private int addButton(SIPCommButton button, int gridX, int xBounds, boolean isLast) {
    lastAddedButton = button;

    constraints.insets = new Insets(0, 0, V_GAP, 0);
    constraints.anchor = GridBagConstraints.WEST;
    constraints.fill = GridBagConstraints.NONE;
    constraints.gridx = gridX;
    constraints.gridy = 2;
    constraints.gridwidth = 1;
    constraints.gridheight = 1;
    constraints.weightx = 0f;
    constraints.weighty = 0f;
    this.add(button, constraints);

    int yBounds =
        TOP_BORDER
            + BOTTOM_BORDER
            + 2 * V_GAP
            + ComponentUtils.getStringSize(nameLabel, nameLabel.getText()).height
            + ComponentUtils.getStringSize(displayDetailsLabel, displayDetailsLabel.getText())
                .height;

    button.setBounds(xBounds, yBounds, BUTTON_WIDTH, BUTTON_HEIGHT);

    button.setBorder(BorderFactory.createEmptyBorder(0, 0, 0, 0));

    setButtonBg(button, gridX, isLast);

    return button.getWidth();
  }
 /** Sets the correct border depending on the contained object. */
 private void setBorder() {
   /*
    * !!! When changing border values we should make sure that we
    * recalculate the X and Y coordinates of the buttons added in
    * initButtonsPanel and initContactActionButtons functions. If not
    * correctly calculated problems may occur when clicking buttons!
    */
   if (treeNode instanceof ContactNode
       && !(((ContactNode) treeNode).getContactDescriptor() instanceof ShowMoreContact)) {
     this.setBorder(
         BorderFactory.createEmptyBorder(TOP_BORDER, LEFT_BORDER, BOTTOM_BORDER, RIGHT_BORDER));
   } else // GroupNode || ShowMoreContact
   {
     this.setBorder(BorderFactory.createEmptyBorder(0, LEFT_BORDER, 0, RIGHT_BORDER));
   }
 }
Пример #3
0
  /**
   * Initializes the contact list.
   *
   * @param contactListService The MetaContactListService which will be used for a contact list data
   *     model.
   */
  public void initList(MetaContactListService contactListService) {
    this.contactList = new TreeContactList(mainFrame);
    // We should first set the contact list to the GuiActivator, so that
    // anybody could get it from there.
    GuiActivator.setContactList(contactList);

    // By default we set the current filter to be the presence filter.
    contactList.applyFilter(TreeContactList.presenceFilter);

    TransparentPanel transparentPanel = new TransparentPanel(new BorderLayout());

    transparentPanel.add(contactList, BorderLayout.NORTH);

    this.setViewportView(transparentPanel);

    transparentPanel.setBorder(BorderFactory.createEmptyBorder(1, 1, 1, 1));
    this.contactList.setBorder(BorderFactory.createEmptyBorder(0, 0, 0, 0));

    this.contactList.addContactListListener(this);
    this.addMouseListener(
        new MouseAdapter() {
          @Override
          public void mousePressed(MouseEvent e) {
            if ((e.getModifiers() & InputEvent.BUTTON3_MASK) != 0) {
              commonRightButtonMenu = new CommonRightButtonMenu(mainFrame);

              commonRightButtonMenu.setInvoker(ContactListPane.this);

              commonRightButtonMenu.setLocation(
                  e.getX() + mainFrame.getX() + 5, e.getY() + mainFrame.getY() + 105);

              commonRightButtonMenu.setVisible(true);
            }
          }
        });
  }