public static WavefrontObject getFrameModel() {
   if (framemodel == null) {
     framemodel =
         (WavefrontObject)
             AdvancedModelLoader.loadModel(Config.RESOURCE_PREFIX + "models/lightBase.obj");
   }
   return framemodel;
 }
 public static WavefrontObject getLightModel() {
   if (lightmodel == null) {
     lightmodel =
         (WavefrontObject)
             AdvancedModelLoader.loadModel(Config.RESOURCE_PREFIX + "models/lightCore.obj");
   }
   return lightmodel;
 }
Пример #3
0
  @Override
  public void preInit() {
    super.preInit();

    EventUtil.register(ClientTimerHandler.INSTANCE, EventUtil.Type.BOTH);

    File file = new File(Subsistence.configPath + "foliage.json");
    if (file.exists()) {
      FoliageHandler.initialize(file);
    } else {
      FoliageHandler.initialize(null);
    }

    AdvancedModelLoader.registerModelHandler(new FixedTechneModelLoader());

    // TILE
    ClientRegistry.bindTileEntitySpecialRenderer(TileTable.class, new RenderTileTable());
    ClientRegistry.bindTileEntitySpecialRenderer(TileSieveTable.class, new RenderTileSieveTable());
    ClientRegistry.bindTileEntitySpecialRenderer(
        TileSinteringOven.class, new RenderTileSinteringOven());
    ClientRegistry.bindTileEntitySpecialRenderer(TileHammerMill.class, new RenderTileHammerMill());
    ClientRegistry.bindTileEntitySpecialRenderer(TileHandCrank.class, new RenderTileCrank());
    ClientRegistry.bindTileEntitySpecialRenderer(
        TileKineticCrank.class, new RenderTileKineticCrank());
    ClientRegistry.bindTileEntitySpecialRenderer(TileWaterMill.class, new RenderTileWaterMill());
    ClientRegistry.bindTileEntitySpecialRenderer(TileKiln.class, new RenderTileKiln());
    ClientRegistry.bindTileEntitySpecialRenderer(TileMetalPress.class, new RenderTileMetalPress());
    ClientRegistry.bindTileEntitySpecialRenderer(
        TileSpawnMarker.class, new RenderTileSpawnMarker());
    ClientRegistry.bindTileEntitySpecialRenderer(TileMetalShaft.class, new RenderTileMetalShaft());
    ClientRegistry.bindTileEntitySpecialRenderer(TileCompost.class, new RenderTileCompost());
    ClientRegistry.bindTileEntitySpecialRenderer(TileBarrel.class, new RenderTileBarrel());

    // ITEM
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.table), new RenderItemTable());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.tableSieve), new RenderItemSieveTable());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.sinteringOven), new RenderItemSinteringOven());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.hammerMill), new RenderItemHammerMill());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.kineticCrank), new RenderItemKineticCrank());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.kiln), new RenderItemKiln());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.metalPress), new RenderItemMetalPress());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.spawnMarker), new RenderItemSpawnMarker());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.compost), new RenderItemCompost());
    MinecraftForgeClient.registerItemRenderer(
        Item.getItemFromBlock(SubsistenceBlocks.barrel), new RenderItemBarrel());
    MinecraftForgeClient.registerItemRenderer(
        SubsistenceItems.barrelLid, new RenderItemBarrelLid());
  }
public class RedstoneIngotRenderer extends TileEntitySpecialRenderer {

  public static final ResourceLocation TEXTURE =
      new ResourceLocation("kitsumedievalcraft:models/MyRedstoneBlock.png");
  public static final ResourceLocation TEXTURE1 =
      new ResourceLocation("kitsumedievalcraft:models/MyHotRedstoneBlock.png");
  private static final ResourceLocation MODEL_BASE =
      new ResourceLocation("kitsumedievalcraft:models/IronIngotBlock.obj");

  private IModelCustom model = AdvancedModelLoader.loadModel(MODEL_BASE);

  @Override
  public void renderTileEntityAt(TileEntity tileEnt, double x, double y, double z, float scale) {

    GL11.glPushMatrix();
    GL11.glTranslatef((float) x, (float) y, (float) z);
    GL11.glScalef(0.3F, 0.3F, 0.3F);
    GL11.glTranslatef(1.65F, 0.175F, 1.75F);
    GL11.glRotatef(15F, 0F, 1F, 0F);
    TileRedstoneIngot tile = (TileRedstoneIngot) tileEnt;
    if (tile.hot == true) {
      FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE1);
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.hot == false) {
      FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
      tile.markForUpdate();
      tile.markDirty();
    }
    renderBlock(
        tile,
        tileEnt.getWorldObj(),
        tileEnt.xCoord,
        tileEnt.yCoord,
        tileEnt.zCoord,
        ModBlocks.redstoneIngot);
    GL11.glPopMatrix();
  }

  @SuppressWarnings({"cast"})
  public void renderBlock(TileRedstoneIngot tl, World world, int i, int j, int k, Block block) {
    GL11.glPushMatrix();
    this.model.renderAll();
    GL11.glPopMatrix();
  }
}
 private ModelHorseWalker() {
   modelBase = AdvancedModelLoader.loadModel(MODEL_BASE);
   modelWalker = AdvancedModelLoader.loadModel(MODEL_WALKER);
   modelSideGear = AdvancedModelLoader.loadModel(MODEL_SIDE_GEAR);
 }
Пример #6
0
 public ModelFancyNode() {
   modelFancyNode = AdvancedModelLoader.loadModel("/assets/letsmod/models/fancyNode.obj");
 }
public class RenderEntityDeconstructor extends TileEntitySpecialRenderer {

  public static final IModelCustom model =
      AdvancedModelLoader.loadModel(
          new ResourceLocation("thaumicbases", "models/entityDeconstructor/deconstructor.obj"));
  public static final ResourceLocation frameIcon =
      new ResourceLocation("thaumicbases", "textures/blocks/entityDeconstructor/goldbase.png");
  public static final ResourceLocation glassIcon =
      new ResourceLocation("thaumicbases", "textures/blocks/entityDeconstructor/glass.png");

  public static final ResourceLocation air =
      new ResourceLocation("thaumicbases", "textures/blocks/crystal/air.png");
  public static final ResourceLocation fire =
      new ResourceLocation("thaumicbases", "textures/blocks/crystal/fire.png");
  public static final ResourceLocation water =
      new ResourceLocation("thaumicbases", "textures/blocks/crystal/water.png");
  public static final ResourceLocation earth =
      new ResourceLocation("thaumicbases", "textures/blocks/crystal/earth.png");
  public static final ResourceLocation ordo =
      new ResourceLocation("thaumicbases", "textures/blocks/crystal/order.png");
  public static final ResourceLocation entropy =
      new ResourceLocation("thaumicbases", "textures/blocks/crystal/entropy.png");

  @Override
  public void renderTileEntityAt(
      TileEntity tile, double screenX, double screenY, double screenZ, float partialTicks) {
    GL11.glPushMatrix();

    TileEntityDeconstructor d = (TileEntityDeconstructor) tile;

    GL11.glTranslated(screenX + 0.5D, screenY, screenZ + 0.5D);
    GL11.glScalef(0.4F, 0.4F, 0.4F);
    Minecraft.getMinecraft().renderEngine.bindTexture(frameIcon);
    model.renderPart("Cube_Cube.001");

    GL11.glDisable(GL11.GL_ALPHA_TEST);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

    Minecraft.getMinecraft().renderEngine.bindTexture(glassIcon);
    model.renderPart("Plane");

    GL11.glEnable(GL11.GL_ALPHA_TEST);

    GL11.glEnable(GL11.GL_BLEND);
    GL11.glDisable(GL11.GL_ALPHA_TEST);
    GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
    GL11.glDepthMask(true);
    char c0 = 61680;
    int j = c0 % 65536;
    int k = c0 / 65536;
    OpenGlHelper.setLightmapTextureCoords(
        OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

    if (d.hasAir) {
      Minecraft.getMinecraft().renderEngine.bindTexture(air);
      model.renderPart("Sphere");
    }

    if (d.hasFire) {
      Minecraft.getMinecraft().renderEngine.bindTexture(fire);
      model.renderPart("Sphere.001");
    }

    if (d.hasWater) {
      Minecraft.getMinecraft().renderEngine.bindTexture(water);
      model.renderPart("Sphere.002");
    }

    if (d.hasEarth) {
      Minecraft.getMinecraft().renderEngine.bindTexture(earth);
      model.renderPart("Sphere.003");
    }

    if (d.hasOrdo) {
      Minecraft.getMinecraft().renderEngine.bindTexture(ordo);
      model.renderPart("Sphere.004");
    }

    if (d.hasEntropy) {
      Minecraft.getMinecraft().renderEngine.bindTexture(entropy);
      model.renderPart("Sphere.005");
    }

    GL11.glDisable(GL11.GL_BLEND);
    GL11.glEnable(GL11.GL_ALPHA_TEST);

    GL11.glPopMatrix();
  }
}
Пример #8
0
public class IRSmallBarrel implements IItemRenderer {

  public static final ResourceLocation MODEL =
      new ResourceLocation("kitsumedievalcraft:models/BarrelFinished.obj");
  public static final ResourceLocation TEXTURE =
      new ResourceLocation("kitsumedievalcraft:models/BarrelFinished.png");

  public IModelCustom model = AdvancedModelLoader.loadModel(MODEL);

  @Override
  public boolean handleRenderType(ItemStack item, ItemRenderType type) {

    switch (type) {
      case EQUIPPED:
        {
          return true;
        }
      case EQUIPPED_FIRST_PERSON:
        {
          return true;
        }
      case INVENTORY:
        {
          return true;
        }
      case ENTITY:
        {
          return true;
        }

      default:
        return false;
    }
  }

  @Override
  public boolean shouldUseRenderHelper(
      ItemRenderType type, ItemStack item, ItemRendererHelper helper) {

    switch (type) {
      case EQUIPPED:
        {
          return helper == ItemRendererHelper.BLOCK_3D;
        }
      case EQUIPPED_FIRST_PERSON:
        {
          return helper == ItemRendererHelper.EQUIPPED_BLOCK;
        }
      case INVENTORY:
        {
          return helper == ItemRendererHelper.INVENTORY_BLOCK;
        }
      case ENTITY:
        {
          return (helper == ItemRendererHelper.ENTITY_BOBBING
              || helper == ItemRendererHelper.ENTITY_ROTATION
              || helper == ItemRendererHelper.BLOCK_3D);
        }

      default:
        return false;
    }
  }

  @Override
  public void renderItem(ItemRenderType type, ItemStack item, Object... data) {

    switch (type) {
      case EQUIPPED:
        {
          GL11.glPushMatrix();
          float scale = 0.325F;
          GL11.glScalef(scale, scale, scale);
          GL11.glTranslatef(3.2F, -0.75F, -0.2F);
          // ANGLE, X ROTATE, Y ROTATE, Z ROTATE
          GL11.glRotatef(22F, 0.0F, 0.0F, 1.0F);
          GL11.glRotatef(-45F, 0.0F, 1.0F, 0.0F);

          Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
          model.renderAll();

          GL11.glPopMatrix();
        }
        break;

      case EQUIPPED_FIRST_PERSON:
        {
          float f = 0.5F;
          GL11.glPushMatrix();
          GL11.glScalef(f, f, f);

          // ANGLE, X ROTATE, Y ROTATE, Z ROTATE
          // GL11.glRotatef(-135F, 0.0F, 1.0F, 0.0F);
          GL11.glRotatef(-45F, 0.0F, 1.0F, 0.0F);

          GL11.glTranslatef(1.0F, -0.9F, 0.3F);

          Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
          model.renderAll();

          GL11.glPopMatrix();
        }
        break;

      case INVENTORY:
        {
          GL11.glPushMatrix();

          GL11.glEnable(GL11.GL_TEXTURE_2D);
          float scale = 0.4F;
          GL11.glScalef(scale, scale, scale);

          // GL11.glRotatef(90, 1.0F, 0.0F, 0.0F);

          GL11.glTranslatef(0.0F, -1.4F, 0.0F);

          Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
          model.renderAll();

          GL11.glPopMatrix();
        }
        break;

      case ENTITY:
        {
          GL11.glPushMatrix();
          float scale = 0.5F;
          GL11.glScalef(scale, scale, scale);

          GL11.glTranslatef(0.0F, -0.4F, 0.0F);

          Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
          model.renderAll();

          GL11.glPopMatrix();
        }
        break;

      default:
        break;
    }
  }
}
Пример #9
0
public class BarrelLidRender extends TileEntitySpecialRenderer {

  public static final ResourceLocation MODEL =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid.obj");
  private ResourceLocation loc;
  private ResourceLocation TEXTURE9 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLidRing.png");
  private ResourceLocation TEXTURE8 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid8.png");
  private ResourceLocation TEXTURE7 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid7.png");
  private ResourceLocation TEXTURE6 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid6.png");
  private ResourceLocation TEXTURE5 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid5.png");
  private ResourceLocation TEXTURE4 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid4.png");
  private ResourceLocation TEXTURE3 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid3.png");
  private ResourceLocation TEXTURE2 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid2.png");
  private ResourceLocation TEXTURE1 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid1.png");
  private ResourceLocation TEXTURE0 =
      new ResourceLocation("kitsumedievalcraft:models/BarrelLid0.png");

  // private IModelCustom model;
  private IModelCustom model = AdvancedModelLoader.loadModel(MODEL);

  @Override
  public void renderTileEntityAt(TileEntity tileEnt, double x, double y, double z, float scale) {

    GL11.glPushMatrix();
    // This will move our renderer so that it will be on proper place in the
    // world
    GL11.glTranslatef((float) x, (float) y, (float) z);
    TileEntitySmallLid tile = (TileEntitySmallLid) tileEnt;

    if (tile.logs == 0) {
      loc = TEXTURE0;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 1) {
      loc = TEXTURE1;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 2) {
      loc = TEXTURE2;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 3) {
      loc = TEXTURE3;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 4) {
      loc = TEXTURE4;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 5) {
      loc = TEXTURE5;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 6) {
      loc = TEXTURE6;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 7) {
      loc = TEXTURE7;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.logs == 8) {
      loc = TEXTURE8;
      tile.markForUpdate();
      tile.markDirty();
    }
    if (tile.ring == 1) {
      loc = TEXTURE9;
      tile.markForUpdate();
      tile.markDirty();
    }

    FMLClientHandler.instance().getClient().renderEngine.bindTexture(loc);
    renderBlock(
        tile,
        tileEnt.getWorldObj(),
        tileEnt.xCoord,
        tileEnt.yCoord,
        tileEnt.zCoord,
        ModBlocks.smallBarrelLid);
    GL11.glPopMatrix();
  }

  public void renderBlock(TileEntitySmallLid tl, World world, int i, int j, int k, Block block) {

    GL11.glPushMatrix();
    // GL11.glRotatef(15F, 0F, 1F, 0F);
    float scale = 0.3F;
    GL11.glScalef(scale, scale + 0.1F, scale);
    GL11.glTranslatef(1.66F, 0.06F, 1.66F);
    GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);

    this.model.renderAll();
    GL11.glPopMatrix();
  }
}
 public ModelResearchStation() {
   modelResearchStation = AdvancedModelLoader.loadModel(Models.RESEARCH_STATION);
 }
 public RenderVirtualisationScanner() {
   texture = new ResourceLocation(Reference.MOD_id, "models/VirtualisationScanner.png");
   objModelLocation = new ResourceLocation(Reference.MOD_id, "models/virtualisaton scanner.obj");
   model = AdvancedModelLoader.loadModel(objModelLocation);
 }
Пример #12
0
 public RenderGapingVoid() {
   this.model =
       AdvancedModelLoader.loadModel(new ResourceLocation("avaritia", "model/hemisphere.obj"));
 }
Пример #13
0
 public ModelRenderOBJ(
     ModelBase baseModel, ResourceLocation customModel, ResourceLocation texture) {
   super(baseModel);
   this.model = AdvancedModelLoader.loadModel(customModel);
   this.texture = texture;
 }
Пример #14
0
 public ModelLocker() {
   model = AdvancedModelLoader.loadModel(modelPath());
 }
public class TileRenderRedstoneWireConnector extends TileRenderImmersiveConnectable {
  private static final IModelCustom modelChannel =
      AdvancedModelLoader.loadModel(
          new ResourceLocation(ModInfo.MOD_ID, "models/redstoneWireConnectorChannel.obj"));
  private static final ResourceLocation channelTexture =
      new ResourceLocation(ModInfo.MOD_ID, "textures/blocks/redstoneWireConnectorChannel.png");
  private final ModelIIObj modelOutput =
      new ModelIIObj(
          "immersiveintegration:models/redstoneWireConnector.obj", IIBlocks.redstoneWireConnector);
  private final ModelIEObj modelInput =
      new ModelIEObj("immersiveintegration:models/redstoneWireConnector.obj") {
        @Override
        public IIcon getBlockIcon() {
          return BlockRedstoneWireConnector.inputIcon;
        }
      };

  @Override
  public void renderDynamic(TileEntity tile, double x, double y, double z, float f) {
    super.renderDynamic(tile, x, y, z, f);

    if (tile instanceof TileRedstoneWireConnector) {
      GL11.glPushMatrix();

      int hex = ItemDye.field_150922_c[15 - ((TileRedstoneWireConnector) tile).redstoneChannel];
      int r = (hex & 0xFF0000) >> 16;
      int g = (hex & 0xFF00) >> 8;
      int b = (hex & 0xFF);

      GL11.glColor3f(r / 255f, g / 255f, b / 255f);
      GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);

      if (tile.hasWorldObj()) {
        switch (tile.getBlockMetadata()) {
          case 0:
            break;
          case 1:
            GL11.glRotatef(180, 0, 0, 1);
            break;
          case 2:
            GL11.glRotatef(90, 1, 0, 0);
            break;
          case 3:
            GL11.glRotatef(-90, 1, 0, 0);
            break;
          case 4:
            GL11.glRotatef(-90, 0, 0, 1);
            break;
          case 5:
            GL11.glRotatef(90, 0, 0, 1);
            break;
        }
      }

      Minecraft.getMinecraft().renderEngine.bindTexture(channelTexture);
      modelChannel.renderAll();
      GL11.glPopMatrix();
    }
  }

  @Override
  public void renderStatic(
      TileEntity tile, Tessellator tes, Matrix4 translationMatrix, Matrix4 rotationMatrix) {
    translationMatrix.translate(.5, .5, .5);

    if (tile.hasWorldObj()) {
      switch (tile.getBlockMetadata()) {
        case 0:
          break;
        case 1:
          rotationMatrix.rotate(Math.toRadians(180), 0, 0, 1);
          break;
        case 2:
          rotationMatrix.rotate(Math.toRadians(90), 1, 0, 0);
          break;
        case 3:
          rotationMatrix.rotate(Math.toRadians(-90), 1, 0, 0);
          break;
        case 4:
          rotationMatrix.rotate(Math.toRadians(-90), 0, 0, 1);
          break;
        case 5:
          rotationMatrix.rotate(Math.toRadians(90), 0, 0, 1);
          break;
      }
    }

    if (tile.hasWorldObj()) {
      if (tile instanceof TileRedstoneWireConnector
          && ((TileRedstoneWireConnector) tile).isInput()) {
        modelInput.render(tile, tes, translationMatrix, rotationMatrix, 0, false, "connectorMV");
      } else {
        modelOutput.render(tile, tes, translationMatrix, rotationMatrix, 0, false, "connectorMV");
      }
    } else {
      modelOutput.render(tile, tes, translationMatrix, rotationMatrix, 0, false);
    }
  }
}
Пример #16
0
 public ModelAlienPowerSource() {
   modelAlienPowerSource =
       AdvancedModelLoader.loadModel("/mods/xcraft/models/AlienPowerSource.obj");
 }
 public RenderTileEnergyStorageCore() {
   iner_model =
       AdvancedModelLoader.loadModel(
           new ResourceLocation(
               References.MODID.toLowerCase(), "models/power_sphere_layer_1.obj"));
 }
Пример #18
0
 public HyperCubeModel() {
   model = AdvancedModelLoader.loadModel(MODEL);
 }
Пример #19
0
 public ModelTableSaw() {
   tableSaw = AdvancedModelLoader.loadModel(Models.MODEL_TABLESAW);
 }
 public TileEntityShortRangeTelepadRenderer() {
   TileEntityShortRangeTelepadRenderer.telepadModel =
       AdvancedModelLoader.loadModel(
           new ResourceLocation(AsteroidsModule.ASSET_PREFIX, "models/teleporter.obj"));
 }
 public TransportBlockInventoryRenderer() {
   block =
       AdvancedModelLoader.loadModel(
           new ResourceLocation("m4ththings", "models/TransportBlock.obj"));
   blockTexture = new ResourceLocation("m4ththings", "models/TransportBlockUV.png");
 }
Пример #22
0
 public RenderBlockInjector() {
   this.modelFrame = AdvancedModelLoader.loadModel(this.objFrame);
   this.modelGlass = AdvancedModelLoader.loadModel(this.objGlass);
 }
 public RenderTileParticleGen() {
   stabilizerSphereModel =
       AdvancedModelLoader.loadModel(
           new ResourceLocation(References.MODID.toLowerCase(), "models/stabilizer_sphere.obj"));
 }
Пример #24
0
 public ModelPal() {
   modelPal = AdvancedModelLoader.loadModel("/assets/pal/models/pal.obj");
 }