public void handleMessage(Message msg, int flags) { try { lock.lock(); if (activated == false) return; // return true; if (msg.getMsgType() == Behavior.MSG_TYPE_COMMAND) { Behavior.CommandMessage cmdMsg = (Behavior.CommandMessage) msg; String command = cmdMsg.getCmd(); // Remove the executor, because anything we do will // end the current execution. Engine.getExecutor().remove(this); if (Log.loggingDebug) Log.debug( "BaseBehavior.onMessage: command = " + command + "; oid = " + obj.getOid() + "; name " + obj.getName()); if (command.equals(MSG_CMD_TYPE_GOTO)) { GotoCommandMessage gotoMsg = (GotoCommandMessage) msg; Point destination = gotoMsg.getDestination(); mode = MSG_CMD_TYPE_GOTO; roamingBehavior = true; gotoSetup(destination, gotoMsg.getSpeed()); } else if (command.equals(MSG_CMD_TYPE_STOP)) { followTarget = null; pathState.clear(); obj.getWorldNode().setDir(new MVVector(0, 0, 0)); obj.updateWorldNode(); mode = MSG_CMD_TYPE_STOP; // If roamingBehavior is set, that means that we // used formerly had a roaming behavior, so send // an ArrivedEventMessage so that the other // behavior starts up again. if (roamingBehavior) { try { Engine.getAgent().sendBroadcast(new ArrivedEventMessage(obj)); } catch (Exception e) { Log.error( "BaseBehavior.onMessage: Error sending ArrivedEventMessage, error was '" + e.getMessage() + "'"); throw new RuntimeException(e); } } } else if (command.equals(BaseBehavior.MSG_CMD_TYPE_FOLLOW)) { FollowCommandMessage followMsg = (FollowCommandMessage) msg; mode = MSG_CMD_TYPE_FOLLOW; followSetup(followMsg.getTarget(), followMsg.getSpeed()); } } else if (msg.getMsgType() == WorldManagerClient.MSG_TYPE_MOB_PATH_CORRECTION) { Engine.getExecutor().remove(this); interpolatePath(); interpolatingPath = false; } // return true; } finally { lock.unlock(); } }
public void deactivate() { lock.lock(); try { activated = false; if (commandSub != null) { Engine.getExecutor().remove(this); Engine.getAgent().removeSubscription(commandSub); commandSub = null; } } finally { lock.unlock(); } }
protected void scheduleMe(long timeToDest) { long ms = Math.min((long) 500, timeToDest); // if (Log.loggingDebug) // Log.debug("BaseBehavior.scheduleMe: ms = " + ms); Engine.getExecutor().schedule(this, ms, TimeUnit.MILLISECONDS); }