Пример #1
0
  private void addBrickToPositionInProject(int position, Brick brick) {
    Sprite currentSprite = ProjectManager.getInstance().getCurrentSprite();

    int[] temp = getScriptAndBrickIndexFromProject(position);

    int scriptPosition = temp[0];
    int brickPosition = temp[1];

    Script script = currentSprite.getScript(scriptPosition);

    if (brick instanceof NestingBrick) {
      ((NestingBrick) draggedBrick).initialize();
      List<NestingBrick> nestingBrickList =
          ((NestingBrick) draggedBrick).getAllNestingBrickParts(true);
      for (int i = 0; i < nestingBrickList.size(); i++) {
        if (nestingBrickList.get(i) instanceof DeadEndBrick) {
          if (i < nestingBrickList.size() - 1) {
            Log.w(TAG, "Adding a DeadEndBrick in the middle of the NestingBricks");
          }
          position = getPositionForDeadEndBrick(position);
          temp = getScriptAndBrickIndexFromProject(position);
          script.addBrick(temp[1], (Brick) nestingBrickList.get(i));
        } else {
          script.addBrick(brickPosition + i, (Brick) nestingBrickList.get(i));
        }
      }
    } else {
      script.addBrick(brickPosition, brick);
    }
  }
Пример #2
0
 private void addBrickToPositionInUserScript(int position, Brick brick) {
   position = getPositionInUserScript(position);
   if (brick instanceof NestingBrick) {
     ((NestingBrick) draggedBrick).initialize();
     List<NestingBrick> nestingBrickList =
         ((NestingBrick) draggedBrick).getAllNestingBrickParts(true);
     for (int i = 0; i < nestingBrickList.size(); i++) {
       script.addBrick(position + i, (Brick) nestingBrickList.get(i));
     }
   } else {
     script.addBrick(position, brick);
   }
 }
Пример #3
0
  private int getDraggedNestingBricksToPosition(NestingBrick nestingBrick, int to) {
    List<NestingBrick> nestingBrickList = nestingBrick.getAllNestingBrickParts(true);
    int restrictedTop = 0;
    int restrictedBottom = brickList.size();

    int tempPosition;
    int currentPosition = to;
    boolean passedBrick = false;
    for (NestingBrick temp : nestingBrickList) {
      tempPosition = brickList.indexOf(temp);
      if (temp != nestingBrick) {
        if (!passedBrick) {
          restrictedTop = tempPosition;
        }
        if (passedBrick) {
          restrictedBottom = tempPosition;
          break;
        }
      } else {
        passedBrick = true;
        currentPosition = tempPosition;
      }
    }

    for (int i = currentPosition; i > restrictedTop; i--) {
      if (checkIfScriptOrOtherNestingBrick(brickList.get(i), nestingBrickList)) {
        restrictedTop = i;
        break;
      }
    }

    for (int i = currentPosition; i < restrictedBottom; i++) {
      if (checkIfScriptOrOtherNestingBrick(brickList.get(i), nestingBrickList)) {
        restrictedBottom = i;
        break;
      }
    }

    to = to <= restrictedTop ? restrictedTop + 1 : to;
    to = to >= restrictedBottom ? restrictedBottom - 1 : to;

    return to;
  }
Пример #4
0
  @Override
  public void drag(int from, int to) {

    int toOriginal = to;
    if (to < 0 || to >= brickList.size()) {
      to = brickList.size() - 1;
    }
    if (from < 0 || from >= brickList.size()) {
      from = brickList.size() - 1;
    }
    if (draggedBrick == null) {
      draggedBrick = (Brick) getItem(from);
      notifyDataSetChanged();
    }

    if (firstDrag) {
      fromBeginDrag = from;
      firstDrag = false;
    }

    if (draggedBrick instanceof NestingBrick) {
      NestingBrick nestingBrick = (NestingBrick) draggedBrick;
      if (nestingBrick.isInitialized()) {
        to = getDraggedNestingBricksToPosition(nestingBrick, to);
      }
    } else if (draggedBrick instanceof ScriptBrick) {
      int currentPosition = to;
      brickList.remove(draggedBrick);
      brickList.add(to, draggedBrick);
      to = getNewPositionForScriptBrick(to, draggedBrick);
      dragTargetPosition = to;
      if (currentPosition != to) {
        retryScriptDragging = true;
      } else {
        retryScriptDragging = false;
      }
    }
    to = getNewPositionIfEndingBrickIsThere(to, draggedBrick);

    if (!(draggedBrick instanceof ScriptBrick)) {
      if (to != 0) {
        dragTargetPosition = to;
      } else {
        dragTargetPosition = 1;
        to = 1;
      }
    }

    brickList.remove(draggedBrick);
    if (dragTargetPosition >= 0 && dragTargetPosition <= brickList.size()) {
      brickList.add(dragTargetPosition, draggedBrick);
      toEndDrag = to;
    } else {
      brickList.add(toOriginal, draggedBrick);
      toEndDrag = toOriginal;
    }

    animatedBricks.clear();

    notifyDataSetChanged();
  }