protected IronChestplateMat(final int durability) { super( IRON_CHESTPLATE.name(), IRON_CHESTPLATE.getId(), IRON_CHESTPLATE.getMinecraftId(), Integer.toString(durability), (short) durability, ArmorMaterial.IRON); }
/** * Returns one of IronChestplate sub-type based on sub-id. * * @param id sub-type id * @return sub-type of IronChestplate. */ public static IronChestplateMat getByID(final int id) { IronChestplateMat mat = byID.get((short) id); if (mat == null) { mat = new IronChestplateMat(id); if ((id > 0) && (id < IRON_CHESTPLATE.getBaseDurability())) { IronChestplateMat.register(mat); } } return mat; }
static { IronChestplateMat.register(IRON_CHESTPLATE); }
/** * Register new sub-type, may replace existing sub-types. Should be used only if you know what are * you doing, it will not create fully usable material. * * @param element sub-type to register */ public static void register(final IronChestplateMat element) { byID.put(element.getType(), element); byName.put(element.getTypeName(), element); }