Пример #1
0
 public void face(BlockLocation target, int face) {
   BlockLocation offset = getOffsetBlock(target, face);
   if (offset == null) {
     face(target);
     return;
   }
   double x = offset.getX() + ((target.getX() - offset.getX()) / 2.0D) + 0.5;
   double y = offset.getY() + ((target.getY() - offset.getY()) / 2.0D);
   double z = offset.getZ() + ((target.getZ() - offset.getZ()) / 2.0D) + 0.5;
   face(x, y, z);
 }
Пример #2
0
 private BlockLocation getOffsetBlock(BlockLocation location, int face) {
   int x = location.getX(), y = location.getY(), z = location.getZ();
   switch (face) {
     case 0:
       return new BlockLocation(x, y + 1, z);
     case 1:
       return new BlockLocation(x, y - 1, z);
     case 2:
       return new BlockLocation(x, y, z + 1);
     case 3:
       return new BlockLocation(x, y, z - 1);
     case 4:
       return new BlockLocation(x + 1, y, z);
     case 5:
       return new BlockLocation(x - 1, y, z);
     default:
       return null;
   }
 }
Пример #3
0
 public void face(BlockLocation target) {
   face(target.getX() + 0.5, target.getY() + 0.5, target.getZ() + 0.5);
 }