Пример #1
0
 /** Use method instead of 'this.dead = true' to clear the player's item in use. */
 @Override
 public void setDead() {
   super.setDead();
   if (getThrower() instanceof EntityPlayer) {
     if (getThrower() instanceof EntityPlayerMP && !worldObj.isRemote) {
       PacketDispatcher.sendTo(
           new UnpressKeyPacket(UnpressKeyPacket.RMB), (EntityPlayerMP) getThrower());
     }
   }
 }