Пример #1
0
  @Override
  public void setDistance(Hologram hologram, double distance) {

    List<EntityArmorStand> armorStands = new ArrayList<EntityArmorStand>();
    Location loc = hologram.getLocation();

    for (Object as : hologram.getArmorStands()) armorStands.add((EntityArmorStand) as);

    for (Player p : hologram.getPlayers()) {

      for (int i = 1; i < armorStands.size(); ++i) {

        EntityArmorStand beforeAs = armorStands.get(i - 1);
        EntityArmorStand as = armorStands.get(i);

        int newX = MathHelper.floor(loc.getX() * 32.0D);
        int newY = MathHelper.floor((beforeAs.locY - distance) * 32.0D);
        int newZ = MathHelper.floor(loc.getZ() * 32.0D);

        PacketPlayOutEntityTeleport packet =
            new PacketPlayOutEntityTeleport(
                as.getId(), newX, newY, newZ, (byte) as.yaw, (byte) as.pitch, false);
        ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet);

        as.setLocation(as.locX, beforeAs.locY - distance, as.locZ, as.yaw, as.pitch);
      }
    }
  }
Пример #2
0
  @Override
  public void removeMessage(Hologram hologram, int index) {

    EntityArmorStand removeArmorStand = (EntityArmorStand) hologram.getArmorStands().get(index);
    List<Double> pos = new ArrayList<Double>();

    for (Player p : hologram.getPlayers()) {
      PacketPlayOutEntityDestroy packet = new PacketPlayOutEntityDestroy(removeArmorStand.getId());
      ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet);
    }

    for (int i = index + 1; i < hologram.getArmorStands().size(); ++i) {
      EntityArmorStand as = (EntityArmorStand) hologram.getArmorStands().get(i);
      EntityArmorStand oldAs = (EntityArmorStand) hologram.getArmorStands().get(i - 1);
      int dy = MathHelper.floor(oldAs.locY * 32.0D) - MathHelper.floor(as.locY * 32.0D);

      for (Player p : hologram.getPlayers()) {

        if (dy >= -128 && dy < 128) {

          PacketPlayOutRelEntityMove packet =
              new PacketPlayOutRelEntityMove(as.getId(), (byte) 0, (byte) dy, (byte) 0, false);
          ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet);

        } else {

          PacketPlayOutEntityTeleport packet =
              new PacketPlayOutEntityTeleport(
                  as.getId(),
                  MathHelper.floor(oldAs.locX * 32.0D),
                  MathHelper.floor(oldAs.locY * 32.0D),
                  MathHelper.floor(oldAs.locZ * 32.0D),
                  (byte) as.yaw,
                  (byte) as.pitch,
                  false);

          ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet);
        }
      }
      pos.add(oldAs.locY);
    }

    // Restore the correct positions
    int j = 0;
    for (int i = index + 1; i < hologram.getArmorStands().size(); ++i) {
      EntityArmorStand as = (EntityArmorStand) hologram.getArmorStands().get(i);
      as.setLocation(as.locX, pos.get(j), as.locZ, as.yaw, as.pitch);
      ++j;
    }
  }
Пример #3
0
  @Override
  public void move(Hologram hologram, Location newLocation) {

    List<EntityArmorStand> armorStands = new ArrayList<EntityArmorStand>();

    for (Object as : hologram.getArmorStands()) armorStands.add((EntityArmorStand) as);

    int newX = MathHelper.floor(newLocation.getX() * 32.0D);
    int newZ = MathHelper.floor(newLocation.getZ() * 32.0D);

    for (Player p : hologram.getPlayers()) {
      for (int i = 0; i < armorStands.size(); ++i) {

        EntityArmorStand as = armorStands.get(i);
        double distance = i * hologram.getDistance();
        int newY = MathHelper.floor((newLocation.getY() - distance) * 32.0D);

        PacketPlayOutEntityTeleport packet =
            new PacketPlayOutEntityTeleport(
                as.getId(),
                newX,
                newY,
                newZ,
                (byte) newLocation.getYaw(),
                (byte) newLocation.getPitch(),
                false);
        ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet);

        as.setLocation(
            newLocation.getX(),
            newLocation.getY() - distance,
            newLocation.getZ(),
            newLocation.getYaw(),
            newLocation.getPitch());
      }
    }
  }