protected TorchMat(final BlockFace face) { super( TORCH_EAST.name(), TORCH_EAST.ordinal(), TORCH_EAST.getMinecraftId(), face.name(), combine(face)); this.face = face; }
protected BedBlockMat(final BlockFace face, final boolean isHeadPart, final boolean isOccupied) { super( BED_FOOT_SOUTH.name(), BED_FOOT_SOUTH.ordinal(), BED_FOOT_SOUTH.getMinecraftId(), (isHeadPart ? "HEAD_" : "FOOT_") + face.name() + (isOccupied ? "_OCCUPIED" : ""), combine(face, isHeadPart, isOccupied), BED_FOOT_SOUTH.getHardness(), BED_FOOT_SOUTH.getBlastResistance()); this.blockFacing = face; this.isHeadPart = isHeadPart; this.isOccupied = isOccupied; }
protected PistonBaseMat( final String enumName, final int id, final String minecraftId, final BlockFace facing, final boolean extended, final float hardness, final float blastResistance) { super( enumName, id, minecraftId, facing.name() + (extended ? "_EXTENDED" : ""), combine(facing, extended), hardness, blastResistance); this.facing = facing; this.extended = extended; }