Пример #1
0
  public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display);
    shell.setText("Widget");

    final Table table = new Table(shell, SWT.MULTI);
    table.setLinesVisible(true);
    table.setBounds(10, 10, 100, 100);
    for (int i = 0; i < 9; i++) {
      new TableItem(table, SWT.NONE).setText("item" + i);
    }

    Button button = new Button(shell, SWT.PUSH);
    button.setText("Capture");
    button.pack();
    button.setLocation(10, 140);
    button.addListener(
        SWT.Selection,
        event -> {
          Point tableSize = table.getSize();
          GC gc = new GC(table);
          final Image image = new Image(display, tableSize.x, tableSize.y);
          gc.copyArea(image, 0, 0);
          gc.dispose();

          Shell popup = new Shell(shell);
          popup.setText("Image");
          popup.addListener(SWT.Close, e -> image.dispose());

          Canvas canvas = new Canvas(popup, SWT.NONE);
          canvas.setBounds(10, 10, tableSize.x + 10, tableSize.y + 10);
          canvas.addPaintListener(e -> e.gc.drawImage(image, 0, 0));
          popup.pack();
          popup.open();
        });
    shell.pack();
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch()) display.sleep();
    }
    display.dispose();
  }
Пример #2
0
 public static void main(String[] args) {
   Display display = new Display();
   Shell shell = new Shell(display);
   final Table table = new Table(shell, SWT.BORDER | SWT.MULTI);
   Rectangle clientArea = shell.getClientArea();
   table.setBounds(clientArea.x, clientArea.y, 200, 200);
   for (int i = 0; i < 128; i++) {
     TableItem item = new TableItem(table, SWT.NONE);
     item.setText("Item " + i);
   }
   Menu menu = new Menu(shell, SWT.POP_UP);
   table.setMenu(menu);
   MenuItem item = new MenuItem(menu, SWT.PUSH);
   item.setText("Delete Selection");
   item.addListener(SWT.Selection, event -> table.remove(table.getSelectionIndices()));
   shell.pack();
   shell.open();
   while (!shell.isDisposed()) {
     if (!display.readAndDispatch()) display.sleep();
   }
   display.dispose();
 }