public void drainRCBattery(int slot) {
   ItemStack itemstack = this.batterySlots[slot - this.getLengthOfInventory()];
   if (itemstack != null && this.RCStorage < this.MAXRCSTORAGE) {
     this.RCStorage +=
         ((IRedstoneCurrentBattery) itemstack.getItem()).drainRC(itemstack, this.MAXTXRX);
   }
 }
Пример #2
0
 public boolean onBlockActivated(
     World par1World,
     int i,
     int j,
     int k,
     EntityPlayer player,
     int par6,
     float par7,
     float par8,
     float par9) {
   if (par1World.isRemote) {
     return false;
   } else {
     ItemStack currentItem = player.inventory.getCurrentItem();
     if (currentItem != null
         && currentItem.getItem() == CustomItems.wand
         && CustomNpcsPermissions.hasPermission(player, "customnpcs.editblocks")) {
       TileEntity tile = par1World.getTileEntity(i, j, k);
       NBTTagCompound compound = new NBTTagCompound();
       tile.writeToNBT(compound);
       Server.sendData(
           (EntityPlayerMP) player, EnumPacketClient.GUI_WAYPOINT, new Object[] {compound});
       return true;
     } else {
       return false;
     }
   }
 }
Пример #3
0
 /** Check if the stack is a valid item for this slot. Always true beside for the armor slots. */
 @Override
 public boolean isItemValid(ItemStack is) {
   return (is.itemID == RotaryCraft.extracts.itemID && is.getItemDamage() < 8)
       || (ExtractorModOres.isModOreIngredient(is)
           && ExtractorModOres.isDust(
               ModOreList.getEntryFromDamage(is.getItemDamage() / 4), is.getItemDamage()));
 }
Пример #4
0
  @Override
  public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) {
    ItemStack itemstack = null;
    Slot slot = (Slot) this.inventorySlots.get(par2);

    if (slot != null && slot.getHasStack()) {
      ItemStack itemstack1 = slot.getStack();
      itemstack = itemstack1.copy();

      if (par2 == 0) {
        if (!this.mergeItemStack(itemstack1, 1, 37, true)) {
          return null;
        }
      } else if (par2 != 0) {
        if (par2 >= 1 && par2 < 37) {
          if (!this.mergeItemStack(itemstack1, 0, 1, false)) {
            return null;
          }
        }
      }
      slot.onSlotChanged();
      if (itemstack1.stackSize == 0) {
        slot.putStack((ItemStack) null);
      }

      slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
    }

    return itemstack;
  }
Пример #5
0
  public static void spawnEntityItem(World world, ItemStack stack, double x, double y, double z) {
    float f = world.rand.nextFloat() * 0.8F + 0.1F;
    float f1 = world.rand.nextFloat() * 0.8F + 0.1F;
    EntityItem entityitem;

    for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F;
        stack.stackSize > 0;
        world.spawnEntityInWorld(entityitem)) {
      int j1 = world.rand.nextInt(21) + 10;

      if (j1 > stack.stackSize) j1 = stack.stackSize;

      stack.stackSize -= j1;
      entityitem =
          new EntityItem(
              world,
              (double) ((float) x + f),
              (double) ((float) y + f1),
              (double) ((float) z + f2),
              new ItemStack(stack.getItem(), j1, stack.getItemDamage()));
      float f3 = 0.05F;
      entityitem.motionX = (double) ((float) world.rand.nextGaussian() * f3);
      entityitem.motionY = (double) ((float) world.rand.nextGaussian() * f3 + 0.2F);
      entityitem.motionZ = (double) ((float) world.rand.nextGaussian() * f3);

      if (stack.hasTagCompound()) {
        entityitem.getEntityItem().setTagCompound((NBTTagCompound) stack.getTagCompound().copy());
      }
    }
  }
Пример #6
0
  public static void givePlayerItem(
      EntityPlayerMP player, ItemStack stack, boolean infinite, boolean doGive) {
    if (stack.getItem() == null) {
      player.addChatComponentMessage(
          setColour(
              new ChatComponentTranslation("nei.chat.give.noitem"), EnumChatFormatting.WHITE));
      return;
    }

    int given = stack.stackSize;
    if (doGive) {
      if (infinite) {
        player.inventory.addItemStackToInventory(stack);
      } else {
        given -= InventoryUtils.insertItem(player.inventory, stack, false);
      }
    }

    sendNotice(
        player,
        new ChatComponentTranslation(
            "commands.give.success",
            stack.getChatComponent(),
            infinite ? "\u221E" : Integer.toString(given),
            player.getName()),
        "notify-item");
    player.openContainer.detectAndSendChanges();
  }
Пример #7
0
  public ItemStack getCraftingResult() {
    this.cost = 0;
    ItemStack output = this.tool.getStack().copy();

    NBTTagList toolList = getEnchantmentTagList(output);
    NBTTagList bookList = getEnchantmentTagList(this.enchantedBook.copy());

    boolean changed = false;

    for (int iBook = 0; iBook < bookList.tagCount(); iBook++) {
      boolean found = false;
      NBTTagCompound bookEnchant = bookList.getCompoundTagAt(iBook);

      // Check the tool for allowed enchants
      if (!this.tool
          .getItem()
          .getAllowedEnchantments()
          .contains(Enchantment.enchantmentsList[bookEnchant.getShort("id")].type)) continue;

      // Check if the enchant already exists
      for (int iTool = 0; iTool < toolList.tagCount(); iTool++) {
        NBTTagCompound toolEnchant = toolList.getCompoundTagAt(iTool);
        if (toolEnchant.getShort("id") == bookEnchant.getShort("id")) {
          found = true;
          if (toolEnchant.getShort("lvl") < bookEnchant.getShort("lvl")) {
            changed = true;
            toolEnchant.setShort("lvl", bookEnchant.getShort("lvl"));
          }
          continue;
        }
      }

      // It doesn't exist yet, just add it
      if (!found) {
        boolean allowed = true;
        for (int iTool = 0; iTool < toolList.tagCount(); iTool++) {
          int toolEnchant = toolList.getCompoundTagAt(iTool).getShort("id");
          if (!Enchantment.enchantmentsList[toolEnchant].canApplyTogether(
              Enchantment.enchantmentsList[bookEnchant.getShort("id")])) {
            allowed = false;
          }
        }

        if (allowed) {
          changed = true;
          toolList.appendTag(bookEnchant);
          int lvl = bookEnchant.getShort("lvl") + 1;
          int cost = lvl * lvl * 2 / (this.tool.getHeadMaterial().arcaneLevel + 1);
          this.cost += cost;
        }
      }
    }

    if ((output.getEnchantmentTagList() == null || output.getEnchantmentTagList().tagCount() == 0)
        && toolList.tagCount() > 0) {
      output.getTagCompound().setTag("ench", toolList);
    }

    return changed ? output : null;
  }
  @Override
  public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotNum) {
    ItemStack itemCopy = null;
    Slot slot = (Slot) this.inventorySlots.get(slotNum);

    if (slot != null && slot.getHasStack()) {
      ItemStack item = slot.getStack();
      itemCopy = item.copy();

      if (slotNum < 9) {
        if (!this.mergeItemStack(item, 9, this.inventorySlots.size(), true)) {
          return null;
        }
      } else if (!this.mergeItemStack(item, 0, 9, false)) {
        return null;
      }

      if (item.stackSize == 0) {
        slot.putStack((ItemStack) null);
      } else {
        slot.onSlotChanged();
      }
    }

    return itemCopy;
  }
  /**
   * Input list must be ItemStack array with 5 elements, contain null if no item is used in the
   * slot.
   *
   * <p>0 - Crystal slot 1 - Silicon slot 2 - Silicon slot 3 - Redstone slot 4 - Optional slot
   *
   * @param output
   * @param inputList ItemStack array with length 5. Fill with stacks as explained above
   * @return
   */
  public static void addRecipe(ItemStack output, ItemStack[] inputList) {
    if (inputList.length != 5) {
      throw new RuntimeException("Invalid circuit fabricator recipe!");
    }

    CircuitFabricatorRecipes.recipes.put(inputList, output);

    // Add the recipe ingredients to the valid items for each slot
    // First initialise the ArrayList if this is the first time it's used
    if (CircuitFabricatorRecipes.slotValidItems.size() == 0) {
      for (int i = 0; i < 5; i++) {
        ArrayList<ItemStack> entry = new ArrayList<ItemStack>();
        CircuitFabricatorRecipes.slotValidItems.add(entry);
      }
    }
    // Now see if the recipe items are already valid for their slots, if not add them
    for (int i = 0; i < 5; i++) {
      ItemStack inputStack = inputList[i];
      if (inputStack == null) continue;

      ArrayList<ItemStack> validItems = CircuitFabricatorRecipes.slotValidItems.get(i);

      boolean found = false;
      for (int j = 0; j < validItems.size(); j++) {
        if (inputStack.isItemEqual(validItems.get(j))) {
          found = true;
          break;
        }
      }
      if (!found) {
        validItems.add(inputStack.copy());
      }
    }
  }
Пример #10
0
 public static int getDye(ItemStack stack) {
   if (stack == null) return -1;
   if (stack.getItem().equals(Items.dye)) return stack.getItemDamage();
   for (int dye = 0; dye < dyeNames.length; dye++)
     if (compareToOreName(stack, "dye" + dyeNames[dye])) return dye;
   return -1;
 }
Пример #11
0
  @Override
  public boolean onBlockActivated(
      World world,
      int x,
      int y,
      int z,
      EntityPlayer player,
      int idk,
      float what,
      float these,
      float are) {
    ItemStack playerItem = player.getCurrentEquippedItem();

    if (playerItem != null) {
      if (playerItem.getItem() instanceof TelepositionFocus) {
        SoulNetworkHandler.checkAndSetItemPlayer(playerItem, player);

        if (playerItem.getTagCompound() == null) {
          playerItem.setTagCompound(new NBTTagCompound());
        }

        NBTTagCompound itemTag = playerItem.getTagCompound();
        itemTag.setInteger("xCoord", x);
        itemTag.setInteger("yCoord", y);
        itemTag.setInteger("zCoord", z);
        itemTag.setInteger("dimensionId", world.provider.dimensionId);
        return true;
      }
    }
    player.openGui(AlchemicalWizardry.instance, 1, world, x, y, z);
    return true;
  }
Пример #12
0
 public static ItemStack insertStackIntoInventory(
     IInventory inventory, ItemStack stack, int side) {
   if (stack == null || inventory == null) return null;
   int stackSize = stack.stackSize;
   if (inventory instanceof ISidedInventory) {
     ISidedInventory sidedInv = (ISidedInventory) inventory;
     int slots[] = sidedInv.getAccessibleSlotsFromSide(side);
     if (slots == null) return stack;
     for (int i = 0; i < slots.length && stack != null; i++) {
       if (sidedInv.canInsertItem(slots[i], stack, side)) {
         ItemStack existingStack = inventory.getStackInSlot(slots[i]);
         if (OreDictionary.itemMatches(existingStack, stack, true)
             && ItemStack.areItemStackTagsEqual(stack, existingStack))
           stack = addToOccupiedSlot(sidedInv, slots[i], stack, existingStack);
       }
     }
     for (int i = 0; i < slots.length && stack != null; i++)
       if (inventory.getStackInSlot(slots[i]) == null
           && sidedInv.canInsertItem(slots[i], stack, side))
         stack = addToEmptyInventorySlot(sidedInv, slots[i], stack);
   } else {
     int invSize = inventory.getSizeInventory();
     for (int i = 0; i < invSize && stack != null; i++) {
       ItemStack existingStack = inventory.getStackInSlot(i);
       if (OreDictionary.itemMatches(existingStack, stack, true)
           && ItemStack.areItemStackTagsEqual(stack, existingStack))
         stack = addToOccupiedSlot(inventory, i, stack, existingStack);
     }
     for (int i = 0; i < invSize && stack != null; i++)
       if (inventory.getStackInSlot(i) == null)
         stack = addToEmptyInventorySlot(inventory, i, stack);
   }
   if (stack == null || stack.stackSize != stackSize) inventory.markDirty();
   return stack;
 }
  @Override
  public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
    ItemStack newItemStack = null;
    Slot slot = (Slot) inventorySlots.get(slotIndex);

    if (slot != null && slot.getHasStack()) {
      ItemStack itemStack = slot.getStack();
      newItemStack = itemStack.copy();

      if (slotIndex < chestInventoryRows * chestInventoryColumns) {
        if (!this.mergeItemStack(
            itemStack, chestInventoryRows * chestInventoryColumns, inventorySlots.size(), false)) {
          return null;
        }
      } else if (!this.mergeItemStack(
          itemStack, 0, chestInventoryRows * chestInventoryColumns, false)) {
        return null;
      }

      if (itemStack.stackSize == 0) {
        slot.putStack(null);
      } else {
        slot.onSlotChanged();
      }
    }

    return newItemStack;
  }
Пример #14
0
 @Optional.Method(modid = Mods.OpenComputers)
 private boolean isUpgrade(ItemStack stack) {
   return stack != null
       && stack.getItem() != null
       && stack.getItem() instanceof ItemOpenComputers
       && upgrades.contains(stack.getItemDamage());
 }
Пример #15
0
 public void sellProperty() {
   ArrayList<ItemStack> addedStacks = new ArrayList<ItemStack>();
   for (ItemStack stack : price) {
     if (owner.inventory.addItemStackToInventory(stack)) addedStacks.add(stack);
     else {
       for (ItemStack addedStack : addedStacks)
         for (int i = 0; i < addedStack.stackSize; i++)
           owner.inventory.consumeInventoryItem(
               addedStack.itemID); // Abrar's PR: ,addedStack.getItemDamage());
       break;
     }
   }
   ArrayList<ItemStack> takenStacks = new ArrayList<ItemStack>();
   for (ItemStack stack : price) {
     ItemStack copyStack = stack.copy();
     copyStack.stackSize = 0;
     do {
       if (!buyer.inventory.consumeInventoryItem(stack.itemID))
         for (ItemStack takenStack : takenStacks)
           owner.inventory.addItemStackToInventory(copyStack);
       copyStack.stackSize++;
     } while (copyStack.stackSize < stack.stackSize);
     if (copyStack.stackSize == stack.stackSize) takenStacks.add(copyStack);
   }
 }
    @Override
    public void onPickupFromSlot(EntityPlayer player, ItemStack stack) {
      if (stack.getItem() instanceof ItemPotion && stack.getItemDamage() > 0)
        player.addStat(AchievementList.potion, 1);

      super.onPickupFromSlot(player, stack);
    }
Пример #17
0
  @Override
  public boolean onBlockActivated(
      World world,
      int x,
      int y,
      int z,
      EntityPlayer entityplayer,
      int par6,
      float par7,
      float par8,
      float par9) {
    if (!canBlockStay(world, x, y, z)) {
      world.setBlockToAir(x, y, z);
      world.spawnEntityInWorld(new EntityItem(world, x, y, z, new ItemStack(this, 1)));
    } else if ((TEBloomery) world.getTileEntity(x, y, z) != null) {
      TEBloomery te = (TEBloomery) world.getTileEntity(x, y, z);
      ItemStack is = entityplayer.getCurrentEquippedItem();

      if (is != null
          && (is.getItem() == TFCItems.FireStarter || is.getItem() == TFCItems.FlintSteel)) {
        if (te.canLight()) entityplayer.getCurrentEquippedItem().damageItem(1, entityplayer);
      } else {
        world.playAuxSFXAtEntity(entityplayer, 1003, x, y, z, 0);
        if (isOpen(world.getBlockMetadata(x, y, z)))
          world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) - 8, 3);
        else world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) + 8, 3);
      }
    }
    return true;
  }
  @Override
  public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) {
    ItemStack itemstack = null;
    Slot slot = (Slot) inventorySlots.get(slotIndex);

    if (slot != null && slot.getHasStack()) {
      ItemStack itemstack1 = slot.getStack();
      itemstack = itemstack1.copy();

      if ((slotIndex < 0 || slotIndex > 2) && slotIndex != 3) {
        if (!ingredientSlot.getHasStack() && ingredientSlot.isItemValid(itemstack1)) {
          if (!mergeItemStack(itemstack1, 3, 4, false)) return null;
        } else if (PotionSlot.canHoldPotion(itemstack)) {
          if (!mergeItemStack(itemstack1, 0, 3, false)) return null;
        } else if (slotIndex >= 4 && slotIndex < 31) {
          if (!mergeItemStack(itemstack1, 31, 40, false)) return null;
        } else if (slotIndex >= 31 && slotIndex < 40) {
          if (!mergeItemStack(itemstack1, 4, 31, false)) return null;
        } else if (!mergeItemStack(itemstack1, 4, 40, false)) return null;
      } else {
        if (!mergeItemStack(itemstack1, 4, 40, true)) return null;

        slot.onSlotChange(itemstack1, itemstack);
      }

      if (itemstack1.stackSize == 0) slot.putStack((ItemStack) null);
      else slot.onSlotChanged();

      if (itemstack1.stackSize == itemstack.stackSize) return null;

      slot.onPickupFromSlot(player, itemstack1);
    }

    return itemstack;
  }
Пример #19
0
  /** Used to check if a recipe matches current crafting inventory */
  @Override
  public boolean matches(InventoryCrafting par1InventoryCrafting, World par2World) {
    this.enchantedBook = null;
    this.tool = null;

    for (int i = 0; i < 3; ++i) {
      for (int j = 0; j < 3; ++j) {
        ItemStack itemstack = par1InventoryCrafting.getStackInRowAndColumn(j, i);

        if (itemstack != null) {
          if (Item.getIdFromItem(itemstack.getItem()) == Item.getIdFromItem(Items.enchanted_book)) {
            if (this.enchantedBook != null) return false;

            this.enchantedBook = itemstack;
          }

          if (itemstack.getItem() instanceof ToolBase) {
            if (this.tool != null) return false;

            this.tool = ((ToolBase) itemstack.getItem()).getToolProperties(itemstack);
          }
        }
      }
    }

    return this.enchantedBook != null && this.tool != null;
  }
Пример #20
0
  @Override
  public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slot) {
    Slot slotObject = (Slot) inventorySlots.get(slot);
    if (slotObject != null && slotObject.getHasStack()) {
      ItemStack stackInSlot = slotObject.getStack();
      ItemStack stack = stackInSlot.copy();
      if (slot >= 0 && slot < kDecomposerInventoryEnd) {
        if (!mergeItemStack(stackInSlot, kPlayerInventorySlotStart, inventorySlots.size(), true))
          return null;
      } else if (stackInSlot.itemID == MinechemItems.testTube.itemID) {
        if (!mergeItemStack(
            stackInSlot,
            decomposer.kEmptyTestTubeSlotStart,
            decomposer.kEmptyTestTubeSlotEnd + 1,
            false)) return null;
      } else if (slot >= kPlayerInventorySlotStart) {
        if (!mergeItemStack(stackInSlot, decomposer.kInputSlot, decomposer.kInputSlot + 1, false))
          return null;
      } else if (!mergeItemStack(
          stackInSlot, kPlayerInventorySlotStart, inventorySlots.size(), true)) return null;

      if (stackInSlot.stackSize == 0) slotObject.putStack(null);
      else slotObject.onSlotChanged();

      return stack;
    }
    return null;
  }
  private static void doPlayer(EntityPlayerMP player, VoteEvent vote) {
    if (!ConfigServerVote.msgAll.equals("")) {
      player.playerNetServerHandler.sendPacket(
          new S02PacketChat(
              new ChatComponentText(
                  ChatOutputHandler.formatColors(
                      ConfigServerVote.msgAll
                          .replaceAll("%service", vote.serviceName)
                          .replaceAll("%player", vote.player)))));
    }

    if (!ConfigServerVote.msgVoter.equals("")) {
      ChatOutputHandler.sendMessage(
          player,
          ChatOutputHandler.formatColors(
              ConfigServerVote.msgAll
                  .replaceAll("%service", vote.serviceName)
                  .replaceAll("%player", vote.player)));
    }

    if (!ConfigServerVote.freeStuff.isEmpty()) {
      for (ItemStack stack : ConfigServerVote.freeStuff) {
        LoggingHandler.felog.debug(stack.toString());
        player.inventory.addItemStackToInventory(stack.copy());
      }
    }
  }
  @Override
  public void onBlockPlacedBy(
      World world, int x, int y, int z, EntityLivingBase entity, ItemStack stack) {
    if (world.isRemote) return;
    if (stack.hasTagCompound()) {
      TileEntity te = world.getTileEntity(x, y, z);
      if (te instanceof TileVendorBlock) {
        TileVendorBlock tentity = (TileVendorBlock) te;
        NBTTagCompound tagCompound = stack.getTagCompound();
        if (tagCompound == null) {
          return;
        }
        NBTTagList tagList = tagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
        for (int i = 0; i < tagList.tagCount(); i++) {
          NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
          byte slot = tag.getByte("Slot");
          if (slot >= 0 && slot < tentity.getSizeInventory()) {
            tentity.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tag));
          }
        }
        tentity.coinSum = tagCompound.getInteger("CoinSum");
        tentity.userCoinSum = tagCompound.getInteger("UserCoinSum");
        tentity.itemPrice = tagCompound.getInteger("ItemPrice");
        tentity.blockOwner = tagCompound.getString("BlockOwner");
        tentity.infiniteMode = tagCompound.getBoolean("Infinite");
      }
      world.markBlockForUpdate(x, y, z);

    } else {
      // item has no owner so we'll set one and get out of here
      ((TileVendorBlock) world.getTileEntity(x, y, z)).blockOwner = entity.getCommandSenderName();
    }
    int meta = stack.getItemDamage();
    world.setBlockMetadataWithNotify(x, y, z, meta, 2);
  }
  @Override
  public ItemStack transferStackInSlot(EntityPlayer player, int slot) {
    ItemStack stack = null;
    Slot slotObject = (Slot) inventorySlots.get(slot);
    int machInvSize = _ncw.getSizeInventory();

    if (slotObject != null && slotObject.getHasStack()) {
      ItemStack stackInSlot = slotObject.getStack();
      stack = stackInSlot.copy();

      if (slot < machInvSize) {
        if (!mergeItemStack(stackInSlot, machInvSize, inventorySlots.size(), true)) {
          return null;
        }
      } else if (!mergeItemStack(stackInSlot, 0, machInvSize, false)) {
        return null;
      }

      if (stackInSlot.stackSize == 0) {
        slotObject.putStack(null);
      } else {
        slotObject.onSlotChanged();
      }

      if (stackInSlot.stackSize == stack.stackSize) {
        return null;
      }

      slotObject.onPickupFromSlot(player, stackInSlot);
    }

    return stack;
  }
 public ItemStack getItemStackWithData(World world, int x, int y, int z) {
   ItemStack stack = new ItemStack(world.getBlock(x, y, z), 1, 0);
   TileEntity tentity = world.getTileEntity(x, y, z);
   if (tentity instanceof TileVendorBlock) {
     TileVendorBlock te = (TileVendorBlock) tentity;
     NBTTagList itemList = new NBTTagList();
     NBTTagCompound tagCompound = new NBTTagCompound();
     for (int i = 0; i < te.getSizeInventory(); i++) {
       ItemStack invStack = te.getStackInSlot(i);
       if (invStack != null) {
         NBTTagCompound tag = new NBTTagCompound();
         tag.setByte("Slot", (byte) i);
         invStack.writeToNBT(tag);
         itemList.appendTag(tag);
       }
     }
     tagCompound.setTag("Inventory", itemList);
     tagCompound.setInteger("CoinSum", te.coinSum);
     tagCompound.setInteger("UserCoinSum", te.userCoinSum);
     tagCompound.setInteger("ItemPrice", te.itemPrice);
     tagCompound.setString("BlockOwner", te.blockOwner);
     tagCompound.setBoolean("Infinite", te.infiniteMode);
     stack.setTagCompound(tagCompound);
     return stack;
   } else return stack;
 }
Пример #25
0
  @Override
  public void drawScreen(int mouseX, int mouseY, float ticks) {
    super.drawScreen(mouseX, mouseY, ticks);

    int i = 0;

    if (prevHover.checkHover(mouseX, mouseY)) {
      i = -1;
    } else if (nextHover.checkHover(mouseX, mouseY)) {
      i = 1;
    }

    if (container.isRecipes() && i != 0) {
      ItemStack stack = container.getNextRecipe(i);

      drawCreativeTabHoveringText(stack.getDisplayName(), mouseX, mouseY);
    }

    if (container.isRecipes()
        && mouseX >= guiLeft + recipesX - 5
        && mouseX <= guiLeft + xSize - 5
        && mouseY >= guiTop + recipesY - 4
        && mouseY <= guiTop + recipesY + 10) {
      tooltips.clear();

      for (ItemStack stack : container.getRecipes()) {
        tooltips.add(stack.getDisplayName());
      }

      drawHoveringText(tooltips, mouseX, mouseY);
    }
  }
Пример #26
0
  @SuppressWarnings({"rawtypes", "unchecked"})
  @Override
  @SideOnly(Side.CLIENT)
  public void addInformation(ItemStack var1, EntityPlayer var2, List var3, boolean var4) {
    if (var1.getItem().equals(RioVItems.axeOfAunTun)) {
      var3.add("The most valuable and powerful weapon.");
      var3.add("Fully fused. Fully usable.");
      var3.add("Fusion: 100%");
    }

    if (var1.getItem().equals(RioVItems.unfusedAxeOfAunTun)) {
      var3.add(StatCollector.translateToLocal("Unfused. Not usable."));
      var3.add(StatCollector.translateToLocal("Fusion: 0%"));
    }

    if (var1.getItem().equals(RioVItems.halfFusedAxeOfAunTun)) {
      var3.add(StatCollector.translateToLocal("Half fused. Still not usable."));
      var3.add(StatCollector.translateToLocal("Fusion: 50%"));
    }

    if (Config.showToolInfo) {
      var3.add(Color.GOLD + (var1.getMaxDamage() - var1.getItemDamage()) + " Uses");
      var3.add(Color.DARK_PURPLE + "Damage: " + toolMaterial.getDamageVsEntity());
    }
  }
Пример #27
0
  @Override
  public ActionResult<ItemStack> onItemRightClick(
      ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand) {

    if (!playerIn.capabilities.isCreativeMode) {
      itemStackIn.damageItem(1, playerIn);
      if (itemStackIn.getItemDamage() == 0) {
        itemStackIn = new ItemStack(ModItems.staff);
      }
    }

    worldIn.playSound(
        (EntityPlayer) null,
        playerIn.posX,
        playerIn.posY,
        playerIn.posZ,
        SoundEvents.ENTITY_SNOWBALL_THROW,
        SoundCategory.NEUTRAL,
        0.5F,
        0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

    if (!worldIn.isRemote) {
      EntityLargeSnowBall snowball = new EntityLargeSnowBall(worldIn, playerIn);
      snowball.setHeadingFromThrower(
          playerIn, playerIn.rotationPitch, playerIn.rotationYaw, 0.0F, 1.5F, 1.0F);
      worldIn.spawnEntityInWorld(snowball);
    }

    return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
  }
Пример #28
0
 public float checkTemps(IInventory inv) {
   float temp = 0;
   float[] temp1 = new float[inv.getSizeInventory()];
   for (int i = 0; i < inv.getSizeInventory(); i++) {
     ItemStack is = inv.getStackInSlot(i);
     if (is != null
         && is.hasTagCompound()
         && !is.getItem().getUnlocalizedName(is).contains("Clay")) {
       if (is.getTagCompound().hasKey("temperature")) {
         temp1[i] = is.getTagCompound().getFloat("temperature");
         if (temp1[i] < TFC_ItemHeat.getMeltingPoint(is)) {
           return (float) -1;
         }
       } else {
         return (float) -1;
       }
     } else if (is == null) {
       temp1[i] = -1;
     }
   }
   int temp2 = 0;
   for (int i = 0; i < inv.getSizeInventory(); i++) {
     if (temp1[i] >= 0) {
       temp += temp1[i];
       temp2++;
     }
   }
   if (temp2 > 0) {
     temp /= temp2;
   }
   return temp;
 }
Пример #29
0
 @Override
 protected void drawSlot(int id, int x, int y, int var4, int var5, int var6) {
   Block block = blocks.get(id);
   ItemStack itemStack = new ItemStack(Item.getItemFromBlock(block));
   GlStateManager.enableRescaleNormal();
   GlStateManager.enableBlend();
   RenderHelper.enableGUIStandardItemLighting();
   GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
   if (itemStack.getItem() != null)
     try {
       Minecraft.getMinecraft()
           .getRenderItem()
           .renderItemAndEffectIntoGUI(itemStack, x + 4, y + 4);
     } catch (Exception e) {
       e.printStackTrace();
     }
   else mc.fontRendererObj.drawString("?", x + 10, y + 9, 10526880);
   Minecraft.getMinecraft()
       .getRenderItem()
       .func_175030_a(Minecraft.getMinecraft().fontRendererObj, itemStack, x + 4, y + 4);
   RenderHelper.disableStandardItemLighting();
   GlStateManager.disableRescaleNormal();
   GlStateManager.disableBlend();
   glDisable(GL_LIGHTING);
   mc.fontRendererObj.drawString(
       "Name: "
           + (itemStack.getItem() == null ? block.getLocalizedName() : itemStack.getDisplayName()),
       x + 31,
       y + 3,
       10526880);
   int blockID = Block.getIdFromBlock(block);
   mc.fontRendererObj.drawString("ID: " + blockID, x + 31, y + 15, 10526880);
 }
Пример #30
0
 @Override
 public EnumRarity getRarity(ItemStack is) {
   if (is.getItem() == ModBase.magicApple) return EnumRarity.uncommon;
   if (is.getItem() == ModBase.magicGoodApple) return EnumRarity.rare;
   if (is.getItem() == ModBase.magicSuperApple) return EnumRarity.epic;
   return EnumRarity.common;
 }