@Override public void generateGundPowderSpark( World world, BlockPos pos, float offsetX, float offsetY, float offsetZ) { double motionX = 0.08 + world.rand.nextGaussian() * 0.05D; double motionY = 0.1 + world.rand.nextGaussian() * 0.1D; double motionZ = 0.05 + world.rand.nextGaussian() * 0.05D; EntityFX particle = new EntityGunpowderSparkFX( world, pos.getX() + offsetX, pos.getY() + offsetY, pos.getZ() + offsetZ, motionX, motionY, motionZ); particle.motionX = motionX; particle.motionY = motionY; particle.motionZ = motionZ; Minecraft.getMinecraft().effectRenderer.addEffect(particle); }