public void superRenderPlayer( AbstractClientPlayer entityplayer, double d, double d1, double d2, float f, float renderPartialTicks) { super.doRender(entityplayer, d, d1, d2, f, renderPartialTicks); }
public void func_78440_a(float p_78440_1_) { float var2 = this.field_78451_d + (this.field_78454_c - this.field_78451_d) * p_78440_1_; EntityClientPlayerMP var3 = this.field_78455_a.field_71439_g; float var4 = var3.field_70127_C + (var3.field_70125_A - var3.field_70127_C) * p_78440_1_; GL11.glPushMatrix(); GL11.glRotatef(var4, 1.0F, 0.0F, 0.0F); GL11.glRotatef( var3.field_70126_B + (var3.field_70177_z - var3.field_70126_B) * p_78440_1_, 0.0F, 1.0F, 0.0F); RenderHelper.func_74519_b(); GL11.glPopMatrix(); float var6; float var7; if (var3 instanceof EntityPlayerSP) { EntityPlayerSP var5 = (EntityPlayerSP) var3; var6 = var5.field_71164_i + (var5.field_71155_g - var5.field_71164_i) * p_78440_1_; var7 = var5.field_71163_h + (var5.field_71154_f - var5.field_71163_h) * p_78440_1_; GL11.glRotatef((var3.field_70125_A - var6) * 0.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef((var3.field_70177_z - var7) * 0.1F, 0.0F, 1.0F, 0.0F); } ItemStack var17 = this.field_78453_b; var6 = this.field_78455_a.field_71441_e.func_72801_o( MathHelper.func_76128_c(var3.field_70165_t), MathHelper.func_76128_c(var3.field_70163_u), MathHelper.func_76128_c(var3.field_70161_v)); var6 = 1.0F; int var18 = this.field_78455_a.field_71441_e.func_72802_i( MathHelper.func_76128_c(var3.field_70165_t), MathHelper.func_76128_c(var3.field_70163_u), MathHelper.func_76128_c(var3.field_70161_v), 0); int var8 = var18 % 65536; int var9 = var18 / 65536; OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, (float) var8 / 1.0F, (float) var9 / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); float var10; float var21; float var20; if (var17 != null) { var18 = Item.field_77698_e[var17.field_77993_c].func_82790_a(var17, 0); var20 = (float) (var18 >> 16 & 255) / 255.0F; var21 = (float) (var18 >> 8 & 255) / 255.0F; var10 = (float) (var18 & 255) / 255.0F; GL11.glColor4f(var6 * var20, var6 * var21, var6 * var10, 1.0F); } else { GL11.glColor4f(var6, var6, var6, 1.0F); } float var11; float var12; float var13; Render var24; RenderPlayer var26; if (var17 != null && var17.field_77993_c == Item.field_77744_bd.field_77779_bT) { GL11.glPushMatrix(); var7 = 0.8F; var20 = var3.func_70678_g(p_78440_1_); var21 = MathHelper.func_76126_a(var20 * 3.1415927F); var10 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glTranslatef( -var10 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F * 2.0F) * 0.2F, -var21 * 0.2F); var20 = 1.0F - var4 / 45.0F + 0.1F; if (var20 < 0.0F) { var20 = 0.0F; } if (var20 > 1.0F) { var20 = 1.0F; } var20 = -MathHelper.func_76134_b(var20 * 3.1415927F) * 0.5F + 0.5F; GL11.glTranslatef( 0.0F, 0.0F * var7 - (1.0F - var2) * 1.2F - var20 * 0.5F + 0.04F, -0.9F * var7); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(var20 * -85.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable('\u803a'); GL11.glBindTexture( 3553, this.field_78455_a.field_71446_o.func_78350_a( this.field_78455_a.field_71439_g.field_70120_cr, this.field_78455_a.field_71439_g.func_70073_O())); for (var9 = 0; var9 < 2; ++var9) { int var22 = var9 * 2 - 1; GL11.glPushMatrix(); GL11.glTranslatef(-0.0F, -0.6F, 1.1F * (float) var22); GL11.glRotatef((float) (-45 * var22), 1.0F, 0.0F, 0.0F); GL11.glRotatef(-90.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(59.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef((float) (-65 * var22), 0.0F, 1.0F, 0.0F); var24 = RenderManager.field_78727_a.func_78713_a(this.field_78455_a.field_71439_g); var26 = (RenderPlayer) var24; var13 = 1.0F; GL11.glScalef(var13, var13, var13); var26.func_82441_a(this.field_78455_a.field_71439_g); GL11.glPopMatrix(); } var21 = var3.func_70678_g(p_78440_1_); var10 = MathHelper.func_76126_a(var21 * var21 * 3.1415927F); var11 = MathHelper.func_76126_a(MathHelper.func_76129_c(var21) * 3.1415927F); GL11.glRotatef(-var10 * 20.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var11 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-var11 * 80.0F, 1.0F, 0.0F, 0.0F); var12 = 0.38F; GL11.glScalef(var12, var12, var12); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-1.0F, -1.0F, 0.0F); var13 = 0.015625F; GL11.glScalef(var13, var13, var13); this.field_78455_a.field_71446_o.func_78342_b( this.field_78455_a.field_71446_o.func_78341_b("/misc/mapbg.png")); Tessellator var28 = Tessellator.field_78398_a; GL11.glNormal3f(0.0F, 0.0F, -1.0F); var28.func_78382_b(); byte var27 = 7; var28.func_78374_a((double) (0 - var27), (double) (128 + var27), 0.0D, 0.0D, 1.0D); var28.func_78374_a((double) (128 + var27), (double) (128 + var27), 0.0D, 1.0D, 1.0D); var28.func_78374_a((double) (128 + var27), (double) (0 - var27), 0.0D, 1.0D, 0.0D); var28.func_78374_a((double) (0 - var27), (double) (0 - var27), 0.0D, 0.0D, 0.0D); var28.func_78381_a(); MapData var16 = Item.field_77744_bd.func_77873_a(var17, this.field_78455_a.field_71441_e); if (var16 != null) { this.field_78449_f.func_78319_a( this.field_78455_a.field_71439_g, this.field_78455_a.field_71446_o, var16); } GL11.glPopMatrix(); } else if (var17 != null) { GL11.glPushMatrix(); var7 = 0.8F; if (var3.func_71052_bv() > 0) { EnumAction var19 = var17.func_77975_n(); if (var19 == EnumAction.eat || var19 == EnumAction.drink) { var21 = (float) var3.func_71052_bv() - p_78440_1_ + 1.0F; var10 = 1.0F - var21 / (float) var17.func_77988_m(); var11 = 1.0F - var10; var11 = var11 * var11 * var11; var11 = var11 * var11 * var11; var11 = var11 * var11 * var11; var12 = 1.0F - var11; GL11.glTranslatef( 0.0F, MathHelper.func_76135_e(MathHelper.func_76134_b(var21 / 4.0F * 3.1415927F) * 0.1F) * (float) ((double) var10 > 0.2D ? 1 : 0), 0.0F); GL11.glTranslatef(var12 * 0.6F, -var12 * 0.5F, 0.0F); GL11.glRotatef(var12 * 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(var12 * 10.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(var12 * 30.0F, 0.0F, 0.0F, 1.0F); } } else { var20 = var3.func_70678_g(p_78440_1_); var21 = MathHelper.func_76126_a(var20 * 3.1415927F); var10 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glTranslatef( -var10 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F * 2.0F) * 0.2F, -var21 * 0.2F); } GL11.glTranslatef(0.7F * var7, -0.65F * var7 - (1.0F - var2) * 0.6F, -0.9F * var7); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glEnable('\u803a'); var20 = var3.func_70678_g(p_78440_1_); var21 = MathHelper.func_76126_a(var20 * var20 * 3.1415927F); var10 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glRotatef(-var21 * 20.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var10 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-var10 * 80.0F, 1.0F, 0.0F, 0.0F); var11 = 0.4F; GL11.glScalef(var11, var11, var11); float var14; float var15; if (var3.func_71052_bv() > 0) { EnumAction var23 = var17.func_77975_n(); if (var23 == EnumAction.block) { GL11.glTranslatef(-0.5F, 0.2F, 0.0F); GL11.glRotatef(30.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-80.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(60.0F, 0.0F, 1.0F, 0.0F); } else if (var23 == EnumAction.bow) { GL11.glRotatef(-18.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-12.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-8.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.9F, 0.2F, 0.0F); var13 = (float) var17.func_77988_m() - ((float) var3.func_71052_bv() - p_78440_1_ + 1.0F); var14 = var13 / 20.0F; var14 = (var14 * var14 + var14 * 2.0F) / 3.0F; if (var14 > 1.0F) { var14 = 1.0F; } if (var14 > 0.1F) { GL11.glTranslatef( 0.0F, MathHelper.func_76126_a((var13 - 0.1F) * 1.3F) * 0.01F * (var14 - 0.1F), 0.0F); } GL11.glTranslatef(0.0F, 0.0F, var14 * 0.1F); GL11.glRotatef(-335.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.5F, 0.0F); var15 = 1.0F + var14 * 0.2F; GL11.glScalef(1.0F, 1.0F, var15); GL11.glTranslatef(0.0F, -0.5F, 0.0F); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); } } if (var17.func_77973_b().func_77629_n_()) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (var17.func_77973_b().func_77623_v()) { this.func_78443_a(var3, var17, 0); int var25 = Item.field_77698_e[var17.field_77993_c].func_82790_a(var17, 1); var13 = (float) (var25 >> 16 & 255) / 255.0F; var14 = (float) (var25 >> 8 & 255) / 255.0F; var15 = (float) (var25 & 255) / 255.0F; GL11.glColor4f(var6 * var13, var6 * var14, var6 * var15, 1.0F); this.func_78443_a(var3, var17, 1); } else { this.func_78443_a(var3, var17, 0); } GL11.glPopMatrix(); } else if (!var3.func_82150_aj()) { GL11.glPushMatrix(); var7 = 0.8F; var20 = var3.func_70678_g(p_78440_1_); var21 = MathHelper.func_76126_a(var20 * 3.1415927F); var10 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glTranslatef( -var10 * 0.3F, MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F * 2.0F) * 0.4F, -var21 * 0.4F); GL11.glTranslatef(0.8F * var7, -0.75F * var7 - (1.0F - var2) * 0.6F, -0.9F * var7); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glEnable('\u803a'); var20 = var3.func_70678_g(p_78440_1_); var21 = MathHelper.func_76126_a(var20 * var20 * 3.1415927F); var10 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glRotatef(var10 * 70.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var21 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glBindTexture( 3553, this.field_78455_a.field_71446_o.func_78350_a( this.field_78455_a.field_71439_g.field_70120_cr, this.field_78455_a.field_71439_g.func_70073_O())); GL11.glTranslatef(-1.0F, 3.6F, 3.5F); GL11.glRotatef(120.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(200.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(5.6F, 0.0F, 0.0F); var24 = RenderManager.field_78727_a.func_78713_a(this.field_78455_a.field_71439_g); var26 = (RenderPlayer) var24; var13 = 1.0F; GL11.glScalef(var13, var13, var13); var26.func_82441_a(this.field_78455_a.field_71439_g); GL11.glPopMatrix(); } GL11.glDisable('\u803a'); RenderHelper.func_74518_a(); }
public void superRenderSpecials(AbstractClientPlayer entityplayer, float f) { super.preRenderCallback(entityplayer, f); }
public void superRotatePlayer( AbstractClientPlayer entityplayer, float totalTime, float actualRotation, float f2) { super.rotateCorpse(entityplayer, totalTime, actualRotation, f2); }
public void superDrawFirstPersonHand(EntityPlayer entityPlayer) { super.renderFirstPersonArm(entityPlayer); }
/** * Renders the active item in the player's hand when in first person mode. Args: partialTickTime */ public void renderItemInFirstPerson(float par1) { float f1 = this.prevEquippedProgress + (this.equippedProgress - this.prevEquippedProgress) * par1; EntityClientPlayerMP entityclientplayermp = this.mc.thePlayer; float f2 = entityclientplayermp.prevRotationPitch + (entityclientplayermp.rotationPitch - entityclientplayermp.prevRotationPitch) * par1; GL11.glPushMatrix(); GL11.glRotatef(f2, 1.0F, 0.0F, 0.0F); GL11.glRotatef( entityclientplayermp.prevRotationYaw + (entityclientplayermp.rotationYaw - entityclientplayermp.prevRotationYaw) * par1, 0.0F, 1.0F, 0.0F); RenderHelper.enableStandardItemLighting(); GL11.glPopMatrix(); float f3; float f4; if (entityclientplayermp instanceof EntityPlayerSP) { EntityPlayerSP entityplayersp = (EntityPlayerSP) entityclientplayermp; f3 = entityplayersp.prevRenderArmPitch + (entityplayersp.renderArmPitch - entityplayersp.prevRenderArmPitch) * par1; f4 = entityplayersp.prevRenderArmYaw + (entityplayersp.renderArmYaw - entityplayersp.prevRenderArmYaw) * par1; GL11.glRotatef((entityclientplayermp.rotationPitch - f3) * 0.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef((entityclientplayermp.rotationYaw - f4) * 0.1F, 0.0F, 1.0F, 0.0F); } ItemStack itemstack = this.itemToRender; f3 = this.mc.theWorld.getLightBrightness( MathHelper.floor_double(entityclientplayermp.posX), MathHelper.floor_double(entityclientplayermp.posY), MathHelper.floor_double(entityclientplayermp.posZ)); f3 = 1.0F; int i = this.mc.theWorld.getLightBrightnessForSkyBlocks( MathHelper.floor_double(entityclientplayermp.posX), MathHelper.floor_double(entityclientplayermp.posY), MathHelper.floor_double(entityclientplayermp.posZ), 0); int j = i % 65536; int k = i / 65536; OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); float f5; float f6; float f7; if (itemstack != null) { i = Item.itemsList[itemstack.itemID].getColorFromItemStack(itemstack, 0); f7 = (float) (i >> 16 & 255) / 255.0F; f6 = (float) (i >> 8 & 255) / 255.0F; f5 = (float) (i & 255) / 255.0F; GL11.glColor4f(f3 * f7, f3 * f6, f3 * f5, 1.0F); } else { GL11.glColor4f(f3, f3, f3, 1.0F); } float f8; float f9; float f10; Render render; RenderPlayer renderplayer; if (itemstack != null && itemstack.getItem() instanceof ItemMap) { GL11.glPushMatrix(); f4 = 0.8F; f7 = entityclientplayermp.getSwingProgress(par1); f6 = MathHelper.sin(f7 * (float) Math.PI); f5 = MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI); GL11.glTranslatef( -f5 * 0.4F, MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI * 2.0F) * 0.2F, -f6 * 0.2F); f7 = 1.0F - f2 / 45.0F + 0.1F; if (f7 < 0.0F) { f7 = 0.0F; } if (f7 > 1.0F) { f7 = 1.0F; } f7 = -MathHelper.cos(f7 * (float) Math.PI) * 0.5F + 0.5F; GL11.glTranslatef(0.0F, 0.0F * f4 - (1.0F - f1) * 1.2F - f7 * 0.5F + 0.04F, -0.9F * f4); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f7 * -85.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glBindTexture( GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTextureForDownloadableImage( this.mc.thePlayer.skinUrl, this.mc.thePlayer.getTexture())); this.mc.renderEngine.resetBoundTexture(); for (k = 0; k < 2; ++k) { int l = k * 2 - 1; GL11.glPushMatrix(); GL11.glTranslatef(-0.0F, -0.6F, 1.1F * (float) l); GL11.glRotatef((float) (-45 * l), 1.0F, 0.0F, 0.0F); GL11.glRotatef(-90.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(59.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef((float) (-65 * l), 0.0F, 1.0F, 0.0F); render = RenderManager.instance.getEntityRenderObject(this.mc.thePlayer); renderplayer = (RenderPlayer) render; f10 = 1.0F; GL11.glScalef(f10, f10, f10); renderplayer.renderFirstPersonArm(this.mc.thePlayer); GL11.glPopMatrix(); } f6 = entityclientplayermp.getSwingProgress(par1); f5 = MathHelper.sin(f6 * f6 * (float) Math.PI); f8 = MathHelper.sin(MathHelper.sqrt_float(f6) * (float) Math.PI); GL11.glRotatef(-f5 * 20.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f8 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f8 * 80.0F, 1.0F, 0.0F, 0.0F); f9 = 0.38F; GL11.glScalef(f9, f9, f9); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-1.0F, -1.0F, 0.0F); f10 = 0.015625F; GL11.glScalef(f10, f10, f10); this.mc.renderEngine.bindTexture("/misc/mapbg.png"); Tessellator tessellator = Tessellator.instance; GL11.glNormal3f(0.0F, 0.0F, -1.0F); tessellator.startDrawingQuads(); byte b0 = 7; tessellator.addVertexWithUV((double) (0 - b0), (double) (128 + b0), 0.0D, 0.0D, 1.0D); tessellator.addVertexWithUV((double) (128 + b0), (double) (128 + b0), 0.0D, 1.0D, 1.0D); tessellator.addVertexWithUV((double) (128 + b0), (double) (0 - b0), 0.0D, 1.0D, 0.0D); tessellator.addVertexWithUV((double) (0 - b0), (double) (0 - b0), 0.0D, 0.0D, 0.0D); tessellator.draw(); IItemRenderer custom = MinecraftForgeClient.getItemRenderer(itemstack, FIRST_PERSON_MAP); MapData mapdata = ((ItemMap) itemstack.getItem()).getMapData(itemstack, this.mc.theWorld); if (custom == null) { if (mapdata != null) { this.mapItemRenderer.renderMap(this.mc.thePlayer, this.mc.renderEngine, mapdata); } } else { custom.renderItem(FIRST_PERSON_MAP, itemstack, mc.thePlayer, mc.renderEngine, mapdata); } GL11.glPopMatrix(); } else if (itemstack != null) { GL11.glPushMatrix(); f4 = 0.8F; if (entityclientplayermp.getItemInUseCount() > 0) { EnumAction enumaction = itemstack.getItemUseAction(); if (enumaction == EnumAction.eat || enumaction == EnumAction.drink) { f6 = (float) entityclientplayermp.getItemInUseCount() - par1 + 1.0F; f5 = 1.0F - f6 / (float) itemstack.getMaxItemUseDuration(); f8 = 1.0F - f5; f8 = f8 * f8 * f8; f8 = f8 * f8 * f8; f8 = f8 * f8 * f8; f9 = 1.0F - f8; GL11.glTranslatef( 0.0F, MathHelper.abs(MathHelper.cos(f6 / 4.0F * (float) Math.PI) * 0.1F) * (float) ((double) f5 > 0.2D ? 1 : 0), 0.0F); GL11.glTranslatef(f9 * 0.6F, -f9 * 0.5F, 0.0F); GL11.glRotatef(f9 * 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f9 * 10.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(f9 * 30.0F, 0.0F, 0.0F, 1.0F); } } else { f7 = entityclientplayermp.getSwingProgress(par1); f6 = MathHelper.sin(f7 * (float) Math.PI); f5 = MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI); GL11.glTranslatef( -f5 * 0.4F, MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI * 2.0F) * 0.2F, -f6 * 0.2F); } GL11.glTranslatef(0.7F * f4, -0.65F * f4 - (1.0F - f1) * 0.6F, -0.9F * f4); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glEnable(GL12.GL_RESCALE_NORMAL); f7 = entityclientplayermp.getSwingProgress(par1); f6 = MathHelper.sin(f7 * f7 * (float) Math.PI); f5 = MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI); GL11.glRotatef(-f6 * 20.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f5 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f5 * 80.0F, 1.0F, 0.0F, 0.0F); f8 = 0.4F; GL11.glScalef(f8, f8, f8); float f11; float f12; if (entityclientplayermp.getItemInUseCount() > 0) { EnumAction enumaction1 = itemstack.getItemUseAction(); if (enumaction1 == EnumAction.block) { GL11.glTranslatef(-0.5F, 0.2F, 0.0F); GL11.glRotatef(30.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-80.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(60.0F, 0.0F, 1.0F, 0.0F); } else if (enumaction1 == EnumAction.bow) { GL11.glRotatef(-18.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-12.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-8.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.9F, 0.2F, 0.0F); f10 = (float) itemstack.getMaxItemUseDuration() - ((float) entityclientplayermp.getItemInUseCount() - par1 + 1.0F); f11 = f10 / 20.0F; f11 = (f11 * f11 + f11 * 2.0F) / 3.0F; if (f11 > 1.0F) { f11 = 1.0F; } if (f11 > 0.1F) { GL11.glTranslatef( 0.0F, MathHelper.sin((f10 - 0.1F) * 1.3F) * 0.01F * (f11 - 0.1F), 0.0F); } GL11.glTranslatef(0.0F, 0.0F, f11 * 0.1F); GL11.glRotatef(-335.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.5F, 0.0F); f12 = 1.0F + f11 * 0.2F; GL11.glScalef(1.0F, 1.0F, f12); GL11.glTranslatef(0.0F, -0.5F, 0.0F); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); } } if (itemstack.getItem().shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (itemstack.getItem().requiresMultipleRenderPasses()) { this.renderItem(entityclientplayermp, itemstack, 0); for (int x = 1; x < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); x++) { int i1 = Item.itemsList[itemstack.itemID].getColorFromItemStack(itemstack, x); f10 = (float) (i1 >> 16 & 255) / 255.0F; f11 = (float) (i1 >> 8 & 255) / 255.0F; f12 = (float) (i1 & 255) / 255.0F; GL11.glColor4f(f3 * f10, f3 * f11, f3 * f12, 1.0F); this.renderItem(entityclientplayermp, itemstack, x); } } else { this.renderItem(entityclientplayermp, itemstack, 0); } GL11.glPopMatrix(); } else if (!entityclientplayermp.getHasActivePotion()) { GL11.glPushMatrix(); f4 = 0.8F; f7 = entityclientplayermp.getSwingProgress(par1); f6 = MathHelper.sin(f7 * (float) Math.PI); f5 = MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI); GL11.glTranslatef( -f5 * 0.3F, MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI * 2.0F) * 0.4F, -f6 * 0.4F); GL11.glTranslatef(0.8F * f4, -0.75F * f4 - (1.0F - f1) * 0.6F, -0.9F * f4); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glEnable(GL12.GL_RESCALE_NORMAL); f7 = entityclientplayermp.getSwingProgress(par1); f6 = MathHelper.sin(f7 * f7 * (float) Math.PI); f5 = MathHelper.sin(MathHelper.sqrt_float(f7) * (float) Math.PI); GL11.glRotatef(f5 * 70.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f6 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glBindTexture( GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTextureForDownloadableImage( this.mc.thePlayer.skinUrl, this.mc.thePlayer.getTexture())); this.mc.renderEngine.resetBoundTexture(); GL11.glTranslatef(-1.0F, 3.6F, 3.5F); GL11.glRotatef(120.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(200.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(5.6F, 0.0F, 0.0F); render = RenderManager.instance.getEntityRenderObject(this.mc.thePlayer); renderplayer = (RenderPlayer) render; f10 = 1.0F; GL11.glScalef(f10, f10, f10); renderplayer.renderFirstPersonArm(this.mc.thePlayer); GL11.glPopMatrix(); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); RenderHelper.disableStandardItemLighting(); }
public void func_78440_a(float p_78440_1_) { float var2 = this.field_78451_d + (this.field_78454_c - this.field_78451_d) * p_78440_1_; EntityClientPlayerMP var3 = this.field_78455_a.field_71439_g; float var4 = var3.field_70127_C + (var3.field_70125_A - var3.field_70127_C) * p_78440_1_; GL11.glPushMatrix(); GL11.glRotatef(var4, 1.0F, 0.0F, 0.0F); GL11.glRotatef( var3.field_70126_B + (var3.field_70177_z - var3.field_70126_B) * p_78440_1_, 0.0F, 1.0F, 0.0F); RenderHelper.func_74519_b(); GL11.glPopMatrix(); EntityPlayerSP var5 = (EntityPlayerSP) var3; float var6 = var5.field_71164_i + (var5.field_71155_g - var5.field_71164_i) * p_78440_1_; float var7 = var5.field_71163_h + (var5.field_71154_f - var5.field_71163_h) * p_78440_1_; GL11.glRotatef((var3.field_70125_A - var6) * 0.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef((var3.field_70177_z - var7) * 0.1F, 0.0F, 1.0F, 0.0F); ItemStack var8 = this.field_78453_b; float var9 = this.field_78455_a.field_71441_e.func_72801_o( MathHelper.func_76128_c(var3.field_70165_t), MathHelper.func_76128_c(var3.field_70163_u), MathHelper.func_76128_c(var3.field_70161_v)); var9 = 1.0F; int var10 = this.field_78455_a.field_71441_e.func_72802_i( MathHelper.func_76128_c(var3.field_70165_t), MathHelper.func_76128_c(var3.field_70163_u), MathHelper.func_76128_c(var3.field_70161_v), 0); int var11 = var10 % 65536; int var12 = var10 / 65536; OpenGlHelper.func_77475_a( OpenGlHelper.field_77476_b, (float) var11 / 1.0F, (float) var12 / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); float var13; float var20; float var22; if (var8 != null) { var10 = Item.field_77698_e[var8.field_77993_c].func_82790_a(var8, 0); var20 = (float) (var10 >> 16 & 255) / 255.0F; var22 = (float) (var10 >> 8 & 255) / 255.0F; var13 = (float) (var10 & 255) / 255.0F; GL11.glColor4f(var9 * var20, var9 * var22, var9 * var13, 1.0F); } else { GL11.glColor4f(var9, var9, var9, 1.0F); } float var14; float var15; float var16; float var21; Render var27; RenderPlayer var26; if (var8 != null && var8.field_77993_c == Item.field_77744_bd.field_77779_bT) { GL11.glPushMatrix(); var21 = 0.8F; var20 = var3.func_70678_g(p_78440_1_); var22 = MathHelper.func_76126_a(var20 * 3.1415927F); var13 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glTranslatef( -var13 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F * 2.0F) * 0.2F, -var22 * 0.2F); var20 = 1.0F - var4 / 45.0F + 0.1F; if (var20 < 0.0F) { var20 = 0.0F; } if (var20 > 1.0F) { var20 = 1.0F; } var20 = -MathHelper.func_76134_b(var20 * 3.1415927F) * 0.5F + 0.5F; GL11.glTranslatef( 0.0F, 0.0F * var21 - (1.0F - var2) * 1.2F - var20 * 0.5F + 0.04F, -0.9F * var21); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(var20 * -85.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable('\u803a'); this.field_78455_a.func_110434_K().func_110577_a(var3.func_110306_p()); for (var12 = 0; var12 < 2; ++var12) { int var24 = var12 * 2 - 1; GL11.glPushMatrix(); GL11.glTranslatef(-0.0F, -0.6F, 1.1F * (float) var24); GL11.glRotatef((float) (-45 * var24), 1.0F, 0.0F, 0.0F); GL11.glRotatef(-90.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(59.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef((float) (-65 * var24), 0.0F, 1.0F, 0.0F); var27 = RenderManager.field_78727_a.func_78713_a(this.field_78455_a.field_71439_g); var26 = (RenderPlayer) var27; var16 = 1.0F; GL11.glScalef(var16, var16, var16); var26.func_82441_a(this.field_78455_a.field_71439_g); GL11.glPopMatrix(); } var22 = var3.func_70678_g(p_78440_1_); var13 = MathHelper.func_76126_a(var22 * var22 * 3.1415927F); var14 = MathHelper.func_76126_a(MathHelper.func_76129_c(var22) * 3.1415927F); GL11.glRotatef(-var13 * 20.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var14 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-var14 * 80.0F, 1.0F, 0.0F, 0.0F); var15 = 0.38F; GL11.glScalef(var15, var15, var15); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-1.0F, -1.0F, 0.0F); var16 = 0.015625F; GL11.glScalef(var16, var16, var16); this.field_78455_a.func_110434_K().func_110577_a(field_110931_c); Tessellator var30 = Tessellator.field_78398_a; GL11.glNormal3f(0.0F, 0.0F, -1.0F); var30.func_78382_b(); byte var29 = 7; var30.func_78374_a((double) (0 - var29), (double) (128 + var29), 0.0D, 0.0D, 1.0D); var30.func_78374_a((double) (128 + var29), (double) (128 + var29), 0.0D, 1.0D, 1.0D); var30.func_78374_a((double) (128 + var29), (double) (0 - var29), 0.0D, 1.0D, 0.0D); var30.func_78374_a((double) (0 - var29), (double) (0 - var29), 0.0D, 0.0D, 0.0D); var30.func_78381_a(); MapData var19 = Item.field_77744_bd.func_77873_a(var8, this.field_78455_a.field_71441_e); if (var19 != null) { this.field_78449_f.func_78319_a( this.field_78455_a.field_71439_g, this.field_78455_a.func_110434_K(), var19); } GL11.glPopMatrix(); } else if (var8 != null) { GL11.glPushMatrix(); var21 = 0.8F; if (var3.func_71052_bv() > 0) { EnumAction var23 = var8.func_77975_n(); if (var23 == EnumAction.eat || var23 == EnumAction.drink) { var22 = (float) var3.func_71052_bv() - p_78440_1_ + 1.0F; var13 = 1.0F - var22 / (float) var8.func_77988_m(); var14 = 1.0F - var13; var14 = var14 * var14 * var14; var14 = var14 * var14 * var14; var14 = var14 * var14 * var14; var15 = 1.0F - var14; GL11.glTranslatef( 0.0F, MathHelper.func_76135_e(MathHelper.func_76134_b(var22 / 4.0F * 3.1415927F) * 0.1F) * (float) ((double) var13 > 0.2D ? 1 : 0), 0.0F); GL11.glTranslatef(var15 * 0.6F, -var15 * 0.5F, 0.0F); GL11.glRotatef(var15 * 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(var15 * 10.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(var15 * 30.0F, 0.0F, 0.0F, 1.0F); } } else { var20 = var3.func_70678_g(p_78440_1_); var22 = MathHelper.func_76126_a(var20 * 3.1415927F); var13 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glTranslatef( -var13 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F * 2.0F) * 0.2F, -var22 * 0.2F); } GL11.glTranslatef(0.7F * var21, -0.65F * var21 - (1.0F - var2) * 0.6F, -0.9F * var21); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glEnable('\u803a'); var20 = var3.func_70678_g(p_78440_1_); var22 = MathHelper.func_76126_a(var20 * var20 * 3.1415927F); var13 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glRotatef(-var22 * 20.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var13 * 20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-var13 * 80.0F, 1.0F, 0.0F, 0.0F); var14 = 0.4F; GL11.glScalef(var14, var14, var14); float var17; float var18; if (var3.func_71052_bv() > 0) { EnumAction var25 = var8.func_77975_n(); if (var25 == EnumAction.block) { GL11.glTranslatef(-0.5F, 0.2F, 0.0F); GL11.glRotatef(30.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-80.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(60.0F, 0.0F, 1.0F, 0.0F); } else if (var25 == EnumAction.bow) { GL11.glRotatef(-18.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-12.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-8.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.9F, 0.2F, 0.0F); var16 = (float) var8.func_77988_m() - ((float) var3.func_71052_bv() - p_78440_1_ + 1.0F); var17 = var16 / 20.0F; var17 = (var17 * var17 + var17 * 2.0F) / 3.0F; if (var17 > 1.0F) { var17 = 1.0F; } if (var17 > 0.1F) { GL11.glTranslatef( 0.0F, MathHelper.func_76126_a((var16 - 0.1F) * 1.3F) * 0.01F * (var17 - 0.1F), 0.0F); } GL11.glTranslatef(0.0F, 0.0F, var17 * 0.1F); GL11.glRotatef(-335.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.5F, 0.0F); var18 = 1.0F + var17 * 0.2F; GL11.glScalef(1.0F, 1.0F, var18); GL11.glTranslatef(0.0F, -0.5F, 0.0F); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); } } if (var8.func_77973_b().func_77629_n_()) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (var8.func_77973_b().func_77623_v()) { this.func_78443_a(var3, var8, 0); int var28 = Item.field_77698_e[var8.field_77993_c].func_82790_a(var8, 1); var16 = (float) (var28 >> 16 & 255) / 255.0F; var17 = (float) (var28 >> 8 & 255) / 255.0F; var18 = (float) (var28 & 255) / 255.0F; GL11.glColor4f(var9 * var16, var9 * var17, var9 * var18, 1.0F); this.func_78443_a(var3, var8, 1); } else { this.func_78443_a(var3, var8, 0); } GL11.glPopMatrix(); } else if (!var3.func_82150_aj()) { GL11.glPushMatrix(); var21 = 0.8F; var20 = var3.func_70678_g(p_78440_1_); var22 = MathHelper.func_76126_a(var20 * 3.1415927F); var13 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glTranslatef( -var13 * 0.3F, MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F * 2.0F) * 0.4F, -var22 * 0.4F); GL11.glTranslatef(0.8F * var21, -0.75F * var21 - (1.0F - var2) * 0.6F, -0.9F * var21); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glEnable('\u803a'); var20 = var3.func_70678_g(p_78440_1_); var22 = MathHelper.func_76126_a(var20 * var20 * 3.1415927F); var13 = MathHelper.func_76126_a(MathHelper.func_76129_c(var20) * 3.1415927F); GL11.glRotatef(var13 * 70.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var22 * 20.0F, 0.0F, 0.0F, 1.0F); this.field_78455_a.func_110434_K().func_110577_a(var3.func_110306_p()); GL11.glTranslatef(-1.0F, 3.6F, 3.5F); GL11.glRotatef(120.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(200.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(5.6F, 0.0F, 0.0F); var27 = RenderManager.field_78727_a.func_78713_a(this.field_78455_a.field_71439_g); var26 = (RenderPlayer) var27; var16 = 1.0F; GL11.glScalef(var16, var16, var16); var26.func_82441_a(this.field_78455_a.field_71439_g); GL11.glPopMatrix(); } GL11.glDisable('\u803a'); RenderHelper.func_74518_a(); }