Пример #1
0
  @Override
  public String onSkillSee(
      L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) {
    // Caster is an allied.
    if (caster.isAlliedWithKetra()) {
      // Caster's skill is a positive effect ? Go further.
      switch (skill.getSkillType()) {
        case BUFF:
        case HEAL:
        case HEAL_PERCENT:
        case HEAL_STATIC:
        case BALANCE_LIFE:
        case HOT:
          for (L2Character target : (L2Character[]) targets) {
            // Character isn't existing, is dead or is current caster, we drop check.
            if (target == null || target.isDead() || target == caster) continue;

            // Target isn't a summon nor a player, we drop check.
            if (!(target instanceof L2Playable)) continue;

            // Retrieve the player behind that target.
            final L2PcInstance player = target.getActingPlayer();

            // If player is neutral or enemy, go further.
            if (!(player.isAlliedWithKetra())) {
              // If the NPC got that player registered in aggro list, go further.
              if (((L2Attackable) npc).containsTarget(player)) {
                // Save current target for future use.
                final L2Object oldTarget = npc.getTarget();

                // Curse the heretic or his pet.
                npc.setTarget((isPet && player.getPet() != null) ? caster.getPet() : caster);
                npc.doCast(FrequentSkill.VARKA_KETRA_PETRIFICATION.getSkill());

                // Revert to old target && drop the loop.
                npc.setTarget(oldTarget);
                break;
              }
            }
          }
          break;
      }
    }

    // Continue normal behavior.
    return super.onSkillSee(npc, caster, skill, targets, isPet);
  }
Пример #2
0
 @Override
 public String onSkillSee(
     L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet) {
   if (skill.getSkillType() == L2SkillType.AGGDAMAGE && targets.length != 0) {
     for (L2Object obj : targets) {
       if (obj.equals(npc)) {
         npc.broadcastNpcSay(
             ((caster.getAppearance().getSex()) ? "Sister " : "Brother ")
                 + caster.getName()
                 + ", move your weapon away!");
         attack(((L2Attackable) npc), caster);
         break;
       }
     }
   }
   return super.onSkillSee(npc, caster, skill, targets, isPet);
 }