@Override @SideOnly(Side.CLIENT) public boolean hasEffect(ItemStack stack) { EntityPlayerSP thePlayer = FMLClientHandler.instance().getClientPlayerEntity(); WorldClient theWorld = FMLClientHandler.instance().getWorldClient(); BlockPos pos = new BlockPos(thePlayer.posX, thePlayer.posY, thePlayer.posZ); BiomeGenBase biome = theWorld.getBiomeGenForCoords(pos); return BiomeDictionary.isBiomeOfType(biome, Type.MAGICAL); }
@Override @SideOnly(Side.CLIENT) public int getColorFromItemStack(ItemStack stack, int renderPass) { EntityPlayerSP thePlayer = FMLClientHandler.instance().getClientPlayerEntity(); WorldClient theWorld = FMLClientHandler.instance().getWorldClient(); BlockPos pos = new BlockPos(thePlayer.posX, thePlayer.posY, thePlayer.posZ); int foliageColor = BiomeColorHelper.getFoliageColorAtPos(theWorld, pos); int waterColor = BiomeColorHelper.getWaterColorAtPos(theWorld, pos); int grassColor = BiomeColorHelper.getGrassColorAtPos(theWorld, pos); return foliageColor; }
@Override public IMessage onMessage(MessageTrackerDataResponse message, MessageContext ctx) { IMixinMinecraft spongeMc = (IMixinMinecraft) FMLClientHandler.instance().getClient(); IMixinGuiOverlayDebug debugGui = (IMixinGuiOverlayDebug) spongeMc.getDebugGui(); debugGui.setPlayerTrackerData(message.owner, message.notifier); return null; }
private BattlegearClientTickHandeler() { drawWeapons = new KeyBinding("Draw Weapons", Keyboard.KEY_R, "key.categories.gameplay"); special = new KeyBinding("Special", Keyboard.KEY_Z, "key.categories.gameplay"); ClientRegistry.registerKeyBinding(drawWeapons); ClientRegistry.registerKeyBinding(special); mc = FMLClientHandler.instance().getClient(); }
@SideOnly(Side.CLIENT) private final EntityVehicle getClosestEntity() { World world = FMLClientHandler.instance().getServer().getEntityWorld(); List<Entity> entities = world.getLoadedEntityList(); EntityVehicle i = null; EntityPlayer p = FMLClientHandler.instance().getClientPlayerEntity(); for (Entity e : entities) { if (e instanceof EntityVehicle) { if (i == null) { i = (EntityVehicle) e; } else if (p.getDistanceSqToEntity(e) < p.getDistanceSqToEntity(i)) { i = (EntityVehicle) e; } } } return i; }
@Override public void registerEventHandlers() { super.registerEventHandlers(); WMClientEventHandler eventhandler = new WMClientEventHandler(); FMLCommonHandler.instance().bus().register(eventhandler); MinecraftForge.EVENT_BUS.register(eventhandler); MinecraftForge.EVENT_BUS.register( new GuiOverlayReloaded(FMLClientHandler.instance().getClient())); }
private BattlegearClientEvents() { inGameGUI = new BattlegearInGameGUI(); quiverModel = new QuiverModel(); quiverDetails = new ResourceLocation("battlegear2", "textures/armours/quiver/QuiverDetails.png"); quiverBase = new ResourceLocation("battlegear2", "textures/armours/quiver/QuiverBase.png"); ((IReloadableResourceManager) FMLClientHandler.instance().getClient().getResourceManager()) .registerReloadListener(this); }
@SubscribeEvent public void onPacketReceive(ClientCustomPacketEvent event) { // This method receives the TerrainControl packet with the custom // biome colors and weather. FMLProxyPacket receivedPacket = event.getPacket(); // We're on the client, receive the packet ByteBuf stream = receivedPacket.payload(); try { int serverProtocolVersion = stream.readInt(); int clientProtocolVersion = PluginStandardValues.ProtocolVersion; if (serverProtocolVersion == clientProtocolVersion) { // Server sent config WorldClient worldMC = FMLClientHandler.instance().getClient().theWorld; if (stream.readableBytes() > 4 && worldMC != null) { // If the packet wasn't empty, and the client world exists: // add the new biomes. // (If no client world exists yet, then we're on a local // server, and we can discard the packet.) DataInputStream wrappedStream = new DataInputStream(new ByteBufInputStream(stream)); worldLoader.demandClientWorld(worldMC, wrappedStream); } TerrainControl.log(LogMarker.INFO, "Config received from server"); } else { // Server or client is outdated if (serverProtocolVersion > PluginStandardValues.ProtocolVersion) { sendMessage( TextFormatting.GREEN, "The server is running a newer version of " + PluginStandardValues.PLUGIN_NAME + ". Please update!"); } else { sendMessage( TextFormatting.YELLOW, "The server is running an outdated version of " + PluginStandardValues.PLUGIN_NAME + ". Cannot load custom biome colors and weather."); } TerrainControl.log( LogMarker.WARN, "Server has different protocol version. Client: {} Server: {}", PluginStandardValues.ProtocolVersion, serverProtocolVersion); } } catch (Exception e) { TerrainControl.log(LogMarker.FATAL, "Failed to receive packet"); TerrainControl.printStackTrace(LogMarker.FATAL, e); TerrainControl.log(LogMarker.FATAL, "Packet contents: {}", Arrays.toString(stream.array())); sendMessage(TextFormatting.RED, "Error receiving packet."); } }
public void spawn() { /* WorldClient world = FMLClientHandler.instance().getClient().theWorld; if (null != world) world.spawnEntityInWorld(this); */ FMLClientHandler.instance().getClient().effectRenderer.addEffect(this); }
@SubscribeEvent(priority = EventPriority.LOW) public void postInitGui(GuiScreenEvent.InitGuiEvent.Post event) { if (Battlegear.battlegearEnabled && event.gui instanceof InventoryEffectRenderer) { if (!ClientProxy.tconstructEnabled || FMLClientHandler.instance().getClientPlayerEntity().capabilities.isCreativeMode) { onOpenGui( event.buttonList, ((InventoryEffectRenderer) event.gui).guiLeft - 30, ((InventoryEffectRenderer) event.gui).guiTop); } } }
@SideOnly(Side.CLIENT) public static EntityPlayerSP getPlayerBaseClientFromPlayer( EntityPlayer player, boolean ignoreCase) { EntityPlayerSP clientPlayer = FMLClientHandler.instance().getClientPlayerEntity(); if (clientPlayer == null && player != null) { GCLog.severe( "Warning: Could not find player base client instance for player " + player.getGameProfile().getName()); } return clientPlayer; }
@SubscribeEvent @SideOnly(Side.CLIENT) public void onKeyPressed(ClientTickEvent e) { if (e.phase == e.phase.END) { if (KeyHandler.CharacterKey.isKeyDown()) { } else if (KeyHandler.EnterVehicleKey.isPressed()) { if (getClosestEntity() != null) { EntityVehicle v = getClosestEntity(); } } if (KeyHandler.PhoneKey.isPressed()) { Minecraft.getMinecraft().displayGuiScreen(new GuiPhone()); } if (KeyHandler.RLMMenu.isPressed()) { Minecraft.getMinecraft().displayGuiScreen(new RLMMenu()); } Minecraft mc = Minecraft.getMinecraft(); if (FMLClientHandler.instance().isGUIOpen(GuiChat.class) || mc.currentScreen != null) return; EntityPlayer player = Minecraft.getMinecraft().thePlayer; Entity ridingEntity = player.ridingEntity; if (ridingEntity instanceof IControllable) { IControllable riding = (IControllable) ridingEntity; if (mc.gameSettings.keyBindForward.isKeyDown()) riding.pressKey(0, player); if (mc.gameSettings.keyBindBack.isKeyDown()) riding.pressKey(1, player); if (mc.gameSettings.keyBindLeft.isKeyDown()) riding.pressKey(2, player); if (mc.gameSettings.keyBindRight.isKeyDown()) riding.pressKey(3, player); if (mc.gameSettings.keyBindJump.isKeyDown()) riding.pressKey(4, player); if (KeyHandler.downKey.isPressed()) riding.pressKey(5, player); if (mc.gameSettings.keyBindSneak.isKeyDown()) riding.pressKey(6, player); } } }
@SideOnly(Side.CLIENT) public static GameProfile makeOtherPlayerProfile(String strName, String strUUID) { GameProfile profile = null; for (Object e : FMLClientHandler.instance().getWorldClient().getLoadedEntityList()) { if (e instanceof AbstractClientPlayer) { GameProfile gp2 = ((AbstractClientPlayer) e).getGameProfile(); if (gp2.getName().equals(strName)) { profile = gp2; break; } } } if (profile == null) { UUID uuid = strUUID.isEmpty() ? UUID.randomUUID() : UUID.fromString(strUUID); profile = new GameProfile(uuid, strName); } PlayerUtil.knownSkins.put(strName, profile); return profile; }
/** Fixes pick block */ @SubscribeEvent(priority = EventPriority.HIGHEST) public void replacePickBlock(MouseEvent event) { if (event.buttonstate) { Minecraft mc = FMLClientHandler.instance().getClient(); if (mc.thePlayer != null) { if (event.button - 100 == mc.gameSettings.keyBindPickBlock.getKeyCode()) { event.setCanceled(true); if (!((IBattlePlayer) mc.thePlayer).isBattlemode()) { boolean isCreative = mc.thePlayer.capabilities.isCreativeMode; ItemStack stack = getItemFromPointedAt(mc.objectMouseOver, mc.thePlayer); if (stack != null) { int k = -1; ItemStack temp; for (int slot = 0; slot < MAIN_INV; slot++) { temp = mc.thePlayer.inventory.getStackInSlot(slot); if (temp != null && stack.isItemEqual(temp) && ItemStack.areItemStackTagsEqual(stack, temp)) { k = slot; break; } } if (isCreative && k == -1) { k = mc.thePlayer.inventory.getFirstEmptyStack(); if (k < 0 || k >= MAIN_INV) { k = mc.thePlayer.inventory.currentItem; } } if (k >= 0 && k < MAIN_INV) { mc.thePlayer.inventory.currentItem = k; Battlegear.packetHandler.sendPacketToServer( new PickBlockPacket(stack, k).generatePacket()); } } } } } } }
@Override public EntityPlayer getPlayer() { return FMLClientHandler.instance().getClient().thePlayer; }
public static void renderLightRayEffects( double x, double y, double z, Color effectColor, long seed, int continuousTick, int dstJump, float scale, int countFancy, int countNormal) { rand.setSeed(seed); GL11.glPushMatrix(); GL11.glTranslated(x, y, z); int fancy_count = !FMLClientHandler.instance().getClient().gameSettings.fancyGraphics ? countNormal : countFancy; Tessellator tes = Tessellator.getInstance(); VertexBuffer vb = tes.getBuffer(); RenderHelper.disableStandardItemLighting(); float f1 = continuousTick / 400.0F; float f2 = 0.4F; GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDepthMask(false); GL11.glPushMatrix(); for (int i = 0; i < fancy_count; i++) { GL11.glRotatef(rand.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(rand.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(rand.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(rand.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(rand.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(rand.nextFloat() * 360.0F + f1 * 360.0F, 0.0F, 0.0F, 1.0F); vb.begin(GL11.GL_TRIANGLE_FAN, DefaultVertexFormats.POSITION_COLOR); float fa = rand.nextFloat() * 20.0F + 5.0F + f2 * 10.0F; float f4 = rand.nextFloat() * 2.0F + 1.0F + f2 * 2.0F; fa /= 30.0F / (Math.min(dstJump, 10 * scale) / 10.0F); f4 /= 30.0F / (Math.min(dstJump, 10 * scale) / 10.0F); vb.pos(0, 0, 0) .color( effectColor.getRed(), effectColor.getGreen(), effectColor.getBlue(), (int) (255.0F * (1.0F - f2))) .endVertex(); vb.pos(-0.7D * f4, fa, -0.5F * f4) .color(effectColor.getRed(), effectColor.getGreen(), effectColor.getBlue(), 0) .endVertex(); vb.pos(0.7D * f4, fa, -0.5F * f4) .color(effectColor.getRed(), effectColor.getGreen(), effectColor.getBlue(), 0) .endVertex(); vb.pos(0.0D, fa, 1.0F * f4) .color(effectColor.getRed(), effectColor.getGreen(), effectColor.getBlue(), 0) .endVertex(); vb.pos(-0.7D * f4, fa, -0.5F * f4) .color(effectColor.getRed(), effectColor.getGreen(), effectColor.getBlue(), 0) .endVertex(); tes.draw(); } GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glDisable(GL11.GL_BLEND); GL11.glShadeModel(GL11.GL_FLAT); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_ALPHA_TEST); RenderHelper.enableStandardItemLighting(); GL11.glPopMatrix(); }
@Override public void onLivingUpdatePost(EntityPlayerSP player) { GCPlayerStatsClient stats = GCPlayerStatsClient.get(player); if (player.worldObj.provider instanceof WorldProviderOrbit) { ((WorldProviderOrbit) player.worldObj.provider).postVanillaMotion(player); if (stats.inFreefall) { // No limb swing player.limbSwing -= player.limbSwingAmount; player.limbSwingAmount = player.prevLimbSwingAmount; float adjust = Math.min(Math.abs(player.limbSwing), Math.abs(player.limbSwingAmount) / 3); if (player.limbSwing < 0) player.limbSwing += adjust; else if (player.limbSwing > 0) player.limbSwing -= adjust; player.limbSwingAmount *= 0.9; } else { if (stats.inFreefallLast && this.downMot2 < -0.01D) { stats.landingTicks = 2 - (int) (Math.min(this.downMot2, stats.downMotionLast) * 75); if (stats.landingTicks > 6) stats.landingTicks = 6; } } if (stats.landingTicks > 0) stats.landingTicks--; } else stats.inFreefall = false; boolean ridingThirdPersonEntity = player.ridingEntity instanceof ICameraZoomEntity && ((ICameraZoomEntity) player.ridingEntity).defaultThirdPerson(); if (ridingThirdPersonEntity && !stats.lastRidingCameraZoomEntity) { FMLClientHandler.instance().getClient().gameSettings.thirdPersonView = 1; } if (player.ridingEntity != null && player.ridingEntity instanceof ICameraZoomEntity) { stats.lastZoomed = true; TickHandlerClient.zoom(((ICameraZoomEntity) player.ridingEntity).getCameraZoom()); } else if (stats.lastZoomed) { stats.lastZoomed = false; TickHandlerClient.zoom(4.0F); } stats.lastRidingCameraZoomEntity = ridingThirdPersonEntity; if (stats.usingParachute) { player.fallDistance = 0.0F; } PlayerGearData gearData = ModelPlayerGC.getGearData(player); stats.usingParachute = false; if (gearData != null) { stats.usingParachute = gearData.getParachute() != null; if (gearData.getMask() >= 0) { player.height = 1.9375F; } else { player.height = 1.8F; } AxisAlignedBB bounds = player.getEntityBoundingBox(); player.setEntityBoundingBox( new AxisAlignedBB( bounds.minX, bounds.minY, bounds.minZ, bounds.maxX, bounds.minY + (double) player.height, bounds.maxZ)); } if (stats.usingParachute && player.onGround) { stats.setParachute(false); FMLClientHandler.instance().getClient().gameSettings.thirdPersonView = stats.thirdPersonView; } if (!stats.lastUsingParachute && stats.usingParachute) { FMLClientHandler.instance() .getClient() .getSoundHandler() .playSound( new PositionedSoundRecord( new ResourceLocation(GalacticraftCore.TEXTURE_PREFIX + "player.parachute"), 0.95F + player.getRNG().nextFloat() * 0.1F, 1.0F, (float) player.posX, (float) player.posY, (float) player.posZ)); } stats.lastUsingParachute = stats.usingParachute; stats.lastOnGround = player.onGround; }
/** Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if (aoLightValueScratchXYNN == 100) { setDead(); } if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) { float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); prevRotationYaw = rotationYaw = (float) ((Math.atan2(motionX, motionZ) * 180D) / Math.PI); prevRotationPitch = rotationPitch = (float) ((Math.atan2(motionY, f) * 180D) / Math.PI); } if (aoLightValueZPos) { Block i = worldObj.getBlockState(new BlockPos(hitX, hitY, hitZ)).getBlock(); if (i != blockHit) { aoLightValueZPos = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; aoLightValueScratchXYZNNP = 0; aoLightValueScratchXYNN = 0; } else { aoLightValueScratchXYZNNP++; if (aoLightValueScratchXYZNNP == 100) { setDead(); } return; } } else { aoLightValueScratchXYNN++; } Vec3 vec3d = new Vec3(posX, posY, posZ); Vec3 vec3d1 = new Vec3(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1); vec3d = new Vec3(posX, posY, posZ); vec3d1 = new Vec3(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = new Vec3( movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity( this, getEntityBoundingBox().addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for (int j = 0; j < list.size(); j++) { Entity entity1 = (Entity) list.get(j); if (!entity1.canBeCollidedWith() || (entity1 == shootingEntity || shootingEntity != null && entity1 == shootingEntity.ridingEntity) && aoLightValueScratchXYNN < 5 || aoLightValueScratchXYZNNN) { if (motionZ != 0.0D || !((motionX == 0.0D) & (motionY == 0.0D))) { continue; } setDead(); break; } float f4 = 0.3F; AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().expand(f4, f4, f4); MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d1 = vec3d.distanceTo(movingobjectposition1.hitVec); if (d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (movingobjectposition.entityHit instanceof EntityPlayer) { int k = damage; if (worldObj.getDifficulty() == EnumDifficulty.PEACEFUL) { k = 0; } if (worldObj.getDifficulty() == EnumDifficulty.EASY) { k = k / 3 + 1; } if (worldObj.getDifficulty() == EnumDifficulty.HARD) { k = (k * 3) / 2; } } if ((movingobjectposition.entityHit instanceof EntityLiving) && playerFire || !(movingobjectposition.entityHit instanceof CREEPSEntityFloob) || playerFire) { if (movingobjectposition.entityHit.attackEntityFrom( DamageSource.causeThrownDamage(this, shootingEntity), damage)) ; setDead(); } else { setDead(); } } else { hitX = movingobjectposition.getBlockPos().getX(); hitY = movingobjectposition.getBlockPos().getY(); hitZ = movingobjectposition.getBlockPos().getZ(); blockHit = worldObj.getBlockState(new BlockPos(hitX, hitY, hitZ)); motionX = (float) (movingobjectposition.hitVec.xCoord - posX); motionY = (float) (movingobjectposition.hitVec.yCoord - posY); motionZ = (float) (movingobjectposition.hitVec.zCoord - posZ); float f1 = MathHelper.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ); posX -= (motionX / (double) f1) * 0.05000000074505806D; posY -= (motionY / (double) f1) * 0.05000000074505806D; posZ -= (motionZ / (double) f1) * 0.05000000074505806D; aoLightValueZPos = true; setDead(); if (CREEPSConfig.rayGunMelt && rand.nextInt(5) == 0 && worldObj.getBlockState(new BlockPos(hitX, hitY, hitZ)).getBlock() != Blocks.bedrock) { if (CREEPSConfig.rayGunFire) { worldObj.setBlockState(new BlockPos(hitX, hitY, hitZ), Blocks.fire.getDefaultState()); } else { worldObj.setBlockToAir(new BlockPos(hitX, hitY, hitZ)); } } if (blockHit == Blocks.ice.getDefaultState()) { worldObj.setBlockState( new BlockPos(hitX, hitY, hitZ), Blocks.flowing_water.getDefaultState()); } if (CREEPSConfig.rayGunFire && blockHit == Blocks.glass.getDefaultState()) { Side side = FMLCommonHandler.instance().getSide(); worldObj.setBlockToAir(new BlockPos(hitX, hitY, hitZ)); if (side == Side.CLIENT) { FMLClientHandler.instance() .getClient() .effectRenderer .func_180533_a(new BlockPos(hitX, hitY, hitZ), Blocks.glass.getDefaultState()); } } setDead(); } worldObj.playSoundAtEntity( this, "morecreeps:raygun", 0.2F, 1.0F / (rand.nextFloat() * 0.1F + 0.95F)); setDead(); } posX += motionX; posY += motionY; posZ += motionZ; float f2 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float) ((Math.atan2(motionX, motionZ) * 180D) / Math.PI); for (rotationPitch = (float) ((Math.atan2(motionY, f2) * 180D) / Math.PI); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) {} for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) {} for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) {} for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) {} rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f3 = 0.99F; float f5 = 0.0F; if (handleWaterMovement()) { for (int l = 0; l < 4; l++) { float f7 = 0.25F; worldObj.spawnParticle( EnumParticleTypes.WATER_BUBBLE, posX - motionX * (double) f7, posY - motionY * (double) f7, posZ - motionZ * (double) f7, motionX, motionY, motionZ, new int[0]); } f3 = 0.8F; float f6 = 0.03F; setDead(); } motionX *= f3; motionZ *= f3; setPosition(posX, posY, posZ); }
@Override public void decodePacketdata(ByteBuf buffer) { super.decodePacketdata(buffer); this.fuelTank.setFluid(new FluidStack(GCFluids.fluidFuel, buffer.readInt())); this.landing = buffer.readBoolean(); this.destinationFrequency = buffer.readInt(); if (buffer.readBoolean()) { this.targetVec = new BlockPos(buffer.readInt(), buffer.readInt(), buffer.readInt()); } this.motionX = buffer.readDouble() / 8000.0D; this.motionY = buffer.readDouble() / 8000.0D; this.motionZ = buffer.readDouble() / 8000.0D; this.lastMotionY = buffer.readDouble() / 8000.0D; this.lastLastMotionY = buffer.readDouble() / 8000.0D; if (this.cargoItems == null) { this.cargoItems = new ItemStack[this.getSizeInventory()]; } this.setWaitForPlayer(buffer.readBoolean()); this.statusMessage = ByteBufUtils.readUTF8String(buffer); this.statusMessage = this.statusMessage.equals("") ? null : this.statusMessage; this.statusMessageCooldown = buffer.readInt(); this.lastStatusMessageCooldown = buffer.readInt(); this.statusValid = buffer.readBoolean(); // Update client with correct rider if needed if (this.worldObj.isRemote) { int shouldBeMountedId = buffer.readInt(); if (this.riddenByEntity == null) { if (shouldBeMountedId > -1) { Entity e = FMLClientHandler.instance().getWorldClient().getEntityByID(shouldBeMountedId); if (e != null) { if (e.dimension != this.dimension) { if (e instanceof EntityPlayer) { e = WorldUtil.forceRespawnClient( this.dimension, e.worldObj.getDifficulty().getDifficultyId(), e.worldObj.getWorldInfo().getTerrainType().getWorldTypeName(), ((EntityPlayerMP) e).theItemInWorldManager.getGameType().getID()); e.mountEntity(this); } } else e.mountEntity(this); } } } else if (this.riddenByEntity.getEntityId() != shouldBeMountedId) { if (shouldBeMountedId == -1) { this.riddenByEntity.mountEntity(null); } else { Entity e = FMLClientHandler.instance().getWorldClient().getEntityByID(shouldBeMountedId); if (e != null) { if (e.dimension != this.dimension) { if (e instanceof EntityPlayer) { e = WorldUtil.forceRespawnClient( this.dimension, e.worldObj.getDifficulty().getDifficultyId(), e.worldObj.getWorldInfo().getTerrainType().getWorldTypeName(), ((EntityPlayerMP) e).theItemInWorldManager.getGameType().getID()); e.mountEntity(this); } } else e.mountEntity(this); } } } } this.statusColour = ByteBufUtils.readUTF8String(buffer); if (this.statusColour.equals("")) this.statusColour = null; }
@Override public void registerRenderers(WeaponModConfig config) { RenderManager rendermanager = FMLClientHandler.instance().getClient().getRenderManager(); // LongItemRenderer longrender = new LongItemRenderer(); // StabItemRenderer stabrender = new StabItemRenderer(); if (config.isEnabled("halberd")) { /*MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.halberdWood, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.halberdStone, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.halberdSteel, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.halberdDiamond, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.halberdGold, longrender);*/ } if (config.isEnabled("knife")) { RenderingRegistry.registerEntityRenderingHandler( EntityKnife.class, new RenderKnife(rendermanager)); /* MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.knifeWood.itemID, stabrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.knifeStone.itemID, stabrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.knifeSteel.itemID, stabrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.knifeDiamond.itemID, stabrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.knifeGold.itemID, stabrender);*/ } if (config.isEnabled("spear")) { RenderingRegistry.registerEntityRenderingHandler( EntitySpear.class, new RenderSpear(rendermanager)); /* MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.spearWood, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.spearStone, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.spearSteel, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.spearDiamond, longrender); MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.spearGold, longrender);*/ } if (config.isEnabled("javelin")) { RenderingRegistry.registerEntityRenderingHandler( EntityJavelin.class, new RenderJavelin(rendermanager)); // MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.javelin, longrender); } if (config.isEnabled("firerod")) { // MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.fireRod.itemID, stabrender); } if (config.isEnabled("musket")) { RenderingRegistry.registerEntityRenderingHandler( EntityMusketBullet.class, new RenderMusketBullet(rendermanager)); } if (config.isEnabled("crossbow")) { RenderingRegistry.registerEntityRenderingHandler( EntityCrossbowBolt.class, new RenderCrossbowBolt(rendermanager)); // MinecraftForgeClient.registerItemRenderer(BalkonsWeaponMod.crossbow.itemID, new // CrossbowItemRenderer()); } if (config.isEnabled("blowgun")) { RenderingRegistry.registerEntityRenderingHandler( EntityBlowgunDart.class, new RenderBlowgunDart(rendermanager)); } if (config.isEnabled("dynamite")) { RenderingRegistry.registerEntityRenderingHandler( EntityDynamite.class, new RenderDynamite(rendermanager)); } if (config.isEnabled("flail")) { RenderingRegistry.registerEntityRenderingHandler( EntityFlail.class, new RenderFlail(rendermanager)); } if (config.isEnabled("cannon")) { RenderingRegistry.registerEntityRenderingHandler( EntityCannon.class, new RenderCannon(rendermanager)); RenderingRegistry.registerEntityRenderingHandler( EntityCannonBall.class, new RenderCannonBall(rendermanager)); } if (config.isEnabled("blunderbuss")) { RenderingRegistry.registerEntityRenderingHandler( EntityBlunderShot.class, new RenderBlunderShot(rendermanager)); } if (config.isEnabled("dummy")) { RenderingRegistry.registerEntityRenderingHandler( EntityDummy.class, new RenderDummy(rendermanager)); } if (config.isEnabled("boomerang")) { RenderingRegistry.registerEntityRenderingHandler( EntityBoomerang.class, new RenderBoomerang(rendermanager)); } }