0)) {
      this.posX = changes.getPosX();
      this.posY = changes.getPosY();
      this.posZ = changes.getPosZ();
    }
    if (bitArray.get(1)) {
      this.pitch = changes.getPitch();
      this.roll = changes.getRoll();
      this.yaw = changes.getYaw();
    }
    if (bitArray.get(2)) {
      this.velocity = (GVector3) changes.getVelocity();
    }
    if (bitArray.get(3)) {
      this.accel = (GVector3) changes.getAccel();
    }
    if (bitArray.get(4)) {
      this.extraVel = (GVector3) changes.getExtraVel();
    }
    if (bitArray.get(5)) {
      this.lookPitch = changes.getLookPitch();
    }
    if (bitArray.get(6)) {
      this.physicsFlags = changes.getPhysicsFlags();
    }
    if (bitArray.get(7)) {
      this.speedFlags = changes.getSpeedFlags();
    }
    if (bitArray.get(8)) {
      this.entityType = changes.getEntityType();
    }
    if (bitArray.get(9)) {
      this.currentMode = changes.getCurrentMode();
    }
    if (bitArray.get(10)) {
      this.lastShootTime = changes.getLastShootTime();
    }
    if (bitArray.get(11)) {
      this.hitCounter = changes.getHitCounter();
    }
    if (bitArray.get(12)) {
      this.lastHitTime = changes.getLastHitTime();
    }
    if (bitArray.get(13)) {
      this.app = (GAppearance) changes.getApp();
    }
    if (bitArray.get(14)) {
      this.flags1 = changes.getFlags1();
      this.flags2 = changes.getFlags2();
    }
    if (bitArray.get(15)) {
      this.rollTime = changes.getRollTime();
    }
    if (bitArray.get(16)) {
      this.stunTime = changes.getStunTime();
    }
    if (bitArray.get(17)) {
      this.slowedTime = changes.getSlowedTime();
    }
    if (bitArray.get(18)) {
      this.makeBlueTime = changes.getMakeBlueTime();
    }
    if (bitArray.get(19)) {
      this.speedUpTime = changes.getSpeedUpTime();
    }
    if (bitArray.get(20)) {
      this.slowPatchTime = changes.getSlowPatchTime();
    }
    if (bitArray.get(21)) {
      this.classType = changes.getClassType();
    }
    if (bitArray.get(22)) {
      this.specialization = changes.getSpecialization();
    }
    if (bitArray.get(23)) {
      this.chargedMP = changes.getChargedMP();
    }
    if (bitArray.get(24)) {
      this.nu1 = changes.getNu1();
      this.nu2 = changes.getNu2();
      this.nu3 = changes.getNu3();
    }
    if (bitArray.get(25)) {
      this.nu4 = changes.getNu4();
      this.nu5 = changes.getNu5();
      this.nu6 = changes.getNu6();
    }
    if (bitArray.get(26)) {
      this.rayHit = (GVector3) changes.getRayHit();
    }
    if (bitArray.get(27)) {
      this.HP = changes.getHP();
    }
    if (bitArray.get(28)) {
      this.MP = changes.getMP();
    }
    if (bitArray.get(29)) {
      this.blockPower = changes.getBlockPower();
    }
    if (bitArray.get(30)) {
      this.maxHPMultiplier = changes.getMaxHPMultiplier();
      this.shootSpeed = changes.getShootSpeed();
      this.damageMultiplier = changes.getDamageMultiplier();
      this.armorMultiplier = changes.getArmorMultiplier();
      this.resistanceMultiplier = changes.getResistanceMultiplier();
    }
    if (bitArray.get(31)) {
      this.nu7 = changes.getNu7();
    }
    if (bitArray.get(32)) {
      this.nu8 = changes.getNu8();
    }
    if (bitArray.get(33)) {
      this.level = changes.getLevel();
    }
    if (bitArray.get(34)) {
      this.currentXP = changes.getCurrentXP();
    }
    if (bitArray.get(35)) {
      this.parentOwner = changes.getParentOwner();
    }
    if (bitArray.get(36)) {
      this.na1 = changes.getNa1();
      this.na2 = changes.getNa2();
    }
    if (bitArray.get(37)) {
      this.na3 = changes.getNa3();
    }
    if (bitArray.get(38)) {
      this.na4 = changes.getNa4();
    }
    if (bitArray.get(39)) {
      this.na5 = changes.getNa5();
      this.nu11 = changes.getNu11();
      this.nu12 = changes.getNu12();
    }
    if (bitArray.get(40)) {
      this.nu13 = changes.getNu13();
      this.nu14 = changes.getNu14();
      this.nu15 = changes.getNu15();
      this.nu16 = changes.getNu16();
      this.nu17 = changes.getNu17();
      this.nu18 = changes.getNu18();
    }
    if (bitArray.get(41)) {
      this.nu20 = changes.getNu20();
      this.nu21 = changes.getNu21();
      this.nu22 = changes.getNu22();
    }
    if (bitArray.get(42)) {
      this.nu19 = changes.getNu19();
    }
    if (bitArray.get(43)) {
      this.itemData = (GItem) changes.getItemData();
    }
    if (bitArray.get(44)) {
      this.equipment = (GItem[]) changes.getEquipment();
    }
    if (bitArray.get(45)) {
      this.name = changes.getName();
    }
    if (bitArray.get(46)) {
      this.skills = changes.getSkills();
    }
    if (bitArray.get(47)) {
      this.iceBlockFour = changes.getIceBlockFour();
    }
  }
Пример #2
0
  @Override
  @SuppressWarnings("restriction")
  public void decode(ByteBuf buf) {
    id = buf.readLong();
    buf.readBytes(bitmask);
    BitArray bitArray =
        new BitArray(8 * bitmask.length, Bitops.flipBits(bitmask)); // Size in bits, byte[]
    // BitArray bitArray = new BitArray(bitmask);

    if (bitArray.get(0)) {
      posX = buf.readLong();
      posY = buf.readLong();
      posZ = buf.readLong();
    }
    if (bitArray.get(1)) {
      pitch = buf.readFloat();
      roll = buf.readFloat();
      yaw = buf.readFloat();
    }
    if (bitArray.get(2)) {
      velocity.decode(buf);
    }
    if (bitArray.get(3)) {
      accel.decode(buf);
    }
    if (bitArray.get(4)) {
      extraVel.decode(buf);
    }
    if (bitArray.get(5)) {
      lookPitch = buf.readFloat();
    }
    if (bitArray.get(6)) {
      physicsFlags = buf.readUnsignedInt();
    }
    if (bitArray.get(7)) {
      speedFlags = buf.readByte();
    }
    if (bitArray.get(8)) {
      entityType = buf.readUnsignedInt();
    }
    if (bitArray.get(9)) {
      currentMode = buf.readByte();
    }
    if (bitArray.get(10)) {
      lastShootTime = buf.readUnsignedInt();
    }
    if (bitArray.get(11)) {
      hitCounter = buf.readUnsignedInt();
    }
    if (bitArray.get(12)) {
      lastHitTime = buf.readUnsignedInt();
    }
    if (bitArray.get(13)) {
      app.decode(buf);
    }
    if (bitArray.get(14)) {
      flags1 = buf.readByte();
      flags2 = buf.readByte();
    }
    if (bitArray.get(15)) {
      rollTime = buf.readUnsignedInt();
    }
    if (bitArray.get(16)) {
      stunTime = buf.readInt();
    }
    if (bitArray.get(17)) {
      slowedTime = buf.readUnsignedInt();
    }
    if (bitArray.get(18)) {
      makeBlueTime = buf.readUnsignedInt();
    }
    if (bitArray.get(19)) {
      speedUpTime = buf.readUnsignedInt();
    }
    if (bitArray.get(20)) {
      slowPatchTime = buf.readFloat();
    }
    if (bitArray.get(21)) {
      classType = buf.readByte();
    }
    if (bitArray.get(22)) {
      specialization = buf.readByte();
    }
    if (bitArray.get(23)) {
      chargedMP = buf.readFloat();
    }
    if (bitArray.get(24)) {
      nu1 = buf.readUnsignedInt();
      nu2 = buf.readUnsignedInt();
      nu3 = buf.readUnsignedInt();
    }
    if (bitArray.get(25)) {
      nu4 = buf.readUnsignedInt();
      nu5 = buf.readUnsignedInt();
      nu6 = buf.readUnsignedInt();
    }
    if (bitArray.get(26)) {
      rayHit.decode(buf);
    }
    if (bitArray.get(27)) {
      HP = buf.readFloat();
    }
    if (bitArray.get(28)) {
      MP = buf.readFloat();
    }
    if (bitArray.get(29)) {
      blockPower = buf.readFloat();
    }
    if (bitArray.get(30)) {
      maxHPMultiplier = buf.readFloat();
      shootSpeed = buf.readFloat();
      damageMultiplier = buf.readFloat();
      armorMultiplier = buf.readFloat();
      resistanceMultiplier = buf.readFloat();
    }
    if (bitArray.get(31)) {
      nu7 = buf.readByte();
    }
    if (bitArray.get(32)) {
      nu8 = buf.readByte();
    }
    if (bitArray.get(33)) {
      level = buf.readUnsignedInt();
    }
    if (bitArray.get(34)) {
      currentXP = buf.readUnsignedInt();
    }
    if (bitArray.get(35)) {
      parentOwner = buf.readLong();
    }
    if (bitArray.get(36)) {
      na1 = buf.readUnsignedInt();
      na2 = buf.readUnsignedInt();
    }
    if (bitArray.get(37)) {
      na3 = buf.readByte();
    }
    if (bitArray.get(38)) {
      na4 = buf.readUnsignedInt();
    }
    if (bitArray.get(39)) {
      na5 = buf.readUnsignedInt();
      nu11 = buf.readUnsignedInt();
      nu12 = buf.readUnsignedInt();
    }
    if (bitArray.get(40)) {
      nu13 = buf.readUnsignedInt();
      nu14 = buf.readUnsignedInt();
      nu15 = buf.readUnsignedInt();
      nu16 = buf.readUnsignedInt();
      nu17 = buf.readUnsignedInt();
      nu18 = buf.readUnsignedInt();
    }
    if (bitArray.get(41)) {
      nu20 = buf.readUnsignedInt();
      nu21 = buf.readUnsignedInt();
      nu22 = buf.readUnsignedInt();
    }
    if (bitArray.get(42)) {
      nu19 = buf.readByte();
    }
    if (bitArray.get(43)) {
      itemData.decode(buf);
    }
    if (bitArray.get(44)) {
      for (int i = 0; i < 13; i++) {
        GItem item = new GItem();
        item.decode(buf);
        equipment[i] = item;
      }
    }
    if (bitArray.get(45)) {
      name = new String(buf.readBytes(16).array(), Charsets.US_ASCII).trim();
    }
    if (bitArray.get(46)) {
      for (int i = 0; i < 11; i++) {
        skills[i] = buf.readUnsignedInt();
      }
    }
    if (bitArray.get(47)) {
      iceBlockFour = buf.readUnsignedInt();
    }

    debugCap = buf.capacity();
    buf.resetReaderIndex();
    buf.resetWriterIndex();
  }