private synchronized void updateChannelInWallet() { if (storedServerChannel != null) { storedServerChannel.updateValueToMe(bestValueToMe, bestValueSignature); StoredPaymentChannelServerStates channels = (StoredPaymentChannelServerStates) wallet.getExtensions().get(StoredPaymentChannelServerStates.EXTENSION_ID); channels.updatedChannel(storedServerChannel); } }
PaymentChannelServerState( StoredServerChannel storedServerChannel, Wallet wallet, TransactionBroadcaster broadcaster) throws VerificationException { synchronized (storedServerChannel) { this.wallet = checkNotNull(wallet); this.broadcaster = checkNotNull(broadcaster); this.multisigContract = checkNotNull(storedServerChannel.contract); this.multisigScript = multisigContract.getOutput(0).getScriptPubKey(); this.clientKey = ECKey.fromPublicOnly(multisigScript.getChunks().get(1).data); this.clientOutput = checkNotNull(storedServerChannel.clientOutput); this.refundTransactionUnlockTimeSecs = storedServerChannel.refundTransactionUnlockTimeSecs; this.serverKey = checkNotNull(storedServerChannel.myKey); this.totalValue = multisigContract.getOutput(0).getValue(); this.bestValueToMe = checkNotNull(storedServerChannel.bestValueToMe); this.bestValueSignature = storedServerChannel.bestValueSignature; checkArgument(bestValueToMe.equals(Coin.ZERO) || bestValueSignature != null); this.storedServerChannel = storedServerChannel; storedServerChannel.state = this; this.state = State.READY; } }
/** * Stores this channel's state in the wallet as a part of a {@link * StoredPaymentChannelServerStates} wallet extension and keeps it up-to-date each time payment is * incremented. This will be automatically removed when a call to {@link * PaymentChannelServerState#close()} completes successfully. A channel may only be stored after * it has fully opened (ie state == State.READY). * * @param connectedHandler Optional {@link PaymentChannelServer} object that manages this object. * This will set the appropriate pointer in the newly created {@link StoredServerChannel} * before it is committed to wallet. If set, closing the state object will propagate the close * to the handler which can then do a TCP disconnect. */ public synchronized void storeChannelInWallet(@Nullable PaymentChannelServer connectedHandler) { checkState(state == State.READY); if (storedServerChannel != null) return; log.info("Storing state with contract hash {}.", multisigContract.getHash()); StoredPaymentChannelServerStates channels = (StoredPaymentChannelServerStates) wallet.addOrGetExistingExtension( new StoredPaymentChannelServerStates(wallet, broadcaster)); storedServerChannel = new StoredServerChannel( this, multisigContract, clientOutput, refundTransactionUnlockTimeSecs, serverKey, bestValueToMe, bestValueSignature); if (connectedHandler != null) checkState( storedServerChannel.setConnectedHandler(connectedHandler, false) == connectedHandler); channels.putChannel(storedServerChannel); }