public void handleUpdateWorldNode(long oid, WorldManagerClient.UpdateWorldNodeMessage wnodeMsg) {
   PerceiverData perceiverData = perceiverDataMap.get(oid);
   if (perceiverData == null) {
     if (Log.loggingDebug)
       Log.debug(
           "ProximityTracker.handleMessage: ignoring updateWNMsg for oid "
               + oid
               + " because PerceptionData for oid not found");
     return;
   }
   BasicWorldNode bwnode = wnodeMsg.getWorldNode();
   if (Log.loggingDebug)
     Log.debug(
         "ProximityTracker.handleMessage: UpdateWnode for "
             + oid
             + ", loc "
             + bwnode.getLoc()
             + ", dir "
             + bwnode.getDir());
   if (perceiverData.wnode != null) {
     perceiverData.previousLoc = perceiverData.lastLoc;
     perceiverData.wnode.setDirLocOrient(bwnode);
     perceiverData.wnode.setInstanceOid(bwnode.getInstanceOid());
     perceiverData.lastLoc = perceiverData.wnode.getLoc();
   } else
     Log.error(
         "ProximityTracker.handleMessage: In UpdateWorldNodeMessage for oid "
             + oid
             + ", perceiverData.wnode is null!");
   updateEntity(perceiverData);
 }
 public void addTrackedPerceiver(
     Long perceiverOid, InterpolatedWorldNode wnode, Integer reactionRadius) {
   lock.lock();
   try {
     if (perceiverDataMap.containsKey(perceiverOid)) {
       // Don't add the object more than once.
       Log.error(
           "ProximityTracker.addTrackedPerceiver: perceiverOid "
               + perceiverOid
               + " is already in the set of local objects, for ProximityTracker instance "
               + this);
       return;
     }
     PerceiverData perceiverData = new PerceiverData(perceiverOid, reactionRadius, wnode);
     perceiverDataMap.put(perceiverOid, perceiverData);
   } finally {
     lock.unlock();
   }
   if (Log.loggingDebug)
     Log.debug(
         "ProximityTracker.addTrackedPerceiver: perceiverOid="
             + perceiverOid
             + " reactionRadius="
             + reactionRadius
             + " instanceOid="
             + instanceOid);
 }
 protected void performNotification(
     long perceiverOid, long perceivedOid, boolean inRadius, boolean wasInRadius) {
   if (Log.loggingDebug)
     Log.debug(
         "ProximityTracker.performNotification: perceiverOid "
             + perceiverOid
             + ", perceivedOid "
             + perceivedOid
             + ", inRadius "
             + inRadius
             + ", wasInRadius "
             + wasInRadius);
   if (notifyCallback != null) {
     notifyCallback.notifyReactionRadius(perceivedOid, perceiverOid, inRadius, wasInRadius);
     notifyCallback.notifyReactionRadius(perceiverOid, perceivedOid, inRadius, wasInRadius);
   } else {
     ObjectTracker.NotifyReactionRadiusMessage nmsg =
         new ObjectTracker.NotifyReactionRadiusMessage(
             perceivedOid, perceiverOid, inRadius, wasInRadius);
     Engine.getAgent().sendBroadcast(nmsg);
     nmsg =
         new ObjectTracker.NotifyReactionRadiusMessage(
             perceiverOid, perceivedOid, inRadius, wasInRadius);
     Engine.getAgent().sendBroadcast(nmsg);
   }
 }
Пример #4
0
 public void handleMessage(Message msg, int flags) {
   try {
     lock.lock();
     if (activated == false) return; // return true;
     if (msg.getMsgType() == Behavior.MSG_TYPE_COMMAND) {
       Behavior.CommandMessage cmdMsg = (Behavior.CommandMessage) msg;
       String command = cmdMsg.getCmd();
       // Remove the executor, because anything we do will
       // end the current execution.
       Engine.getExecutor().remove(this);
       if (Log.loggingDebug)
         Log.debug(
             "BaseBehavior.onMessage: command = "
                 + command
                 + "; oid = "
                 + obj.getOid()
                 + "; name "
                 + obj.getName());
       if (command.equals(MSG_CMD_TYPE_GOTO)) {
         GotoCommandMessage gotoMsg = (GotoCommandMessage) msg;
         Point destination = gotoMsg.getDestination();
         mode = MSG_CMD_TYPE_GOTO;
         roamingBehavior = true;
         gotoSetup(destination, gotoMsg.getSpeed());
       } else if (command.equals(MSG_CMD_TYPE_STOP)) {
         followTarget = null;
         pathState.clear();
         obj.getWorldNode().setDir(new MVVector(0, 0, 0));
         obj.updateWorldNode();
         mode = MSG_CMD_TYPE_STOP;
         // If roamingBehavior is set, that means that we
         // used formerly had a roaming behavior, so send
         // an ArrivedEventMessage so that the other
         // behavior starts up again.
         if (roamingBehavior) {
           try {
             Engine.getAgent().sendBroadcast(new ArrivedEventMessage(obj));
           } catch (Exception e) {
             Log.error(
                 "BaseBehavior.onMessage: Error sending ArrivedEventMessage, error was '"
                     + e.getMessage()
                     + "'");
             throw new RuntimeException(e);
           }
         }
       } else if (command.equals(BaseBehavior.MSG_CMD_TYPE_FOLLOW)) {
         FollowCommandMessage followMsg = (FollowCommandMessage) msg;
         mode = MSG_CMD_TYPE_FOLLOW;
         followSetup(followMsg.getTarget(), followMsg.getSpeed());
       }
     } else if (msg.getMsgType() == WorldManagerClient.MSG_TYPE_MOB_PATH_CORRECTION) {
       Engine.getExecutor().remove(this);
       interpolatePath();
       interpolatingPath = false;
     }
     // return true;
   } finally {
     lock.unlock();
   }
 }
Пример #5
0
 protected boolean interpolatePath() {
   long timeNow = System.currentTimeMillis();
   PathLocAndDir locAndDir = pathState.interpolatePath(timeNow);
   long oid = obj.getOid();
   //         if (locAndDir != null) {
   //             if (Log.loggingDebug) {
   //                 Log.debug("BaseBehavior.interpolatePath: oid = " + oid + "; loc = " +
   // locAndDir.getLoc() + "; dir = " + locAndDir.getDir());
   //             }
   //         }
   //         else {
   //             if (Log.loggingDebug)
   //                 Log.debug("BaseBehavior.interpolatePath: oid = " + oid + "; locAndDir is
   // null");
   //         }
   if (locAndDir == null) {
     // We have arrived - - turn off interpolation, and cancel that path
     interpolatingPath = false;
     if (Log.loggingDebug)
       Log.debug(
           "BaseBehavior.interpolatePath: cancelling path: oid = "
               + oid
               + "; myLoc = "
               + obj.getWorldNode().getLoc());
     cancelPathInterpolator(oid);
     obj.getWorldNode().setDir(new MVVector(0, 0, 0));
   } else {
     obj.getWorldNode()
         .setPathInterpolatorValues(
             timeNow, locAndDir.getDir(), locAndDir.getLoc(), locAndDir.getOrientation());
     MobManagerPlugin.getTracker(obj.getInstanceOid()).updateEntity(obj);
   }
   return interpolatingPath;
 }
 public void removeTrackedPerceiver(Long perceiverOid) {
   lock.lock();
   try {
     // Iterate over perceived objects, removing our
     // perceiverOid from their oid sets.
     PerceiverData perceiverData = perceiverDataMap.get(perceiverOid);
     if (perceiverData != null) {
       if (Log.loggingDebug)
         Log.debug(
             "ProximityTracker.removeTrackedPerceiver: perceiverOid "
                 + perceiverOid
                 + ", inRangeOids count "
                 + perceiverData.inRangeOids.size());
       // Iterate over perceived objects, removing our
       // perceiverOid from their oid sets.
       for (Long perceivedOid : perceiverData.perceivedOids) {
         PerceiverData perceivedData = perceiverDataMap.get(perceivedOid);
         if (perceivedData != null) {
           perceivedData.perceivedOids.remove(perceiverOid);
           if (perceivedData.inRangeOids.contains(perceiverOid)) {
             perceivedData.inRangeOids.remove(perceiverOid);
             performNotification(perceiverOid, perceivedOid, false, true);
           }
         }
       }
       perceiverData.perceivedOids.clear();
       perceiverData.inRangeOids.clear();
       perceiverDataMap.remove(perceiverOid);
     } else
       Log.warn(
           "ProximityTracker.removeTrackedPerceiver: For oid="
               + perceiverOid
               + ", didn't find PerceiverData");
   } finally {
     lock.unlock();
   }
   if (Log.loggingDebug)
     Log.debug(
         "ProximityTracker.removeTrackedPerceiver: oid="
             + perceiverOid
             + " instanceOid="
             + instanceOid);
 }
Пример #7
0
 public void gotoSetup(Point dest, int speed) {
   // calculate the vector to the destination
   destLoc = dest;
   mobSpeed = speed;
   Point myLoc = obj.getWorldNode().getLoc();
   long oid = obj.getOid();
   if (Log.loggingDebug)
     Log.debug("BaseBehavior.gotoSetup: oid = " + oid + "; myLoc = " + myLoc + "; dest = " + dest);
   scheduleMe(
       setupPathInterpolator(oid, myLoc, dest, false, obj.getWorldNode().getFollowsTerrain()));
 }
Пример #8
0
 public void followUpdate() {
   ObjectStub followObj = (ObjectStub) followTarget.getEntity(Namespace.MOB);
   Point followLoc = followObj.getWorldNode().getLoc();
   InterpolatedWorldNode node = obj.getWorldNode();
   Point myLoc = node.getLoc();
   long oid = obj.getOid();
   float fdist = Point.distanceTo(followLoc, destLoc);
   float dist = Point.distanceTo(followLoc, myLoc);
   if (Log.loggingDebug)
     Log.debug(
         "BaseBehavior.followUpdate: oid = "
             + oid
             + "; myLoc = "
             + myLoc
             + "; followLoc = "
             + followLoc
             + "; fdist = "
             + fdist
             + "; dist = "
             + dist);
   long msToSleep = (long) 500;
   // If the new target location is more than a meter from
   // the old one, create a new path.
   if (fdist > 1000) {
     long msToDest = setupPathInterpolator(oid, myLoc, followLoc, true, node.getFollowsTerrain());
     destLoc = followLoc;
     msToSleep = msToDest == 0 ? (long) 500 : Math.min((long) 500, msToDest);
   }
   // Else if we're interpolating, interpolate the current path
   else if (interpolatingPath) {
     interpolatePath();
     if (Log.loggingDebug)
       Log.debug(
           "baseBehavior.followUpdate: oid = "
               + oid
               + "; interpolated myLoc = "
               + obj.getWorldNode().getLoc());
   }
   scheduleMe(interpolatingPath ? msToSleep : pathState.pathTimeRemaining());
 }
    protected void update() {
      Log.debug("Updater.update: in update");

      List<Long> perceiverOids = null;
      lock.lock();
      try {
        perceiverOids = new ArrayList<Long>(perceiverDataMap.keySet());
      } finally {
        lock.unlock();
      }
      // We loop over the copied perceiverOids causing
      // interpolation to happen, and capturing the location in
      // the PerceiverData, so we can later do comparisons
      // cheaply.  Note that underlying map can change while
      // we're doing so, so we don't raise errors if it happens.
      for (long perceiverOid : perceiverOids) {
        PerceiverData perceiverData = perceiverDataMap.get(perceiverOid);
        if (perceiverData != null) {
          perceiverData.previousLoc = perceiverData.lastLoc;
          //                    long lastInterp = perceiverData.wnode.getLastInterp();
          perceiverData.lastLoc = perceiverData.wnode.getLoc();
          //                     if (Log.loggingDebug)
          //                         Log.debug("Updater.update: perceiverOid " + perceiverOid + ",
          // previousLoc " + perceiverData.previousLoc +
          //                             ", lastLoc " + perceiverData.lastLoc + ", time since interp
          // " + (System.currentTimeMillis() - lastInterp));
        }
      }
      // Now actually do the double loop to check if inRange has
      // changed
      for (long perceiverOid : perceiverOids) {
        PerceiverData perceiverData = perceiverDataMap.get(perceiverOid);
        if (perceiverData == null) continue;
        // If the perceiver hasn't moved much, no need to
        // iterate over it's perceived entities
        if (perceiverData.previousLoc != null
            && Point.distanceToSquared(perceiverData.previousLoc, perceiverData.lastLoc) < 100f)
          continue;
        ArrayList<Long> perceivedOids = new ArrayList<Long>(perceiverData.perceivedOids);
        for (long perceivedOid : perceivedOids) {
          PerceiverData perceivedData = perceiverDataMap.get(perceivedOid);
          if (perceivedData == null) continue;
          // Invoke the testProximity method but tell it not
          // to interpolate, but instead get its location
          // from the PerceptionData.lastLoc members
          testProximity(perceiverData, perceivedData, false, false);
        }
      }
    }
  protected boolean maybeAddPerceivedObject(PerceptionMessage.ObjectNote objectNote) {
    ObjectType objType = (ObjectType) objectNote.getObjectType();
    long perceivedOid = objectNote.getSubject();
    long perceiverOid = objectNote.getTarget();
    if (perceivedOid == perceiverOid) return true;
    boolean callbackNixedIt = false;
    if (remoteObjectFilter != null)
      callbackNixedIt = !remoteObjectFilter.objectShouldBeTracked(perceivedOid, objectNote);
    if (callbackNixedIt || !(objType.isMob())) {
      //             if (Log.loggingDebug)
      //                 Log.debug("ProximityTracker.maybeAddPerceivedObject: ignoring oid=" +
      // perceivedOid
      //                     + " objType=" + objType
      //                     + " detected by " + perceiverOid
      //                     + ", instanceOid=" + instanceOid);
      return false;
    }

    if (Log.loggingDebug)
      Log.debug(
          "ProximityTracker.maybeAddPerceivedObject: oid="
              + perceivedOid
              + " objType="
              + objType
              + " detected by "
              + perceiverOid
              + ", instanceOid="
              + instanceOid);
    lock.lock();
    try {
      PerceiverData perceiverData = perceiverDataMap.get(perceiverOid);
      if (perceiverData == null) {
        Log.error(
            "ProximityTracker.maybeAddPerceivedObject: got perception msg with perceived obj oid="
                + perceivedOid
                + " for unknown perceiver="
                + perceiverOid);
        return false;
      }
      perceiverData.perceivedOids.add(perceivedOid);
      PerceiverData perceivedData = perceiverDataMap.get(perceivedOid);
      if (perceivedData != null) testProximity(perceiverData, perceivedData, true, false);
    } finally {
      lock.unlock();
    }
    return true;
  }
 protected void removePerceivedObject(long perceiverOid, long perceivedOid) {
   lock.lock();
   try {
     PerceiverData perceiverData = perceiverDataMap.get(perceiverOid);
     if (perceiverData == null) {
       if (Log.loggingDebug)
         Log.debug(
             "ProximityTracker.removePerceivedObject: No perceiverData for oid " + perceiverOid);
       return;
     }
     perceiverData.perceivedOids.remove(perceivedOid);
     if (perceiverData.inRangeOids.contains(perceivedOid)) {
       performNotification(perceiverOid, perceivedOid, true, false);
       perceiverData.inRangeOids.remove(perceivedOid);
     }
   } finally {
     lock.unlock();
   }
 }
Пример #12
0
 protected long setupPathInterpolator(
     long oid, Point myLoc, Point dest, boolean follow, boolean followsTerrain) {
   long timeNow = System.currentTimeMillis();
   WorldManagerClient.MobPathReqMessage reqMsg =
       pathState.setupPathInterpolator(timeNow, myLoc, dest, mobSpeed, follow, followsTerrain);
   if (reqMsg != null) {
     try {
       Engine.getAgent().sendBroadcast(reqMsg);
       if (Log.loggingDebug)
         Log.debug("BaseBehavior.setupPathInterpolator: send MobPathReqMessage " + reqMsg);
     } catch (Exception e) {
       throw new RuntimeException(e);
     }
     interpolatingPath = true;
     return pathState.pathTimeRemaining();
   } else {
     interpolatingPath = false;
     return 0;
   }
 }
Пример #13
0
 public void gotoUpdate() {
   Point myLoc = obj.getWorldNode().getLoc();
   long oid = obj.getOid();
   if (interpolatingPath) {
     interpolatePath();
     if (!interpolatingPath) {
       Engine.getAgent().sendBroadcast(new ArrivedEventMessage(obj));
       if (Log.loggingDebug)
         Log.debug(
             "BaseBehavior.gotoUpdate sending ArrivedEventMessage: oid = "
                 + oid
                 + "; myLoc = "
                 + myLoc
                 + "; destLoc = "
                 + destLoc);
       mode = MSG_CMD_TYPE_STOP;
     }
   }
   if (interpolatingPath) scheduleMe(pathState.pathTimeRemaining());
 }
  public void handlePerception(PerceptionMessage perceptionMessage) {
    long targetOid = perceptionMessage.getTarget();
    List<PerceptionMessage.ObjectNote> gain = perceptionMessage.getGainObjects();
    List<PerceptionMessage.ObjectNote> lost = perceptionMessage.getLostObjects();

    if (Log.loggingDebug)
      Log.debug(
          "ProximityTracker.handlePerception: targetOid + "
              + targetOid
              + ", instanceOid="
              + instanceOid
              + " "
              + ((gain == null) ? 0 : gain.size())
              + " gain and "
              + ((lost == null) ? 0 : lost.size())
              + " lost");

    if (gain != null) for (PerceptionMessage.ObjectNote note : gain) maybeAddPerceivedObject(note);

    if (lost != null)
      for (PerceptionMessage.ObjectNote note : lost)
        maybeRemovePerceivedObject(note.getSubject(), note, targetOid);
  }
  //                         getPlayer().sendServerInfo("You make progress on the quest " +
  // getName() + ".  You have " + status.currentCount + "/" + status.targetCount + " " +
  // status.template.getName());
  //                     }
  //                     return;
  //                 }
  //                 else {
  //                     Log.debug("CollectionGoalStatus.handleAcquire: no match");
  //                 }
  //             }
  //         }
  //         finally {
  //             lock.unlock();
  //         }
  //     }
  public void handleInvUpdate() {
    if (Log.loggingDebug)
      if (Log.loggingDebug) Log.debug("CollectionQuestState.handleAcquire: quest=" + getName());

    lock.lock();
    try {
      if (getConcluded()) {
        return;
      }
      //            MarsMob player = getPlayer();
      //            Log.debug("CollectionQuestState.handleInvUpdate: player=" +
      //		      player.getName() +
      //		      ", questState=" + this.getName() +
      //		      ", numGoals=" +
      //                      goalsStatus.size());
      //            Iterator<CollectionGoalStatus> iter = goalsStatus.iterator();
      //            while(iter.hasNext()) {
      //                CollectionGoalStatus status = iter.next();
      //                int invCount = player.getInvItemCount(status.template);
      //		Log.debug("CollectionQuestState.handleInvUpdate: checking itemTemplate=" + status.template
      // + ", invCount=" + invCount);
      //                if (getCompleted()) {
      //		    Log.debug("CollectionQuestState.handleInvUpdate: completed");
      //                    // the quest was completed prior to getting this item
      //                    if (invCount > status.currentCount) {
      //                        // we must have just picked up a quest item
      //                        // but we dont need it
      //                        continue;
      //                    }
      //                    else if (invCount == status.currentCount) {
      //                        // quest is still completed - you can ignore
      //                        continue;
      //                    }
      //
      //                    // invCount < status.currentCount
      //                    // we must have just dropped an item, and
      //                    // the quest is no longer complete
      //                    setCompleted(false);
      //                    status.currentCount = invCount;
      //
      //                    // send a QuestCompleted event to mobs that perceive us
      //                    // so that if one of them can accept this quest for
      //                    // completion, it can update its state
      //                    QuestCompleted completeEvent =
      //                        new QuestCompleted(player, getQuest());
      //                    Engine.getMessageServer().sendToPerceivers(player,
      //                                                               completeEvent,
      //                                                               RDPMessageServer.NON_USERS);
      //
      //                    // send a log update
      //                    Event questStateInfo = new QuestStateInfo(player, this);
      //                    player.sendEvent(questStateInfo);
      //
      //                    // send text message
      //                    player.sendServerInfo("Your quest " + getName() + " is no longer
      // completed.  You have " + status.currentCount + "/" + status.targetCount + " " +
      // status.template.getName());
      //                    continue;
      //                }
      //
      //                // quest is not completed
      //		Log.debug("CollectionQuestState.handleInvUpdate: not completed");
      //
      //                if (invCount < status.currentCount) {
      //		    Log.debug("CollectionQuestState.handleInvUpdate: lost item");
      //                    // we lost an item
      //                    status.currentCount = invCount;
      //
      //                    // send a log update
      //                    Event questStateInfo = new QuestStateInfo(player, this);
      //                    player.sendEvent(questStateInfo);
      //
      //                    // send text message
      //                    player.sendServerInfo("You lost an item for quest " + getName() + ".
      // You have " + status.currentCount + "/" + status.targetCount + " " +
      // status.template.getName());
      //                    continue;
      //                }
      //                else if (invCount == status.currentCount) {
      //                    // we didnt get a new quest item
      //		    Log.debug("CollectionQuestState.handleInvUpdate: not quest item");
      //                    continue;
      //                }
      //		if (invCount > status.currentCount) {
      //                    // we just got a new needed quest item
      //		    Log.debug("CollectionQuestState.handleInvUpdate: got new quest item");
      //                    if (invCount > status.targetCount) {
      //                        // we have more than we need
      //                        status.currentCount = status.targetCount;
      //                    }
      //                    else {
      //                        status.currentCount = invCount;
      //                    }
      //
      //                    // send a log update
      //                    Event questStateInfo = new QuestStateInfo(player, this);
      //                    player.sendEvent(questStateInfo);
      //
      //                    // send text message
      //                    player.sendServerInfo("You make progress on the quest " + getName() + ".
      //  You have " + status.currentCount + "/" + status.targetCount + " " +
      // status.template.getName());
      //
      //                    // check if completed and handle if it is
      //                    // (sending message to user and also notifying
      //                    //  mobs nearby in case one of them is a quest
      //                    //  completer)
      //                    completeHandler();
      //                }
      //            }
    } finally {
      lock.unlock();
    }
  }