Пример #1
0
  @SuppressWarnings("unchecked") // FIXME in Java7
  private void updateBuildingList() {
    DefaultListModel buildings = (DefaultListModel) buildingList.getModel();
    DefaultListModel current = (DefaultListModel) buildQueueList.getModel();
    buildings.clear();
    loop:
    for (BuildingType buildingType : getSpecification().getBuildingTypeList()) {
      // compare colony.getNoBuildReason()
      List<String> lockReason = new ArrayList<String>();
      Building colonyBuilding = colony.getBuilding(buildingType);
      if (current.contains(buildingType) || hasBuildingType(buildingType)) {
        // only one building of any kind
        continue;
      } else if (unbuildableTypes.contains(buildingType)) {
        continue;
      } else if (!buildingType.needsGoodsToBuild()) {
        // pre-built
        continue;
      } else if (unbuildableTypes.contains(buildingType.getUpgradesFrom())) {
        // impossible upgrade path
        unbuildableTypes.add(buildingType);
        continue;
      }

      if (buildingType.getRequiredPopulation() > unitCount) {
        lockReason.add(
            Messages.message(
                StringTemplate.template("colonyPanel.populationTooSmall")
                    .addAmount("%number%", buildingType.getRequiredPopulation())));
      }

      for (Entry<String, Boolean> entry : buildingType.getRequiredAbilities().entrySet()) {
        if (colony.hasAbility(entry.getKey()) != entry.getValue()
            && FeatureContainer.hasAbility(featureContainer, entry.getKey(), null, null)
                != entry.getValue()) {
          List<FreeColGameObjectType> sources =
              getSpecification().getTypesProviding(entry.getKey(), entry.getValue());
          if (sources.isEmpty()) {
            // no type provides the required ability
            unbuildableTypes.add(buildingType);
            continue loop;
          } else {
            lockReason.add(Messages.message(sources.get(0).getNameKey()));
          }
        }
      }

      if (buildingType.getLimits() != null) {
        for (Limit limit : buildingType.getLimits()) {
          if (!limit.evaluate(colony)) {
            lockReason.add(Messages.message(limit.getDescriptionKey()));
          }
        }
      }

      if (buildingType.getUpgradesFrom() != null
          && !current.contains(buildingType.getUpgradesFrom())) {
        if (colonyBuilding == null || colonyBuilding.getType() != buildingType.getUpgradesFrom()) {
          lockReason.add(Messages.message(buildingType.getUpgradesFrom().getNameKey()));
        }
      }
      if (lockReason.isEmpty()) {
        lockReasons.put(buildingType, null);
      } else {
        lockReasons.put(
            buildingType,
            Messages.message(
                StringTemplate.template("colonyPanel.requires")
                    .addName("%string%", Utils.join("/", lockReason))));
      }
      if (lockReason.isEmpty() || showAll.isSelected()) {
        buildings.addElement(buildingType);
      }
    }
  }
Пример #2
0
  @SuppressWarnings("unchecked") // FIXME in Java7
  private void updateUnitList() {
    final Specification spec = getSpecification();
    DefaultListModel units = (DefaultListModel) unitList.getModel();
    units.clear();
    loop:
    for (UnitType unitType : buildableUnits) {
      // compare colony.getNoBuildReason()
      List<String> lockReason = new ArrayList<String>();
      if (unbuildableTypes.contains(unitType)) {
        continue;
      }

      if (unitType.getRequiredPopulation() > unitCount) {
        lockReason.add(
            Messages.message(
                StringTemplate.template("colonyPanel.populationTooSmall")
                    .addAmount("%number%", unitType.getRequiredPopulation())));
      }

      if (unitType.getLimits() != null) {
        for (Limit limit : unitType.getLimits()) {
          if (!limit.evaluate(colony)) {
            lockReason.add(Messages.message(limit.getDescriptionKey()));
          }
        }
      }

      if (!(colony.hasAbility(Ability.BUILD, unitType, getGame().getTurn())
          || FeatureContainer.hasAbility(featureContainer, Ability.BUILD, unitType, null))) {
        boolean builderFound = false;
        for (Ability ability : spec.getAbilities(Ability.BUILD)) {
          if (ability.appliesTo(unitType)
              && ability.getValue()
              && ability.getSource() != null
              && !unbuildableTypes.contains(ability.getSource())) {
            builderFound = true;
            lockReason.add(Messages.getName(ability.getSource()));
            break;
          }
        }
        if (!builderFound) {
          unbuildableTypes.add(unitType);
          continue;
        }
      }

      for (Entry<String, Boolean> entry : unitType.getRequiredAbilities().entrySet()) {
        if (colony.hasAbility(entry.getKey()) != entry.getValue()
            && FeatureContainer.hasAbility(featureContainer, entry.getKey(), null, null)
                != entry.getValue()) {
          List<FreeColGameObjectType> sources =
              spec.getTypesProviding(entry.getKey(), entry.getValue());
          if (sources.isEmpty()) {
            // no type provides the required ability
            unbuildableTypes.add(unitType);
            continue loop;
          } else {
            lockReason.add(Messages.message(sources.get(0).getNameKey()));
          }
        }
      }
      if (lockReason.isEmpty()) {
        lockReasons.put(unitType, null);
      } else {
        lockReasons.put(
            unitType,
            Messages.message(
                StringTemplate.template("colonyPanel.requires")
                    .addName("%string%", Utils.join("/", lockReason))));
      }
      if (lockReason.isEmpty() || showAll.isSelected()) {
        units.addElement(unitType);
      }
    }
  }