Пример #1
0
 private TBGToken joinToRoom(TBGToken msg) {
   GameRoom room = gameRooms.get(msg.getArgs());
   if (room == null) {
     room = new GameRoom(msg.getArgs());
     gameRooms.put(msg.getArgs(), room);
     room.join(this);
     myRoom = room;
     return new TBGToken("SYSMSG", msg.getCommandType() + " ACCEPTED");
   } else {
     if (room.join(this)) {
       myRoom = room;
       return new TBGToken("SYSMSG", msg.getCommandType() + " ACCEPTED");
     } else
       return new TBGToken(
           "SYSMSG", msg.getCommandType() + " REJECTED ; room is closed for new players");
   }
 }
Пример #2
0
 /**
  * detetmine whether the given message is the termination message
  *
  * @param msg the message to examine
  * @return false - this simple OLD.protocol doesn't allow termination...
  */
 public boolean isEnd(TBGToken msg) {
   return msg.getCommandType().equals("QUIT") && msg.getArgs() == null;
 }
Пример #3
0
  public void processMessage(TBGToken msg, ProtocolCallback<TBGToken> newCallback) {
    callback = newCallback;
    try {
      switch (myState) {
        case unauthorized:
          if (msg.getCommandType().equals("NICK")) {
            if (msg.getArgs() == null || msg.getArgs().equals(""))
              callback.sendMessage(
                  new TBGToken(
                      "SYSMSG", msg.getCommandType() + " REJECTED ; Choose an appropriete nick"));
            else {
              callback.sendMessage(new TBGToken("SYSMSG", msg.getCommandType() + " ACCEPTED"));
              register(msg);
            }
          } else if (isEnd(msg)) {
            callback.sendMessage(new TBGToken("SYSMSG", msg.getCommandType() + " ACCEPTED"));
            this.connectionTerminated();
          } else
            callback.sendMessage(
                new TBGToken(
                    "SYSMSG", msg.getCommandType() + " REJECTED ; need to register first"));

        case Lobby:
          if (msg.getCommandType().equals("JOIN")
              && msg.getArgs() != null
              && !msg.getArgs().equals("")) callback.sendMessage(joinToRoom(msg));
          else if (msg.getCommandType().equals("LISTGAMES") && msg.getArgs() == null) {
            StringBuffer ss = new StringBuffer();
            for (Map.Entry<String, GameHandlerFactory> sg : GameRoom.supportedGames.entrySet()) {
              ss.append(sg.getKey() + ",");
            }
            ss.deleteCharAt(ss.length() - 1);
            callback.sendMessage(
                new TBGToken(
                    "SYSMSG",
                    msg.getCommandType()
                        + " ACCEPTED ; Games : "
                        + ss.toString()
                        + " .")); // TODO change this after adding bluufer to database
          } else if (isEnd(msg)) {
            callback.sendMessage(new TBGToken("SYSMSG", msg.getCommandType() + " ACCEPTED"));
            this.connectionTerminated();
          } else
            callback.sendMessage(
                new TBGToken(
                    "SYSMSG",
                    msg.getCommandType() + " REJECTED ; U can only use : JOIN , QUIT , LISTGAMES"));

        case inGame:
          if (isEnd(msg))
            callback.sendMessage(
                new TBGToken(
                    "SYSMSG",
                    msg.getCommandType() + " REJECTED ; U can't leave in the middle of a game !"));
          else handleInGameCommands(msg, callback);
      }

    } catch (IOException e) {
      e.printStackTrace();
    }
  }
Пример #4
0
 private void handleInGameCommands(TBGToken msg, ProtocolCallback<TBGToken> callback) {
   if (msg.getCommandType().equals("MSG") && msg.getArgs() != null && !msg.getArgs().equals("")) {
     myRoom.sendMessage(this, msg.getArgs());
   } else if (msg.getCommandType().equals("START")
       && msg.getArgs() != null
       && !msg.getArgs().equals("")
       && myRoom.startGame(msg.getArgs())) {
   } else if (msg.getCommandType().equals("TXTRESP")
       && msg.getArgs() != null
       && !msg.getArgs().equals("")) {
     myRoom.play(this, msg);
   } else if (msg.getCommandType().equals("SELECTRESP")
       && msg.getArgs() != null
       && !msg.getArgs().equals("")) {
     myRoom.play(this, msg);
   }
 }
Пример #5
0
 private void register(TBGToken msg) {
   myNick = msg.getArgs();
 }