Пример #1
0
 /**
  * Cancel players from removing, picking the item in their inventory.
  *
  * @param event
  */
 @EventHandler
 public void cancelMove(InventoryDragEvent event) {
   Player player = (Player) event.getWhoClicked();
   for (ItemStack item : event.getNewItems().values()) {
     if (item != null && player == getPlayer() && item.equals(itemStack)) {
       event.setCancelled(true);
       ((Player) event.getWhoClicked()).updateInventory();
       return;
     }
   }
 }
  private static boolean isEmpty(Inventory inv) {
    for (int i = 0; i < inv.getSize(); i++) {
      ItemStack item = inv.getItem(i);
      if (item == null) continue;
      if (item.equals(backShop)) continue;

      return false;
    }

    return true;
  }
Пример #3
0
 public static int amountCanHold(ItemStack[] items, ItemStack check, boolean extraStack) {
   int amt = 0;
   if (items == null) {
     return 0;
   } else if (check == null) {
     return emptySlots(items);
   } else {
     int max = !extraStack || noStack.contains(check.getTypeId()) ? JItems.getMaxStack(check) : 64;
     for (ItemStack item : items) {
       if (item == null
           || item.getAmount() == 0
           || (check.equals(item) && item.getAmount() <= max)) {
         amt += max - (item == null ? 0 : item.getAmount());
       }
     }
   }
   return amt;
 }
Пример #4
0
 public static boolean equals(ItemStack one, ItemStack two) {
   if (isNothing(one)) return isNothing(two);
   if (isNothing(two)) return false;
   return one.equals(two);
 }
Пример #5
0
  // Command
  public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
    // Check for player
    if (sender instanceof Player) {
      // Store player and command
      Player player = (Player) sender;
      String command = cmd.getName().toUpperCase();
      // Check command
      if (command.equals("CHECKWEAPON")) {
        // Check for perms
        if (player.hasPermission("iweapons.checkweapon")) {
          // Check for player argument
          if (args.length >= 1) {
            // Try to store player
            Player checkPlayer;
            for (Player p : Bukkit.getOnlinePlayers()) {
              if (p.getName().equals(args[0])) {
                checkPlayer = p;

                // Get the item in slot 9 of the player's htbar
                ItemStack item = checkPlayer.getInventory().getItem(8);
                try {
                  if (!item.equals(null)) {
                    // Check for an iWeapon item
                    WeaponItems wi = new WeaponItems(plugin);
                    if (wi.isWeapon(item)) {
                      player.sendMessage(
                          ChatColor.GOLD
                              + ""
                              + ChatColor.BOLD
                              + "[iWeapons] "
                              + ChatColor.GREEN
                              + checkPlayer.getName()
                              + " has the "
                              + item.getItemMeta().getDisplayName()
                              + ChatColor.GREEN
                              + " weapon!");
                    } else {
                      player.sendMessage(
                          ChatColor.GOLD
                              + ""
                              + ChatColor.BOLD
                              + "[iWeapons] "
                              + ChatColor.GREEN
                              + checkPlayer.getName()
                              + " does not have a weapon!");
                    }
                    return true;
                  }
                } catch (NullPointerException npe) {
                  player.sendMessage(
                      ChatColor.GOLD
                          + ""
                          + ChatColor.BOLD
                          + "[iWeapons] "
                          + ChatColor.GREEN
                          + checkPlayer.getName()
                          + " does not have a weapon!");
                  return true;
                }
              }
            }
            // The player is not online
            player.sendMessage(
                ChatColor.GOLD
                    + ""
                    + ChatColor.BOLD
                    + "[iWeapons] "
                    + ChatColor.RED
                    + "The specified player is not online!");
            return true;
          } else {
            player.sendMessage(
                ChatColor.GOLD
                    + ""
                    + ChatColor.BOLD
                    + "[iWeapons] "
                    + ChatColor.GREEN
                    + "You must specify a player!");
          }
        } else {
          player.sendMessage(
              ChatColor.GOLD
                  + ""
                  + ChatColor.BOLD
                  + "[iWeapons] "
                  + ChatColor.RED
                  + "You do not have permission to use this command.");
        }
      }
    } else {
      sender.sendMessage("[iWeapons] This command is only for players!");
    }

    return true;
  }
Пример #6
0
 public static boolean equals(ItemStack first, ItemStack second) {
   if (first == null) return second == null;
   return first.equals(second);
 }