Пример #1
0
  /**
   * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed
   * (coordinates passed are their own) Args: x, y, z, neighbor blockID
   */
  public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) {
    boolean flag = par1World.isBlockIndirectlyGettingPowered(par2, par3, par4);
    TileEntityNote tileentitynote = (TileEntityNote) par1World.getBlockTileEntity(par2, par3, par4);

    if (tileentitynote != null && tileentitynote.previousRedstoneState != flag) {
      if (flag) {
        tileentitynote.triggerNote(par1World, par2, par3, par4);
      }

      tileentitynote.previousRedstoneState = flag;
    }
  }
Пример #2
0
  public void onNeighborBlockChange(
      World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) {
    boolean var5 = worldIn.isBlockPowered(pos);
    TileEntity var6 = worldIn.getTileEntity(pos);

    if (var6 instanceof TileEntityNote) {
      TileEntityNote var7 = (TileEntityNote) var6;

      if (var7.previousRedstoneState != var5) {
        if (var5) {
          var7.func_175108_a(worldIn, pos);
        }

        var7.previousRedstoneState = var5;
      }
    }
  }