Пример #1
0
 public EntityFishHook(World worldIn, Player fishingPlayer) {
   super(worldIn);
   this.ignoreFrustumCheck = true;
   this.angler = fishingPlayer;
   this.angler.fishEntity = this;
   this.setSize(0.25F, 0.25F);
   this.setLocationAndAngles(
       fishingPlayer.posX,
       fishingPlayer.posY + (double) fishingPlayer.getEyeHeight(),
       fishingPlayer.posZ,
       fishingPlayer.rotationYaw,
       fishingPlayer.rotationPitch);
   this.posX -= (double) (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F);
   this.posY -= 0.10000000149011612D;
   this.posZ -= (double) (MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F);
   this.setPosition(this.posX, this.posY, this.posZ);
   float f = 0.4F;
   this.motionX =
       (double)
           (-MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI)
               * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI)
               * f);
   this.motionZ =
       (double)
           (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI)
               * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI)
               * f);
   this.motionY = (double) (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI) * f);
   this.handleHookCasting(this.motionX, this.motionY, this.motionZ, 1.5F, 1.0F);
 }
Пример #2
0
  /** Called when a Block is right-clicked with this Item */
  public boolean onItemUse(
      ItemStack stack,
      Player playerIn,
      World worldIn,
      BlockPos pos,
      EnumFacing side,
      float hitX,
      float hitY,
      float hitZ) {
    if (side != EnumFacing.UP) {
      return false;
    } else {
      IBlockState iblockstate = worldIn.getBlockState(pos);
      Block block = iblockstate.getBlock();

      if (!block.isReplaceable(worldIn, pos)) {
        pos = pos.offset(side);
      }

      if (!playerIn.canPlayerEdit(pos, side, stack)) {
        return false;
      } else if (!this.block.canPlaceBlockAt(worldIn, pos)) {
        return false;
      } else {
        placeDoor(worldIn, pos, EnumFacing.fromAngle((double) playerIn.rotationYaw), this.block);
        --stack.stackSize;
        return true;
      }
    }
  }
Пример #3
0
  public boolean onBlockActivated(
      World worldIn,
      BlockPos pos,
      IBlockState state,
      Player playerIn,
      EnumFacing side,
      float hitX,
      float hitY,
      float hitZ) {
    if (worldIn.isRemote) {
      return true;
    } else {
      TileEntity tileentity = worldIn.getTileEntity(pos);

      if (tileentity instanceof TileEntityBeacon) {
        playerIn.displayGUIChest((TileEntityBeacon) tileentity);
        playerIn.triggerAchievement(StatList.field_181730_N);
      }

      return true;
    }
  }
Пример #4
0
  /** Called when the container is closed. */
  public void onContainerClosed(Player playerIn) {
    super.onContainerClosed(playerIn);

    for (int i = 0; i < 4; ++i) {
      ItemStack itemstack = this.craftMatrix.removeStackFromSlot(i);

      if (itemstack != null) {
        playerIn.dropPlayerItemWithRandomChoice(itemstack, false);
      }
    }

    this.craftResult.setInventorySlotContents(0, (ItemStack) null);
  }
Пример #5
0
  private ItemStack fillBucket(ItemStack emptyBuckets, Player player, Item fullBucket) {
    if (player.capabilities.isCreativeMode) {
      return emptyBuckets;
    } else if (--emptyBuckets.stackSize <= 0) {
      return new ItemStack(fullBucket);
    } else {
      if (!player.inventory.addItemStackToInventory(new ItemStack(fullBucket))) {
        player.dropPlayerItemWithRandomChoice(new ItemStack(fullBucket, 1, 0), false);
      }

      return emptyBuckets;
    }
  }
Пример #6
0
  /**
   * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack,
   * world, entityPlayer
   */
  public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, Player playerIn) {
    boolean flag = this.isFull == Blocks.air;
    MovingObjectPosition movingobjectposition =
        this.getMovingObjectPositionFromPlayer(worldIn, playerIn, flag);

    if (movingobjectposition == null) {
      return itemStackIn;
    } else {
      if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
        BlockPos blockpos = movingobjectposition.getBlockPos();

        if (!worldIn.isBlockModifiable(playerIn, blockpos)) {
          return itemStackIn;
        }

        if (flag) {
          if (!playerIn.canPlayerEdit(
              blockpos.offset(movingobjectposition.sideHit),
              movingobjectposition.sideHit,
              itemStackIn)) {
            return itemStackIn;
          }

          IBlockState iblockstate = worldIn.getBlockState(blockpos);
          Material material = iblockstate.getBlock().getMaterial();

          if (material == Material.water
              && ((Integer) iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0) {
            worldIn.setBlockToAir(blockpos);
            playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
            return this.fillBucket(itemStackIn, playerIn, Items.water_bucket);
          }

          if (material == Material.lava
              && ((Integer) iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0) {
            worldIn.setBlockToAir(blockpos);
            playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
            return this.fillBucket(itemStackIn, playerIn, Items.lava_bucket);
          }
        } else {
          if (this.isFull == Blocks.air) {
            return new ItemStack(Items.bucket);
          }

          BlockPos blockpos1 = blockpos.offset(movingobjectposition.sideHit);

          if (!playerIn.canPlayerEdit(blockpos1, movingobjectposition.sideHit, itemStackIn)) {
            return itemStackIn;
          }

          if (this.tryPlaceContainedLiquid(worldIn, blockpos1)
              && !playerIn.capabilities.isCreativeMode) {
            playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
            return new ItemStack(Items.bucket);
          }
        }
      }

      return itemStackIn;
    }
  }