Пример #1
0
  /** Empty constructor for externalization. */
  public PlayerOptions() {
    waveCounter = new GenericTexture();
    waveCounter.setVisible(false);
    waveCounter.setDrawAlphaChannel(true);
    waveCounter.setUrl("http://i.imgur.com/fWiJl.png");
    waveCounter.setWidth(125);
    waveCounter.setHeight(125);
    waveCounter.setAnchor(WidgetAnchor.TOP_RIGHT);
    waveCounter.shiftXPos(-85);
    waveCounter.shiftYPos(-35);
    waveCounter.setPriority(RenderPriority.High);

    waveCounterWave = new GenericLabel("Wave: 0");
    waveCounterWave.setVisible(false);
    waveCounterWave.setAnchor(WidgetAnchor.TOP_RIGHT);
    waveCounterWave.setAlign(WidgetAnchor.CENTER_CENTER);
    waveCounterWave.shiftXPos(-35);
    waveCounterWave.shiftYPos(37);
    waveCounterWave.setTextColor(new Color(150, 0, 10));
    waveCounterWave.setHeight(10);
    waveCounterWave.setWidth(10);

    waveCounterZombies = new GenericLabel("0");
    waveCounterZombies.setVisible(false);
    waveCounterZombies.setAnchor(WidgetAnchor.TOP_RIGHT);
    waveCounterZombies.setAlign(WidgetAnchor.CENTER_CENTER);
    waveCounterZombies.shiftXPos(-40);
    waveCounterZombies.shiftYPos(18);
    waveCounterZombies.setTextColor(new Color(150, 0, 10));
    waveCounterZombies.setScale(2);
    waveCounterZombies.setHeight(20);
    waveCounterZombies.setWidth(20);
  }
Пример #2
0
 private void addBackground() {
   GenericTexture texture = new GenericTexture();
   texture.setUrl(
       AmbientSpout.callback
           .getConfig()
           .getString(
               "Settings.BackgroundImage", "http://dl.dropbox.com/u/43693599/AmbientSpout.png"));
   texture.setAnchor(WidgetAnchor.TOP_LEFT);
   texture.setWidth(427).setHeight(240);
   texture.setPriority(RenderPriority.High);
   this.attachWidget(AmbientSpout.callback, texture);
 }
Пример #3
0
  public static void open(
      Plugin plugin, SpoutPlayer splayer) { // method used to open the GUI for a player
    GenericTexture face = new GenericTexture();

    int width = splayer.getCurrentScreen().getWidth();
    int height = splayer.getCurrentScreen().getHeight();
    face.setUrl(
        "http://landoflegend.net/forums/images/CoderGreen/site_logo.png"); // this must be a png
                                                                           // image
    face.setWidth(splayer.getCurrentScreen().getWidth() / 8)
        .setHeight(
            splayer.getCurrentScreen().getHeight()
                / 8); // you can manipulate the size of most widgets
    // face.setAnchor(WidgetAnchor.CENTER_CENTER); // the enum type WidgetAnchor provides a
    // convenience method for placing widgets
    face.setX(width / 2 - face.getWidth() / 2);
    face.setY(height - face.getHeight() - 5);

    //        GenericButton button = new GenericButton("The Drogans?!");
    //        button.setWidth(80);
    //        button.setHeight(20);
    //        button.setX(width/4);
    //        button.setY(height/2);
    //        button.setAnchor(WidgetAnchor.CENTER_LEFT);

    GenericListWidget scrollTry = new GenericListWidget();
    ListWidgetItem item = new ListWidgetItem("Drogans", "Drogans");
    scrollTry.addItem(item);

    scrollTry.setX(width / 4);
    scrollTry.setY(height / 2);

    GenericLabel label = new GenericLabel("Clans - First try");
    // label.setAnchor(WidgetAnchor.CENTER_RIGHT);
    label.setWidth(80);
    label.setHeight(40);
    label.setScale(1);
    label.setX(width / 2 - label.getWidth() / 2);
    label.setY(20);

    GenericPopup popup = new GenericPopup(); // create the popup (A popup will "free the mouse")
    popup.attachWidget(plugin, face); // attach any widgets we want to the popup
    popup.attachWidget(plugin, scrollTry);
    popup.attachWidget(plugin, label);

    //        button.set

    splayer.closeActiveWindow();
    splayer.getMainScreen().attachPopupScreen(popup); // attach the popup to the players screen
  }
Пример #4
0
  public HeroesSelectGUI(HeroesHUD plugin, SpoutPlayer spoutp) {
    this.plugin = plugin;
    this.spoutp = spoutp;

    GenericTexture backgroundMain = new GenericTexture();

    int screenWidth = spoutp.getMainScreen().getWidth();
    int screenHeight = spoutp.getMainScreen().getHeight();
    int x = (screenWidth / 2) - 170;
    int y = (screenHeight / 2) - 100;

    // BackgroundMain!

    backgroundMain.setX(x).setY(y);
    backgroundMain.setWidth(340).setHeight(200);
    backgroundMain.setUrl(plugin.HeroesSelectGuiBackgroundMain);
    backgroundMain.setFixed(false);
    backgroundMain.setPriority(RenderPriority.Highest);

    // Button1 Main
    button1 = new GenericButton();
    button1.setText("Primary");
    button1
        .setWidth(GenericLabel.getStringWidth(button1.getText()) + 5 + 30)
        .setHeight(GenericLabel.getStringHeight(button1.getText()) + 5);
    button1.setX(backgroundMain.getX() + 20);
    button1.setY(backgroundMain.getY() + 65);
    button1.setDirty(true);
    button1.setAutoDirty(true);

    // Button2 Main
    button2 = new GenericButton();
    button2.setText("Profession");
    button2
        .setWidth(GenericLabel.getStringWidth(button2.getText()) + 5 + 30)
        .setHeight(GenericLabel.getStringHeight(button2.getText()) + 5);
    button2.setX(backgroundMain.getX() + 235);
    button2.setY(backgroundMain.getY() + 65);
    button2.setDirty(true);
    button2.setAutoDirty(true);

    super.attachWidgets(plugin, backgroundMain, button1, button2);
    super.setAnchor(WidgetAnchor.TOP_LEFT);
  }
Пример #5
0
  public void openTabScreen() {
    tabHeader = new GenericTexture("http://i.imgur.com/t8CPF.png");
    tabHeader.setDrawAlphaChannel(true);
    tabHeader.setAnchor(WidgetAnchor.CENTER_CENTER);
    tabHeader.setWidth(212);
    tabHeader.setHeight(8);
    tabHeader.shiftYPos(-100);
    tabHeader.shiftXPos(tabHeader.getWidth() / -2 + 20);

    @SuppressWarnings({"unchecked", "rawtypes"})
    List<PlayerStats> sortedStats =
        new ArrayList(ZArena.getInstance().getGameHandler().getPlayerStats().values());
    Collections.sort(sortedStats);

    int index = 0;
    for (PlayerStats stats : sortedStats) {
      GenericTexture part = new GenericTexture("http://i.imgur.com/qvrX8.png");
      part.setDrawAlphaChannel(true);
      part.setAnchor(WidgetAnchor.CENTER_CENTER);
      part.setWidth(255);
      part.setHeight(15);
      part.shiftYPos(-90 + index * 15);
      part.shiftXPos(part.getWidth() / -2);
      part.setPriority(RenderPriority.Low);
      tabMain.add(part);

      Player player = stats.getPlayer();

      GenericLabel name = new GenericLabel(player.getName());
      name.setAnchor(WidgetAnchor.CENTER_CENTER);
      name.setAlign(WidgetAnchor.TOP_CENTER);
      name.setHeight(11);
      name.setWidth(10);
      name.shiftYPos(-86 + index * 15);
      name.shiftXPos(-75);

      GenericLabel kills = new GenericLabel(stats.getKills() + "");
      kills.setAnchor(WidgetAnchor.CENTER_CENTER);
      kills.setAlign(WidgetAnchor.TOP_CENTER);
      kills.setHeight(11);
      kills.setWidth(10);
      kills.shiftYPos(-86 + index * 15);

      GenericLabel money = new GenericLabel("$" + stats.getMoney());
      money.setAnchor(WidgetAnchor.CENTER_CENTER);
      money.setAlign(WidgetAnchor.TOP_CENTER);
      money.setHeight(11);
      money.setWidth(10);
      money.shiftYPos(-86 + index * 15);
      money.shiftXPos(50);

      GenericLabel health = new GenericLabel((stats.isAlive()) ? player.getHealth() + "" : "DEAD");
      health.setTextColor(
          (!stats.isAlive())
              ? new Color(150, 0, 0)
              : (player.getHealth() > 15)
                  ? new Color(0, 200, 0)
                  : (player.getHealth() > 10)
                      ? new Color(255, 255, 0)
                      : (player.getHealth() > 5) ? new Color(255, 140, 0) : new Color(200, 0, 0));
      health.setAnchor(WidgetAnchor.CENTER_CENTER);
      health.setAlign(WidgetAnchor.TOP_CENTER);
      health.setHeight(11);
      health.setWidth(10);
      health.shiftYPos(-86 + index * 15);
      health.shiftXPos(100);

      tabText.add(name);
      tabText.add(money);
      tabText.add(kills);
      tabText.add(health);

      index++;
    }

    ((SpoutPlayer) Bukkit.getPlayer(player))
        .getMainScreen()
        .attachWidget(ZArena.getInstance(), tabHeader);
    for (GenericTexture part : tabMain) {
      ((SpoutPlayer) Bukkit.getPlayer(player))
          .getMainScreen()
          .attachWidget(ZArena.getInstance(), part);
    }
    for (GenericLabel text : tabText) {
      ((SpoutPlayer) Bukkit.getPlayer(player))
          .getMainScreen()
          .attachWidget(ZArena.getInstance(), text);
    }
  }
Пример #6
0
  public RecordPlayerGUI(SpoutPlayer player, SpoutBlock block) {

    this.player = player;
    this.block = block;

    GenericTexture border = new GenericTexture("machinegui.png");
    border.setX(-88).setY(-83);
    border.setPriority(RenderPriority.Highest);
    border.setWidth(176).setHeight(166);
    border.setFixed(true);
    border.setAnchor(WidgetAnchor.CENTER_CENTER);

    recordSlot = new RecordSlot(this);
    recordSlot.setX(19).setY(-34);
    recordSlot.setWidth(16).setHeight(16);
    recordSlot.setPriority(RenderPriority.Normal);
    recordSlot.setFixed(true);
    recordSlot.setAnchor(WidgetAnchor.CENTER_CENTER);

    needleSlot = new NeedleSlot(this);
    needleSlot.setX(-35).setY(-63);
    needleSlot.setWidth(16).setHeight(16);
    needleSlot.setPriority(RenderPriority.Normal);
    needleSlot.setFixed(true);
    needleSlot.setAnchor(WidgetAnchor.CENTER_CENTER);

    // Select button
    PlayButton playButton = new PlayButton(block);
    playButton.setX(-60).setY(-35);
    playButton.setWidth(60).setHeight(20);
    playButton.setPriority(RenderPriority.Normal);
    playButton.setFixed(true);
    playButton.setAnchor(WidgetAnchor.CENTER_CENTER);

    setTransparent(true);
    attachWidgets(JukeIt.getInstance(), border, recordSlot, needleSlot, playButton);

    int xposition = 0;
    int yposition = 58;

    // i know theres some kind of cool math equation to do this, but i cant remember how to figure
    // it out. doin it the cheap way
    for (int i = 0; i < 36; i++) {

      PlayerInventorySlot slot = new PlayerInventorySlot(player, i);
      if (xposition == 9) xposition = 0;
      if (i > 8) yposition = 0;
      if (i > 17) yposition = 18;
      if (i > 26) yposition = 36;

      slot.setY(1 + yposition);
      slot.setX(-80 + (xposition * 18));
      slot.setWidth(16).setHeight(16);
      slot.setPriority(RenderPriority.Normal);
      slot.setFixed(true);
      slot.setAnchor(WidgetAnchor.CENTER_CENTER);

      playerSlots[i] = slot;
      this.attachWidget(JukeIt.getInstance(), playerSlots[i]);

      xposition++;
    }

    updatePlayerSlots();
  }