@Override public void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRendererObj.drawString( translate("recmod.interface.name") + stateNames[guiState], 8, 11, 4210752); switch (guiState) { case 2: GL11.glPopMatrix(); if (tfAbsX != null && tfAbsY != null) { tfAbsX.draw("X Position: "); tfAbsY.draw("Y Position: "); } GL11.glPushMatrix(); break; case 4: break; } }