Пример #1
0
  // ------------------------------------------------------------------------
  // *****---Packet Recieved event handler---******//
  // this function will be called by the thread running the packetReciever
  // everytime a new packet is recieved
  // make sure it is synchronized if it modifies any of your data
  public synchronized void PacketReceived(PacketEvent e) {
    // this function defines what you do when a new packet is heard by the system (recall that the
    // parent class (PacketAnalyzer) already registered you to listen for new packets automatically)
    // if this is a long function, you should call it in a seperate thread to allow the
    // PacketReciever thread to continue recieving packets

    Packet packet = e.GetPacket();
    Vector node_list = packet.CreateRoutePathArray();
    for (int i = 0; i < node_list.size() - 1; i++) {
      Integer currentNodeNumber = (Integer) node_list.elementAt(i);
      NodeInfo currentNodeInfo;
      if ((currentNodeInfo = (NodeInfo) proprietaryNodeInfo.get(currentNodeNumber)) != null) {
        currentNodeInfo.SetValue(packet.getValue());
      }
    }
  }